A data profile of the people who buy, follow and care about Discord in United States — modelled from more than twelve digital signal sources. Discord has an estimated audience of 14,200,879 people in United States.
The average Discord fan in United States is 24.0 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Twitch, TikTok, Fortnite, with strongest over-indexing on Twitch (4.63× the country average).
Demographically, the Discord audience skews balanced with an average age of 24.0, and over-indexes on personality traits such as Social Media Usage, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Discord fan in United States is balanced, around 24.0 years old, with strong Social Media Usage tendencies and a notable affinity for Twitch.
The key figures that characterise the Discord profile in United States.
54.3% are female, 45.7% are male, average age 24.0.
| Metric | Value |
|---|---|
| Female | 54.3% |
| Male | 45.7% |
| Average age | 24.0 |
| Estimated audience size | 14,200,879 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 76% | |
| 20-29 | 10% | |
| 30-39 | 6% | |
| 40-49 | 4% | |
| 50+ | 4% |
of the worldwide Discord audience comes from United States.
| Country | Share |
|---|---|
| United States | 15.9% |
| China | 7.7% |
| Japan | 4.6% |
Where the Discord audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Oklahoma | ~200K | 1.27× | |
| 02 | Washington | ~400K | 1.22× | |
| 03 | California | ~2M | 1.21× | |
| 04 | Georgia | ~500K | 1.21× | |
| 05 | Nevada | ~200K | 1.20× | |
| 06 | Florida | ~1M | 1.18× | |
| 07 | Maryland | ~300K | 1.18× | |
| 08 | Texas | ~1.5M | 1.17× | |
| 09 | Oregon | ~200K | 1.16× | |
| 10 | Alaska | ~40K | 1.16× | |
| 11 | Kentucky | ~200K | 1.14× | |
| 12 | Virginia | ~400K | 1.13× | |
| 13 | Louisiana | ~200K | 1.13× | |
| 14 | Arkansas | ~100K | 1.12× | |
| 15 | Utah | ~100K | 1.11× | |
| 16 | Arizona | ~300K | 1.08× | |
| 17 | Idaho | ~80K | 1.08× | |
| 18 | Alabama | ~200K | 1.07× | |
| 19 | Kansas | ~100K | 1.07× | |
| 20 | Missouri | ~200K | 1.06× | |
| 21 | New York | ~800K | 1.05× | |
| 22 | North Carolina | ~500K | 1.04× | |
| 23 | Tennessee | ~300K | 1.04× | |
| 24 | Indiana | ~300K | 1.04× | |
| 25 | Ohio | ~500K | 1.03× | |
| 26 | Mississippi | ~100K | 1.03× | |
| 27 | Michigan | ~400K | 1.02× | |
| 28 | New Jersey | ~400K | 1.00× | |
| 29 | South Carolina | ~200K | 0.97× | |
| 30 | Pennsylvania | ~500K | 0.96× | |
| 31 | Connecticut | ~100K | 0.95× | |
| 32 | West Virginia | ~60K | 0.95× | |
| 33 | Maine | ~50K | 0.94× | |
| 34 | Illinois | ~400K | 0.91× | |
| 35 | Massachusetts | ~300K | 0.91× | |
| 36 | Hawaii | ~60K | 0.91× | |
| 37 | Rhode Island | ~40K | 0.91× | |
| 38 | North Dakota | ~30K | 0.90× | |
| 39 | Minnesota | ~200K | 0.89× | |
| 40 | New Mexico | ~60K | 0.87× | |
| 41 | Colorado | ~200K | 0.86× | |
| 42 | Wisconsin | ~200K | 0.86× | |
| 43 | Iowa | ~100K | 0.86× | |
| 44 | South Dakota | ~30K | 0.86× | |
| 45 | New Hampshire | ~50K | 0.83× | |
| 46 | Delaware | ~30K | 0.82× | |
| 47 | Nebraska | ~60K | 0.80× | |
| 48 | Montana | ~30K | 0.79× | |
| 49 | Vermont | ~20K | 0.73× | |
| 50 | Washington, District of Columbia | ~30K | 0.66× |
The strongest cross-interests of the Discord audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Twitch | Games | 4.63× | ||
| 02 | Counter-Strike: Global Offensive | Games | 4.03× | ||
| 03 | Micro Center | Shopping | 3.85× | ||
| 04 | Gaming | Games | 3.81× | ||
| 05 | Minecraft | Games | 3.59× | ||
| 06 | Call of Duty | Games | 3.54× | ||
| 07 | Crunchyroll | Games | 3.52× | ||
| 08 | World of Warcraft | Games | 3.51× | ||
| 09 | Fortnite | Games | 3.48× | ||
| 10 | Epic Games | Games | 3.48× | ||
| 11 | League of Legends | Games | 3.42× | ||
| 12 | Pokémon (video game series) | Games | 3.31× | ||
| 13 | Nerd | Technology & Electronics | 3.16× | ||
| 14 | PC game | Games | 2.72× | ||
| 15 | GameStop | Games | 2.23× | ||
| 16 | Godzilla | Movies & TV | 2.08× | ||
| 17 | Game consoles | Technology & Electronics | 1.96× | ||
| 18 | First-person shooter games | Games | 1.93× | ||
| 19 | TikTok | Internet & Social Media | 1.91× | ||
| 20 | Ultimate Fighting Championship | Sports | 1.75× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.38× | |
| Early Adopter Mentality | POWER | 1.19× | |
| Patriotism | CONSERVATISM | 1.08× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.62× | |
| Community Orientation | OPEN | 0.73× | |
| Creativity | OPEN | 0.74× |
Discord has an estimated audience of 14,200,879 people in United States, concentrated in California and Texas.
54.3% of Discord fans are female, 45.7% are male, with an average age of 24.0 years.
Discord fans show strongest brand affinity for Twitch (4.63×), TikTok (1.91×), and Fortnite (3.48×) over the country average.
Discord fans in United States are most concentrated in California (reach ~2M), Texas (reach ~1.5M), and Florida (reach ~1M). These three regions account for the largest share of the active audience.
Beyond Discord itself, the audience over-indexes on TikTok (1.91×), Fortnite (3.48×), Micro Center (3.85×), and Call of Duty (3.54×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Discord. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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