Rascasse Audience Intelligence

Racing games Audience in Spain

A data profile of the people who buy, follow and care about Racing games in Spain — modelled from more than twelve digital signal sources. Racing games has an estimated audience of 2,269,425 people in Spain.

The average Racing games fan in Spain is 42.3 years old, more male, and lives primarily in Catalonia.

The audience is concentrated in Catalonia, Community of Madrid, Andalusia.

Top brand affinities include Automobiles, Engine, Coches.net, with strongest over-indexing on Automobiles (2.17× the country average).

Demographically, the Racing games audience skews more male with an average age of 42.3, and over-indexes on personality traits such as Patriotism, Need for Security.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 17 regions tracked by Rascasse.

The typical Racing games fan in Spain is more male, around 42.3 years old, with strong Patriotism tendencies and a notable affinity for Automobiles.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Racing games profile in Spain.

Audience size
2.3M
in Spain
Gender
33.0%
67.0% male
Age
42.3
average years
Country rank
#1745
Topic in Spain
Fig. 01

Search interest · 12-month trend

+4%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Racing games fans

33.0% are female, 67.0% are male, average age 42.3.

Fig. 02

Gender split

33.0%
Female
67.0%
Male
Demographic split for Racing games audience in Spain
MetricValue
Female33.0%
Male67.0%
Average age42.3
Estimated audience size2,269,425
Fig. 03

Age distribution

Ø 42.3
average years
Age distribution of the Racing games audience in Spain
Age bracketShare%
16-1912%
20-2918%
30-3921%
40-4923%
50+26%
Fig. 04

Worldwide distribution

2.3%

of the worldwide Racing games audience comes from Spain.

Worldwide audience distribution share by country for Racing games
CountryShare
United States16.4%
India5.8%
Italy4.1%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Spain average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Racing games audience in Spain is strongest.

Fig. 05

Top regions by affinity

Racing games fans by region: top regions in Spain
#RegionReachAffinity×
01Catalonia~500K1.20×
02La Rioja~20K1.16×
03Region of Murcia~80K1.04×
04Navarre~30K1.04×
05Cantabria~30K1.02×
06Basque Autonomous Country~90K1.01×
07Community of Madrid~400K1.00×
08Extremadura~50K0.99×
09Comunidad Valenciana~300K0.98×
10Principality of Asturias~50K0.98×
11Balearic Islands~60K0.97×
12Aragon~60K0.97×
13Galicia~100K0.94×
14Castilla-La Mancha~90K0.94×
15Castile and León~90K0.93×
16Canary Islands~100K0.92×
17Andalusia~400K0.83×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Racing games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Racing games audience
#·InterestCategoryAffinity×
01Vehicle simulation gameGames10.55×
02Racing de SantanderSports4.57×
03Auto mechanicCars & Mobility4.11×
04Automotive designBusiness & Career3.37×
05Fernando AlonsoSports3.20×
06Electric motorCars & Mobility2.97×
07Motorcycle accessoriesCars & Mobility2.83×
08EngineCars & Mobility2.81×
09Motorcycle sportSports2.64×
10Coches.netCars & Mobility2.38×
11Mobile gameGames2.38×
12AutomobilesCars & Mobility2.17×
13MachineBusiness & Career2.14×
14MotoGPSports2.09×
15Motor vehicleCars & Mobility2.05×
16Diario ASSports1.93×
17SUVsCars & Mobility1.84×
18Video gamesGames1.82×
19El Mundo Deportivo (newspaper)News1.76×
20FIFA World CupSports1.50×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Racing games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Racing games audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM1.91×
Need for SecurityCONSERVATISM1.43×
Career OrientationPOWER1.20×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Racing games audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.61×
CreativityOPEN0.73×
Pet OwnershipJOY0.85×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Racing games have in Spain?

Racing games has an estimated audience of 2,269,425 people in Spain, concentrated in Catalonia and Community of Madrid.

02

What is the gender split and age of Racing games fans?

33.0% of Racing games fans are female, 67.0% are male, with an average age of 42.3 years.

03

Which brands do Racing games fans like most?

Racing games fans show strongest brand affinity for Automobiles (2.17×), Engine (2.81×), and Coches.net (2.38×) over the country average.

04

Where do Racing games fans live in Spain?

Racing games fans in Spain are most concentrated in Catalonia (reach ~500K), Community of Madrid (reach ~400K), and Andalusia (reach ~400K). These three regions account for the largest share of the active audience.

05

What other brands do Racing games fans also like?

Beyond Racing games itself, the audience over-indexes on Engine (2.81×), Coches.net (2.38×), MotoGP (2.09×), and Vehicle simulation game (10.55×) compared to the Spain average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Spain who actively search for Racing games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Spain. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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