Rascasse Audience Intelligence

Sports games Audience in Spain

A data profile of the people who buy, follow and care about Sports games in Spain — modelled from more than twelve digital signal sources. Sports games has an estimated audience of 2,266,002 people in Spain.

Sports games has an estimated audience of 2,266,002 people in Spain. 35.8% are female, 64.2% are male, average age 39.9. Top brand affinities: FIFA World Cup, Mobile game, WhatsApp, Racing games, Girona FC.

Top brand affinities include FIFA World Cup, Mobile game, WhatsApp, with strongest over-indexing on FIFA World Cup (1.63× the country average).

Demographically, the Sports games audience skews more male with an average age of 39.9, and over-indexes on personality traits such as Indulgence, Risk Appetite.

The typical Sports games fan in Spain is more male, around 39.9 years old, with strong Indulgence tendencies and a notable affinity for FIFA World Cup.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Sports games profile in Spain.

Audience size
2.3M
in Spain
Gender
35.8%
64.2% male
Age
39.9
average years
Country rank
#1748
Topic in Spain
Fig. 01

Search interest · 12-month trend

+18%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Sports games fans

35.8% are female, 64.2% are male, average age 39.9.

Fig. 02

Gender split

35.8%
Female
64.2%
Male
Demographic split for Sports games audience in Spain
MetricValue
Female35.8%
Male64.2%
Average age39.9
Estimated audience size2,266,002
Fig. 03

Age distribution

Ø 39.9
average years
Age distribution of the Sports games audience in Spain
Age bracketShare%
16-1918%
20-2919%
30-3919%
40-4921%
50+22%
Fig. 04

Worldwide distribution

1.8%

of the worldwide Sports games audience comes from Spain.

Worldwide audience distribution share by country for Sports games
CountryShare
United States16.9%
India7.5%
Italy4.6%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Sports games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Sports games audience
#·InterestCategoryAffinity×
01Racing gamesGames3.68×
02FC Bayern MunichSports2.96×
03SteamGames2.85×
04Girona FCSports2.82×
05Non-fiction booksLiterature2.78×
06Online pokerGames2.78×
07CasinoGames2.70×
08Mobile gameGames2.53×
09Motorcycle accessoriesCars & Mobility2.47×
10Motorcycle helmetCars & Mobility2.38×
11MangoShopping2.11×
12Michael JacksonMusic & Radio2.02×
13Distilled beverageFood & Beverages2.01×
14GymnasticsSports2.01×
15Local foodFood & Beverages1.98×
16Travel photographyTechnology & Electronics1.86×
17Music festivalsMusic & Radio1.84×
18Modern artArts & Culture1.70×
19FIFA World CupSports1.63×
20WhatsAppInternet & Social Media1.59×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Sports games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Sports games audience · What stands out
TraitClusterDeviationScore
IndulgenceJOY1.65×
Risk AppetiteTHRILL1.47×
Career OrientationPOWER1.22×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Sports games audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.57×
DIY MentalityTHRILL0.62×
Design AffinityPREMIUM0.66×
1.00× baseline
Appendix

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How to read this data

Audience size is the estimated number of people in Spain who actively search for Sports games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Spain. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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