Rascasse Audience Intelligence

Card games Audience in United Kingdom

A data profile of the people who buy, follow and care about Card games in United Kingdom — modelled from more than twelve digital signal sources. Card games has an estimated audience of 6,510,932 people in United Kingdom.

The average Card games fan in United Kingdom is 40.5 years old, balanced, and lives primarily in England.

The audience is concentrated in England, South East, Greater London.

Top brand affinities include Tabletop role-playing game, Video games, Solitaire, with strongest over-indexing on Tabletop role-playing game (7.44× the country average).

Demographically, the Card games audience skews balanced with an average age of 40.5, and over-indexes on personality traits such as Family Orientation, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 13 regions tracked by Rascasse.

The typical Card games fan in United Kingdom is balanced, around 40.5 years old, with strong Family Orientation tendencies and a notable affinity for Tabletop role-playing game.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Card games profile in United Kingdom.

Audience size
6.5M
in United Kingdom
Gender
47.7%
52.3% male
Age
40.5
average years
Country rank
#971
Topic in United Kingdom
Fig. 01

Search interest · 12-month trend

-7%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Card games fans

47.7% are female, 52.3% are male, average age 40.5.

Fig. 02

Gender split

47.7%
Female
52.3%
Male
Demographic split for Card games audience in United Kingdom
MetricValue
Female47.7%
Male52.3%
Average age40.5
Estimated audience size6,510,932
Fig. 03

Age distribution

Ø 40.5
average years
Age distribution of the Card games audience in United Kingdom
Age bracketShare%
16-1916%
20-2922%
30-3919%
40-4918%
50+25%
Fig. 04

Worldwide distribution

3.8%

of the worldwide Card games audience comes from United Kingdom.

Worldwide audience distribution share by country for Card games
CountryShare
United States18.4%
India9.2%
Brazil4.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United Kingdom average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Card games audience in United Kingdom is strongest.

Fig. 05

Top regions by affinity

Card games fans by region: top regions in United Kingdom
#RegionReachAffinity×
01Wales~500K1.48×
02South West~700K1.32×
03East of England~700K1.22×
04East Midlands~500K1.09×
05North West~700K1.08×
06South East~900K1.02×
07Greater London~800K0.91×
08Scotland~500K0.88×
09North East~200K0.86×
10Northern Ireland~200K0.83×
11England~5M0.82×
12Yorkshire and the Humber~400K0.78×
13West Midlands~200K0.73×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Card games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Card games audience
#·InterestCategoryAffinity×
01Tabletop role-playing gameGames7.44×
02Magic: The GatheringGames6.66×
03Miniature wargamingGames6.18×
04Games WorkshopGames5.94×
05Collectible card gameGames4.88×
06SolitaireGames4.83×
07Gala BingoGames2.85×
08DuneMovies & TV2.58×
09Mobile gameGames2.30×
10Online gamesGames2.24×
11AutotraderCars & Mobility2.16×
12Video gamesGames1.94×
13National Lottery (Ireland)Games1.83×
14VideoMovies & TV1.65×
15AutomobilesCars & Mobility1.64×
16AustraliaTravel & Leisure1.58×
17BBC SportSports1.57×
18Mobile appTechnology & Electronics1.56×
19Mobile phonesTechnology & Electronics1.55×
20ComputersTechnology & Electronics1.54×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Card games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Card games audience · What stands out
TraitClusterDeviationScore
Family OrientationCONSERVATISM1.35×
PatriotismCONSERVATISM1.34×
Need for SecurityCONSERVATISM1.33×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Card games audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.87×
Luxury OrientationPREMIUM0.91×
IndulgenceJOY0.93×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Card games have in United Kingdom?

Card games has an estimated audience of 6,510,932 people in United Kingdom, concentrated in England and South East.

02

What is the gender split and age of Card games fans?

47.7% of Card games fans are female, 52.3% are male, with an average age of 40.5 years.

03

Which brands do Card games fans like most?

Card games fans show strongest brand affinity for Tabletop role-playing game (7.44×), Video games (1.94×), and Solitaire (4.83×) over the country average.

04

Where do Card games fans live in United Kingdom?

Card games fans in United Kingdom are most concentrated in England (reach ~5M), South East (reach ~900K), and Greater London (reach ~800K). These three regions account for the largest share of the active audience.

05

What other brands do Card games fans also like?

Beyond Card games itself, the audience over-indexes on Video games (1.94×), Solitaire (4.83×), Gala Bingo (2.85×), and Computers (1.54×) compared to the United Kingdom average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United Kingdom who actively search for Card games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United Kingdom. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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