Rascasse Audience Intelligence

Racing games Audience in Italy

A data profile of the people who buy, follow and care about Racing games in Italy — modelled from more than twelve digital signal sources. Racing games has an estimated audience of 4,114,906 people in Italy.

The average Racing games fan in Italy is 39.4 years old, more male, and lives primarily in Lombardy.

The audience is concentrated in Lombardy, Lazio, Campania.

Top brand affinities include Beauty, AutoScout24, Automobiles, with strongest over-indexing on Beauty (1.59× the country average).

Demographically, the Racing games audience skews more male with an average age of 39.4, and over-indexes on personality traits such as Need for Security, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 19 regions tracked by Rascasse.

The typical Racing games fan in Italy is more male, around 39.4 years old, with strong Need for Security tendencies and a notable affinity for Beauty.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Racing games profile in Italy.

Audience size
4.1M
in Italy
Gender
26.2%
73.8% male
Age
39.4
average years
Country rank
#1685
Topic in Italy
Fig. 01

Search interest · 12-month trend

-10%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Racing games fans

26.2% are female, 73.8% are male, average age 39.4.

Fig. 02

Gender split

26.2%
Female
73.8%
Male
Demographic split for Racing games audience in Italy
MetricValue
Female26.2%
Male73.8%
Average age39.4
Estimated audience size4,114,906
Fig. 03

Age distribution

Ø 39.4
average years
Age distribution of the Racing games audience in Italy
Age bracketShare%
16-1918%
20-2921%
30-3922%
40-4920%
50+20%
Fig. 04

Worldwide distribution

4.1%

of the worldwide Racing games audience comes from Italy.

Worldwide audience distribution share by country for Racing games
CountryShare
United States16.4%
India5.8%
Italy4.1%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Italy average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Racing games audience in Italy is strongest.

Fig. 05

Top regions by affinity

Racing games fans by region: top regions in Italy
#RegionReachAffinity×
01Molise~20K1.21×
02Abruzzo~100K1.18×
03Basilicata~40K1.09×
04Trentino-Alto Adige/Südtirol~80K1.01×
05Umbria~70K1.00×
06Friuli-Venezia Giulia~80K0.98×
07Campania~400K0.97×
08Puglia~300K0.96×
09Calabria~100K0.96×
10Marche~100K0.96×
11Sardinia~100K0.95×
12Liguria~100K0.95×
13Piedmont~300K0.94×
14Lombardy~700K0.93×
15Lazio~500K0.93×
16Sicilia~300K0.93×
17Veneto~300K0.92×
18Emilia-Romagna~300K0.90×
19Tuscany~200K0.90×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Racing games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Racing games audience
#·InterestCategoryAffinity×
01Vehicle simulation gameGames6.99×
02Enduro motorcycleSports3.62×
03Antique carCars & Mobility3.33×
04SidiSports2.68×
05AutoScout24Cars & Mobility2.51×
06Automotive designBusiness & Career2.28×
07TireCars & Mobility2.26×
08Used carCars & Mobility2.25×
09Mobile gameGames2.22×
10Solar energyHome & Garden2.19×
11Electric carCars & Mobility2.03×
12Škoda AutoCars & Mobility1.99×
13MotoGPSports1.67×
14Motor vehicleCars & Mobility1.66×
15BeautyBeauty & Wellness1.59×
16TransportCars & Mobility1.59×
17SUVsCars & Mobility1.55×
18MachineBusiness & Career1.54×
19AutomobilesCars & Mobility1.51×
20Formula OneSports1.50×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Racing games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Racing games audience · What stands out
TraitClusterDeviationScore
Need for SecurityCONSERVATISM1.50×
PatriotismCONSERVATISM1.49×
IndividualismJOY1.31×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Racing games audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.72×
CreativityOPEN0.81×
TravellingTHRILL0.83×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Racing games have in Italy?

Racing games has an estimated audience of 4,114,906 people in Italy, concentrated in Lombardy and Lazio.

02

What is the gender split and age of Racing games fans?

26.2% of Racing games fans are female, 73.8% are male, with an average age of 39.4 years.

03

Which brands do Racing games fans like most?

Racing games fans show strongest brand affinity for Beauty (1.59×), AutoScout24 (2.51×), and Automobiles (1.51×) over the country average.

04

Where do Racing games fans live in Italy?

Racing games fans in Italy are most concentrated in Lombardy (reach ~700K), Lazio (reach ~500K), and Campania (reach ~400K). These three regions account for the largest share of the active audience.

05

What other brands do Racing games fans also like?

Beyond Racing games itself, the audience over-indexes on AutoScout24 (2.51×), Automobiles (1.51×), Mobile game (2.22×), and Tire (2.26×) compared to the Italy average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Italy who actively search for Racing games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Italy. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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