A data profile of the people who buy, follow and care about Card games in Colombia — modelled from more than twelve digital signal sources. Card games has an estimated audience of 2,474,549 people in Colombia.
Card games has an estimated audience of 2,474,549 people in Colombia. 48.7% are female, 51.3% are male, average age 35.2. Top brand affinities: Tarot card games, French tarot, Slot machine, Ravenna, Blackjack.
Top brand affinities include Tarot card games, French tarot, Slot machine, with strongest over-indexing on Tarot card games (3.92× the country average).
Demographically, the Card games audience skews balanced with an average age of 35.2, and over-indexes on personality traits such as Career Orientation, Indulgence.
The typical Card games fan in Colombia is balanced, around 35.2 years old, with strong Career Orientation tendencies and a notable affinity for Tarot card games.
The key figures that characterise the Card games profile in Colombia.
48.7% are female, 51.3% are male, average age 35.2.
| Metric | Value |
|---|---|
| Female | 48.7% |
| Male | 51.3% |
| Average age | 35.2 |
| Estimated audience size | 2,474,549 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 30% | |
| 20-29 | 23% | |
| 30-39 | 17% | |
| 40-49 | 16% | |
| 50+ | 14% |
of the worldwide Card games audience comes from Colombia.
| Country | Share |
|---|---|
| United States | 18.4% |
| India | 9.2% |
| Brazil | 4.3% |
The strongest cross-interests of the Card games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Tarot card games | Health | 3.92× | ||
| 02 | French tarot | Politics & Society | 3.92× | ||
| 03 | Solitaire | Games | 2.69× | ||
| 04 | Slotomania - Slot Machines | Games | 2.45× | ||
| 05 | Invasion | Politics & Society | 2.03× | ||
| 06 | Slot machine | Games | 1.90× | ||
| 07 | Games played | Games | 1.89× | ||
| 08 | Playing card | Games | 1.85× | ||
| 09 | Cartomancy | Health | 1.77× | ||
| 10 | Incentive | Business & Career | 1.77× | ||
| 11 | Tax break | Politics & Society | 1.76× | ||
| 12 | Blackjack | Games | 1.73× | ||
| 13 | Emoticon | Internet & Social Media | 1.69× | ||
| 14 | Bhojpuri language | Politics & Society | 1.64× | ||
| 15 | Proxy server | Internet & Social Media | 1.59× | ||
| 16 | Numerology | Health | 1.57× | ||
| 17 | Roulette | Games | 1.56× | ||
| 18 | CallApp | Technology & Electronics | 1.52× | ||
| 19 | Province of Ravenna | Travel & Leisure | 1.52× | ||
| 20 | Ravenna | Travel & Leisure | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Career Orientation | POWER | 1.13× | |
| Indulgence | JOY | 1.06× | |
| Risk Appetite | THRILL | 1.05× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 0.59× | |
| Individualism | JOY | 0.65× | |
| Creativity | OPEN | 0.78× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Colombia who actively search for Card games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Colombia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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