Rascasse Audience Intelligence

Sony Target Market in Indonesia

A data profile of the people who buy, follow and care about Sony in Indonesia — modelled from more than twelve digital signal sources. Sony has an estimated audience of 628,304 people in Indonesia.

Sony has an estimated audience of 628,304 people in Indonesia. 42.5% are female, 57.5% are male, average age 31.9. Top brand affinities: TikTok, Symbian, ICloud, Linux, Discord.

Top brand affinities include TikTok, Symbian, ICloud, with strongest over-indexing on TikTok (1.6× the country average).

Demographically, the Sony audience skews more male with an average age of 31.9, and over-indexes on personality traits such as Need for Security, Social Media Usage.

The typical Sony fan in Indonesia is more male, around 31.9 years old, with strong Need for Security tendencies and a notable affinity for TikTok.

Category: Technology & Electronics · Type: Brand · Subtype: Entertainment

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-09-29.

Section 01

At a glance

The key figures that characterise the Sony profile in Indonesia.

Audience size
628K
in Indonesia
Gender
42.5%♀
57.5% male
Age
31.9
average years
Country rank
#3043
Brand in Indonesia
Fig. 01

Search interest · 12-month trend

+0%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Customer demographics of Sony

42.5% are female, 57.5% are male, average age 31.9.

Fig. 02

Gender split

42.5%
Female
57.5%
Male
Demographic split for Sony audience in Indonesia
MetricValue
Female42.5%
Male57.5%
Average age31.9
Estimated audience size628,304
Fig. 03

Age distribution

Ø 31.9
average years
Age distribution of the Sony audience in Indonesia
Age bracketShare%
16-1936%
20-2928%
30-3916%
40-4912%
50+8%
Fig. 04

Worldwide distribution

1.2%

of the worldwide Sony audience comes from Indonesia.

Worldwide audience distribution share by country for Sony
CountryShare
United States15.1%
India10.6%
Japan8.5%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Sony audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Sony audience
#·InterestCategoryAffinity×
01The RookieMovies & TV3.64×
02SymbianTechnology & Electronics2.37×
03DiscordInternet & Social Media2.12×
04Resident Evil (film series)Movies & TV2.11×
05PlayStation StoreGames1.92×
06YandexTechnology & Electronics1.80×
07ICloudTechnology & Electronics1.79×
08Genshin ImpactGames1.74×
09NokiaTechnology & Electronics1.71×
10Call of DutyGames1.70×
11KonamiGames1.70×
12PanasonicTechnology & Electronics1.62×
13TikTokInternet & Social Media1.60×
14LinuxTechnology & Electronics1.60×
15CinnamorollMovies & TV1.60×
16New Year's EveHome & Garden1.57×
17PatentBusiness & Career1.57×
18P.O.D.Music & Radio1.55×
19NASDAQBusiness & Career1.54×
20WarcraftGames1.53×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Sony audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Top personality traits over-indexed by Sony audience · What stands out
TraitClusterDeviationScore
Need for SecurityCONSERVATISM1.08×
Social Media UsageJOY1.06×
SpiritualityBALANCE1.01×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Top personality traits over-indexed by Sony audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.64×
Luxury OrientationPREMIUM0.67×
MindfulnessBALANCE0.71×
0×1.00× baseline2×
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Indonesia who actively search for Sony. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Source: Rascasse Audience Intelligence — modeled from anonymized, multi-source behavioral signals (search, social, events), updated monthly. Data status: 09/2026.

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