A data profile of the people who buy, follow and care about Computer network in Denmark — modelled from more than twelve digital signal sources. Computer network has an estimated audience of 680,594 people in Denmark.
Computer network has an estimated audience of 680,594 people in Denmark. 46.0% are female, 54.0% are male, average age 46.8. Top brand affinities: Elgiganten, Germany, Novo Nordisk, Electronics, Tesla Motors.
Top brand affinities include Elgiganten, Germany, Novo Nordisk, with strongest over-indexing on Elgiganten (1.95× the country average).
Demographically, the Computer network audience skews balanced with an average age of 46.8, and over-indexes on personality traits such as Early Adopter Mentality, Career Orientation.
The typical Computer network fan in Denmark is balanced, around 46.8 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Elgiganten.
The key figures that characterise the Computer network profile in Denmark.
46.0% are female, 54.0% are male, average age 46.8.
| Metric | Value |
|---|---|
| Female | 46.0% |
| Male | 54.0% |
| Average age | 46.8 |
| Estimated audience size | 680,594 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 8% | |
| 20-29 | 13% | |
| 30-39 | 15% | |
| 40-49 | 23% | |
| 50+ | 42% |
of the worldwide Computer network audience comes from Denmark.
| Country | Share |
|---|---|
| United States | 18.6% |
| India | 5.1% |
| Brazil | 5.0% |
The strongest cross-interests of the Computer network audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Computer servers | Technology & Electronics | 2.38× | ||
| 02 | Elgiganten | Shopping | 1.95× | ||
| 03 | Tesla Motors | Cars & Mobility | 1.85× | ||
| 04 | Heat pump | Home & Garden | 1.78× | ||
| 05 | Novo Nordisk | Health | 1.77× | ||
| 06 | Financial services | Business & Career | 1.62× | ||
| 07 | Peugeot | Cars & Mobility | 1.61× | ||
| 08 | Hyundai | Cars & Mobility | 1.60× | ||
| 09 | First-person shooter games | Games | 1.60× | ||
| 10 | Radio | Technology & Electronics | 1.59× | ||
| 11 | Germany | Travel & Leisure | 1.58× | ||
| 12 | Roskilde Festival | Music & Radio | 1.55× | ||
| 13 | Electronics | Technology & Electronics | 1.54× | ||
| 14 | Cruises | Travel & Leisure | 1.54× | ||
| 15 | Innovation | Business & Career | 1.54× | ||
| 16 | Linux | Technology & Electronics | 1.54× | ||
| 17 | Gambling | Games | 1.53× | ||
| 18 | Self-employment | Business & Career | 1.52× | ||
| 19 | Brewery | Food & Beverages | 1.51× | ||
| 20 | Charity and causes | Business & Career | 1.50× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.41× | |
| Career Orientation | POWER | 1.30× | |
| Urban Lifestyle | OPEN | 1.27× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 0.65× | |
| Creativity | OPEN | 0.68× | |
| Design Affinity | PREMIUM | 0.73× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Denmark who actively search for Computer network. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Denmark. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.