Rascasse Audience Intelligence

Gaming Audience in France

A data profile of the people who buy, follow and care about Gaming in France — modelled from more than twelve digital signal sources. Gaming has an estimated audience of 2,641,334 people in France.

The average Gaming fan in France is 30.3 years old, more male, and lives primarily in Île-de-France.

The audience is concentrated in Île-de-France, Hauts-de-France, Auvergne-Rhône-Alpes.

Top brand affinities include Love & Sex, Christmas tree, Christmas Gift, with strongest over-indexing on Love & Sex (274.31× the country average).

Demographically, the Gaming audience skews more male with an average age of 30.3, and over-indexes on personality traits such as Career Orientation, Travelling.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 13 regions tracked by Rascasse.

The typical Gaming fan in France is more male, around 30.3 years old, with strong Career Orientation tendencies and a notable affinity for Love & Sex.

Category: Games · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Gaming profile in France.

Audience size
2.6M
in France
Gender
35.5%
64.5% male
Age
30.3
average years
Country rank
#1692
Topic in France
Fig. 01

Search interest · 12-month trend

-26%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Gaming fans

35.5% are female, 64.5% are male, average age 30.3.

Fig. 02

Gender split

35.5%
Female
64.5%
Male
Demographic split for Gaming audience in France
MetricValue
Female35.5%
Male64.5%
Average age30.3
Estimated audience size2,641,334
Fig. 03

Age distribution

Ø 30.3
average years
Age distribution of the Gaming audience in France
Age bracketShare%
16-1941%
20-2929%
30-3914%
40-499%
50+7%
Fig. 04

Worldwide distribution

3.5%

of the worldwide Gaming audience comes from France.

Worldwide audience distribution share by country for Gaming
CountryShare
United States15.4%
China9.6%
India7.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the France average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Gaming audience in France is strongest.

Fig. 05

Top regions by affinity

Gaming fans by region: top regions in France
#RegionReachAffinity×
01Hauts-de-France~400K1.57×
02Grand Est~300K1.27×
03Île-de-France~600K1.22×
04Provence-Alpes-Côte d'Azur~200K1.12×
05Occitanie~200K0.99×
06Centre-Val de Loire~100K0.98×
07Auvergne-Rhône-Alpes~300K0.97×
08Nouvelle-Aquitaine~200K0.93×
09Normandy~100K0.92×
10Bourgogne-Franche-Comté~100K0.91×
11Pays de la Loire~100K0.80×
12Brittany~100K0.74×
13Corsica~9K0.72×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Gaming audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Gaming audience
#·InterestCategoryAffinity×
01Love & SexKids & Family274.31×
02SelfridgesShopping254.06×
03Plants vs. ZombiesGames97.35×
04Marvel UniverseGames57.52×
05Christmas treeKids & Family40.81×
06Christmas GiftKids & Family33.35×
07Girl powerPolitics & Society29.46×
08Broadcasting of sports eventsMovies & TV10.39×
09LivemusicMusic & Radio10.17×
10Stand-up comedyMovies & TV6.61×
11Fine-art photographyTechnology & Electronics6.52×
12Motorcycle accessoriesCars & Mobility6.39×
13BatmanMovies & TV6.32×
14Mobile gameGames5.87×
15Travel photographyTechnology & Electronics5.85×
16Wildlife photographyTechnology & Electronics5.68×
17Google DriveTechnology & Electronics5.22×
18BlaBlaCarCars & Mobility3.72×
19TikTokInternet & Social Media3.48×
20Google MapsInternet & Social Media3.38×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Gaming audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Gaming audience · What stands out
TraitClusterDeviationScore
Career OrientationPOWER3.56×
TravellingTHRILL3.00×
PatriotismCONSERVATISM2.64×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Gaming audience · Rather not
TraitClusterDeviationScore
DIY MentalityTHRILL0.64×
TraditionCONSERVATISM0.81×
Family OrientationCONSERVATISM0.81×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Gaming have in France?

Gaming has an estimated audience of 2,641,334 people in France, concentrated in Île-de-France and Hauts-de-France.

02

What is the gender split and age of Gaming fans?

35.5% of Gaming fans are female, 64.5% are male, with an average age of 30.3 years.

03

Which brands do Gaming fans like most?

Gaming fans show strongest brand affinity for Love & Sex (274.31×), Christmas tree (40.81×), and Christmas Gift (33.35×) over the country average.

04

Where do Gaming fans live in France?

Gaming fans in France are most concentrated in Île-de-France (reach ~600K), Hauts-de-France (reach ~400K), and Auvergne-Rhône-Alpes (reach ~300K). These three regions account for the largest share of the active audience.

05

What other brands do Gaming fans also like?

Beyond Gaming itself, the audience over-indexes on Christmas tree (40.81×), Christmas Gift (33.35×), Plants vs. Zombies (97.35×), and Girl power (29.46×) compared to the France average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in France who actively search for Gaming. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across France. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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