A data profile of the people who buy, follow and care about FIFA (video game series) in United States — modelled from more than twelve digital signal sources. FIFA (video game series) has an estimated audience of 7,302,672 people in United States.
The average FIFA (video game series) fan in United States is 28.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include FIFA World Cup 2026, FIFA World Cup, Buffalo Bills, with strongest over-indexing on FIFA World Cup 2026 (3.05× the country average).
Demographically, the FIFA (video game series) audience skews more male with an average age of 28.6, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical FIFA (video game series) fan in United States is more male, around 28.6 years old, with strong Patriotism tendencies and a notable affinity for FIFA World Cup 2026.
The key figures that characterise the FIFA (video game series) profile in United States.
22.5% are female, 77.5% are male, average age 28.6.
| Metric | Value |
|---|---|
| Female | 22.5% |
| Male | 77.5% |
| Average age | 28.6 |
| Estimated audience size | 7,302,672 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 51% | |
| 20-29 | 23% | |
| 30-39 | 12% | |
| 40-49 | 8% | |
| 50+ | 6% |
Where the FIFA (video game series) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | California | ~1.5M | 2.42× | |
| 02 | New Jersey | ~300K | 2.12× | |
| 03 | Washington | ~200K | 2.01× | |
| 04 | Texas | ~900K | 1.88× | |
| 05 | Massachusetts | ~200K | 1.79× | |
| 06 | New York | ~500K | 1.69× | |
| 07 | Florida | ~600K | 1.44× | |
| 08 | Nevada | ~80K | 1.39× | |
| 09 | Georgia | ~200K | 1.33× | |
| 10 | Illinois | ~200K | 1.28× | |
| 11 | Virginia | ~200K | 1.25× | |
| 12 | Washington, District of Columbia | ~20K | 1.25× | |
| 13 | Arizona | ~100K | 1.23× | |
| 14 | Maryland | ~100K | 1.22× | |
| 15 | Connecticut | ~70K | 1.22× | |
| 16 | Colorado | ~100K | 1.16× | |
| 17 | Rhode Island | ~20K | 1.16× | |
| 18 | Utah | ~50K | 1.05× | |
| 19 | New Mexico | ~30K | 1.05× | |
| 20 | Oregon | ~70K | 1.01× | |
| 21 | Kansas | ~50K | 1.00× | |
| 22 | Delaware | ~20K | 0.99× | |
| 23 | Pennsylvania | ~200K | 0.95× | |
| 24 | New Hampshire | ~20K | 0.95× | |
| 25 | North Carolina | ~200K | 0.91× | |
| 26 | Minnesota | ~70K | 0.90× | |
| 27 | Hawaii | ~20K | 0.88× | |
| 28 | Michigan | ~100K | 0.83× | |
| 29 | Missouri | ~80K | 0.83× | |
| 30 | Idaho | ~20K | 0.82× | |
| 31 | Alaska | ~10K | 0.79× | |
| 32 | Vermont | ~8K | 0.77× | |
| 33 | Nebraska | ~20K | 0.76× | |
| 34 | Indiana | ~80K | 0.73× | |
| 35 | Arkansas | ~40K | 0.73× | |
| 36 | Iowa | ~30K | 0.72× | |
| 37 | Maine | ~10K | 0.70× | |
| 38 | Wisconsin | ~60K | 0.68× | |
| 39 | Oklahoma | ~40K | 0.68× | |
| 40 | South Carolina | ~60K | 0.66× | |
| 41 | Montana | ~10K | 0.64× | |
| 42 | Ohio | ~100K | 0.61× | |
| 43 | Tennessee | ~70K | 0.60× | |
| 44 | North Dakota | ~7K | 0.60× | |
| 45 | Kentucky | ~40K | 0.58× | |
| 46 | South Dakota | ~7K | 0.55× | |
| 47 | Alabama | ~40K | 0.52× | |
| 48 | Louisiana | ~40K | 0.51× | |
| 49 | West Virginia | ~10K | 0.43× | |
| 50 | Mississippi | ~20K | 0.38× |
The strongest cross-interests of the FIFA (video game series) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Last of Us | Games | 9.09× | ||
| 02 | CBS Sports Network | Movies & TV | 7.95× | ||
| 03 | Florida State Seminoles football | Sports | 7.86× | ||
| 04 | NFL Sunday Ticket | Event | 7.35× | ||
| 05 | Sports betting | Games | 6.99× | ||
| 06 | Cincinnati Bengals | Sports | 6.72× | ||
| 07 | Indianapolis Colts | Sports | 6.33× | ||
| 08 | Tampa Bay Buccaneers | Sports | 6.21× | ||
| 09 | Aaron Rodgers | Sports | 6.11× | ||
| 10 | Minnesota Vikings | Sports | 5.95× | ||
| 11 | Manchester United F.C. | Sports | 5.71× | ||
| 12 | Miami Dolphins | Sports | 5.53× | ||
| 13 | Cleveland Browns | Sports | 5.44× | ||
| 14 | Buffalo Bills | Sports | 5.12× | ||
| 15 | UEFA Champions League | Sports | 4.85× | ||
| 16 | Green Bay Packers | Sports | 4.70× | ||
| 17 | Detroit Lions | Sports | 4.61× | ||
| 18 | Pittsburgh Steelers | Sports | 4.18× | ||
| 19 | FIFA World Cup | Sports | 4.16× | ||
| 20 | FIFA World Cup 2026 | Sports | 3.05× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.20× | |
| Early Adopter Mentality | POWER | 1.02× | |
| Sports Activity | POWER | 1.01× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Tradition | CONSERVATISM | 0.49× | |
| Community Orientation | OPEN | 0.52× | |
| Creativity | OPEN | 0.54× |
FIFA (video game series) has an estimated audience of 7,302,672 people in United States, concentrated in California and Texas.
22.5% of FIFA (video game series) fans are female, 77.5% are male, with an average age of 28.6 years.
FIFA (video game series) fans show strongest brand affinity for FIFA World Cup 2026 (3.05×), FIFA World Cup (4.16×), and Buffalo Bills (5.12×) over the country average.
FIFA (video game series) fans in United States are most concentrated in California (reach ~1.5M), Texas (reach ~900K), and Florida (reach ~600K). These three regions account for the largest share of the active audience.
Beyond FIFA (video game series) itself, the audience over-indexes on FIFA World Cup (4.16×), Buffalo Bills (5.12×), CBS Sports Network (7.95×), and Aaron Rodgers (6.11×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for FIFA (video game series). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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