Rascasse Audience Intelligence

Sports games Audience in Colombia

A data profile of the people who buy, follow and care about Sports games in Colombia — modelled from more than twelve digital signal sources. Sports games has an estimated audience of 2,167,214 people in Colombia.

#8among Gaming genre in Colombia
#571among Topic in Colombia
#12in Games

Sports games has an estimated audience of 2,167,214 people in Colombia. 38.0% are female, 62.0% are male, average age 34.6. Top brand affinities: Manchester City F.C., Premier League, Racing games, TV talkshows, TV game shows.

Top brand affinities include Manchester City F.C., Premier League, Racing games, with strongest over-indexing on Manchester City F.C. (1.98× the country average).

Demographically, the Sports games audience skews more male with an average age of 34.6, and over-indexes on personality traits such as Career Orientation, Quality Awareness.

The typical Sports games fan in Colombia is more male, around 34.6 years old, with strong Career Orientation tendencies and a notable affinity for Manchester City F.C..

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Sports games profile in Colombia.

Audience size
2.2M
in Colombia
Gender
38.0%
62.0% male
Age
34.6
average years
Country rank
#766
Topic in Colombia
Fig. 01

Search interest · 12-month trend

-14%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Sports games fans

38.0% are female, 62.0% are male, average age 34.6.

Fig. 02

Gender split

38.0%
Female
62.0%
Male
Demographic split for Sports games audience in Colombia
MetricValue
Female38.0%
Male62.0%
Average age34.6
Estimated audience size2,167,214
Fig. 03

Age distribution

Ø 34.6
average years
Age distribution of the Sports games audience in Colombia
Age bracketShare%
16-1930%
20-2925%
30-3918%
40-4915%
50+13%
Fig. 04

Worldwide distribution

1.8%

of the worldwide Sports games audience comes from Colombia.

Worldwide audience distribution share by country for Sports games
CountryShare
United States16.9%
India7.5%
Italy4.6%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Sports games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Sports games audience
#·InterestCategoryAffinity×
01Ligue 1Sports2.23×
02BwinGames2.16×
03ProjectorsTechnology & Electronics2.01×
04Manchester City F.C.Sports1.98×
05Racing gamesGames1.92×
06Simulation gamesGames1.84×
07Arsenal F.C.Sports1.84×
08Beach soccerSports1.83×
09UEFA Europa LeagueSports1.78×
10Bank accountBusiness & Career1.77×
11Electric motorcycles and scootersCars & Mobility1.77×
12BundesligaSports1.75×
13Liverpool F.C.Sports1.69×
14Premier LeagueSports1.66×
15Strategy gamesGames1.63×
16TV talkshowsMovies & TV1.60×
17Sports bettingGames1.56×
18TV game showsMovies & TV1.55×
19Mobile bankingBusiness & Career1.52×
20Automobile repair shopCars & Mobility1.52×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Sports games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Sports games audience · What stands out
TraitClusterDeviationScore
Career OrientationPOWER1.28×
Quality AwarenessPREMIUM1.27×
Luxury OrientationPREMIUM1.14×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Sports games audience · Rather not
TraitClusterDeviationScore
SpiritualityBALANCE0.59×
TraditionCONSERVATISM0.65×
CreativityOPEN0.67×
1.00× baseline
Appendix

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How to read this data

Audience size is the estimated number of people in Colombia who actively search for Sports games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Colombia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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