Rascasse Audience Intelligence

FIFA (video game series) Audience in India

A data profile of the people who buy, follow and care about FIFA (video game series) in India — modelled from more than twelve digital signal sources. FIFA (video game series) has an estimated audience of 3,120,853 people in India.

The average FIFA (video game series) fan in India is 28.7 years old, more male, and lives primarily in West Bengal.

The audience is concentrated in West Bengal, Maharashtra, Uttar Pradesh.

Top brand affinities include Minecraft, FIFA World Cup 2026, Call of Duty, with strongest over-indexing on Minecraft (13.75× the country average).

Demographically, the FIFA (video game series) audience skews more male with an average age of 28.7, and over-indexes on personality traits such as Early Adopter Mentality, Sports Activity.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 29 regions tracked by Rascasse.

The typical FIFA (video game series) fan in India is more male, around 28.7 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Minecraft.

Category: Games · Type: Video / Board Game · Subtype: Soccer

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-17.

Section 01

At a glance

The key figures that characterise the FIFA (video game series) profile in India.

Audience size
3.1M
in India
Gender
16.9%
83.1% male
Age
28.7
average years
Country rank
#1971
Video / Board Game in India
Fig. 01

Search interest · 12-month trend

+22840%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of FIFA (video game series) fans

16.9% are female, 83.1% are male, average age 28.7.

Fig. 02

Gender split

16.9%
Female
83.1%
Male
Demographic split for FIFA (video game series) audience in India
MetricValue
Female16.9%
Male83.1%
Average age28.7
Estimated audience size3,120,853
Fig. 03

Age distribution

Ø 28.7
average years
Age distribution of the FIFA (video game series) audience in India
Age bracketShare%
16-1946%
20-2928%
30-3914%
40-497%
50+5%
Fig. 04

Worldwide distribution

5.9%

of the worldwide FIFA (video game series) audience comes from India.

Worldwide audience distribution share by country for FIFA (video game series)
CountryShare
United States13.8%
Italy6.5%
Germany6.0%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the India average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the FIFA (video game series) audience in India is strongest.

Fig. 05

Top regions by affinity

FIFA (video game series) fans by region: top regions in India
#RegionReachAffinity×
01Kerala~70K1.60×
02Meghalaya~5K1.54×
03West Bengal~100K1.52×
04Mizoram~3K1.47×
05Goa~4K1.30×
06Nagaland~3K1.28×
07Manipur~5K1.26×
08Tripura~5K1.25×
09Assam~40K1.23×
10Arunachal Pradesh~2K1.14×
11Sikkim~1K1.07×
12Uttarakhand~10K0.90×
13Maharashtra~100K0.87×
14Odisha~30K0.87×
15Tamil Nadu~60K0.84×
16Karnataka~60K0.83×
17Gujarat~70K0.80×
18Jharkhand~20K0.77×
19Telangana~30K0.76×
20Jammu and Kashmir~10K0.75×
21Uttar Pradesh~100K0.73×
22Punjab (region)~30K0.73×
23Haryana~30K0.73×
24Himachal Pradesh~9K0.73×
25Chhattisgarh~10K0.71×
26Madhya Pradesh~40K0.70×
27Bihar~40K0.65×
28Rajasthan~40K0.62×
29Andhra Pradesh~20K0.62×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the FIFA (video game series) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for FIFA (video game series) audience
#·InterestCategoryAffinity×
01Grand Theft Auto (series)Games13.95×
02MinecraftGames13.75×
03Assassin's CreedGames12.55×
04Counter-StrikeGames11.39×
05Action role-playing gameGames10.10×
06Counter-Strike: Global OffensiveGames7.78×
07Fighting gameGames7.56×
08Grand Theft Auto VGames7.52×
09XboxGames6.00×
10Call of DutyGames5.93×
11Electronic sportsSports4.81×
12DuneMovies & TV4.69×
13FortniteGames3.95×
14Actor VijayMovies & TV3.10×
15FIFA World CupSports2.08×
16FIFA World Cup 2026Sports2.05×
17Mobile gameGames2.01×
18SupermanMovies & TV1.99×
19XXXTentacionMusic & Radio1.91×
20Chennai Super KingsSports1.68×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the FIFA (video game series) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by FIFA (video game series) audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.94×
Sports ActivityPOWER1.37×
Social Media UsageJOY1.32×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by FIFA (video game series) audience · Rather not
TraitClusterDeviationScore
Convenience OrientationPREMIUM0.71×
TraditionCONSERVATISM0.79×
Community OrientationOPEN0.89×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does FIFA (video game series) have in India?

FIFA (video game series) has an estimated audience of 3,120,853 people in India, concentrated in West Bengal and Maharashtra.

02

What is the gender split and age of FIFA (video game series) fans?

16.9% of FIFA (video game series) fans are female, 83.1% are male, with an average age of 28.7 years.

03

Which brands do FIFA (video game series) fans like most?

FIFA (video game series) fans show strongest brand affinity for Minecraft (13.75×), FIFA World Cup 2026 (2.05×), and Call of Duty (5.93×) over the country average.

04

Where do FIFA (video game series) fans live in India?

FIFA (video game series) fans in India are most concentrated in West Bengal (reach ~100K), Maharashtra (reach ~100K), and Uttar Pradesh (reach ~100K). These three regions account for the largest share of the active audience.

05

What other brands do FIFA (video game series) fans also like?

Beyond FIFA (video game series) itself, the audience over-indexes on FIFA World Cup 2026 (2.05×), Call of Duty (5.93×), Grand Theft Auto (series) (13.95×), and XXXTentacion (1.91×) compared to the India average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in India who actively search for FIFA (video game series). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across India. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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