A data profile of the people who buy, follow and care about Game consoles in Belgium — modelled from more than twelve digital signal sources. Game consoles has an estimated audience of 1,198,951 people in Belgium.
The average Game consoles fan in Belgium is 36.3 years old, more male, and lives primarily in Antwerp.
The audience is concentrated in Antwerp, East Flanders, West Flanders.
Top brand affinities include Twitch, Gamer, Paris Saint-Germain, with strongest over-indexing on Twitch (2.18× the country average).
Demographically, the Game consoles audience skews more male with an average age of 36.3, and over-indexes on personality traits such as Design Affinity, Pet Ownership.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 11 regions tracked by Rascasse.
The typical Game consoles fan in Belgium is more male, around 36.3 years old, with strong Design Affinity tendencies and a notable affinity for Twitch.
The key figures that characterise the Game consoles profile in Belgium.
38.4% are female, 61.6% are male, average age 36.3.
| Metric | Value |
|---|---|
| Female | 38.4% |
| Male | 61.6% |
| Average age | 36.3 |
| Estimated audience size | 1,198,951 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 29% | |
| 20-29 | 21% | |
| 30-39 | 16% | |
| 40-49 | 16% | |
| 50+ | 18% |
of the worldwide Game consoles audience comes from Belgium.
| Country | Share |
|---|---|
| United States | 18.4% |
| India | 4.9% |
| Italy | 4.3% |
Where the Game consoles audience in Belgium is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Antwerp | ~200K | 1.46× | |
| 02 | East Flanders | ~200K | 1.45× | |
| 03 | Limburg | ~80K | 1.36× | |
| 04 | West Flanders | ~100K | 1.30× | |
| 05 | Flemish Brabant | ~100K | 1.20× | |
| 06 | Brussels | ~90K | 1.02× | |
| 07 | Luxembourg | ~30K | 0.95× | |
| 08 | Walloon Brabant | ~30K | 0.94× | |
| 09 | Province of Namur | ~50K | 0.92× | |
| 10 | Liege | ~90K | 0.86× | |
| 11 | Hainaut | ~100K | 0.84× |
The strongest cross-interests of the Game consoles audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Twitch | Games | 2.18× | ||
| 02 | Epic Games | Games | 2.06× | ||
| 03 | Counter-Strike: Global Offensive | Games | 2.06× | ||
| 04 | League of Legends | Games | 2.03× | ||
| 05 | PlayStation 4 | Games | 1.97× | ||
| 06 | Strategy video game | Games | 1.88× | ||
| 07 | Anime convention | Literature | 1.83× | ||
| 08 | Fortnite | Games | 1.81× | ||
| 09 | Otaku | Literature | 1.81× | ||
| 10 | Pokémon | Games | 1.79× | ||
| 11 | Playstation 5 | Games | 1.79× | ||
| 12 | PlayStation | Games | 1.79× | ||
| 13 | One Piece | Movies & TV | 1.78× | ||
| 14 | PC game | Games | 1.72× | ||
| 15 | Discord | Internet & Social Media | 1.69× | ||
| 16 | Gamer | Games | 1.64× | ||
| 17 | Paris Saint-Germain | Sports | 1.62× | ||
| 18 | Anime and manga fandom | Literature | 1.60× | ||
| 19 | World of Warcraft | Games | 1.55× | ||
| 20 | Real-time strategy | Games | 1.54× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.99× | |
| Pet Ownership | JOY | 0.92× | |
| Social Media Usage | JOY | 0.91× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Travelling | THRILL | 0.80× | |
| Early Adopter Mentality | POWER | 0.81× | |
| Patriotism | CONSERVATISM | 0.82× |
Game consoles has an estimated audience of 1,198,951 people in Belgium, concentrated in Antwerp and East Flanders.
38.4% of Game consoles fans are female, 61.6% are male, with an average age of 36.3 years.
Game consoles fans show strongest brand affinity for Twitch (2.18×), Gamer (1.64×), and Paris Saint-Germain (1.62×) over the country average.
Game consoles fans in Belgium are most concentrated in Antwerp (reach ~200K), East Flanders (reach ~200K), and West Flanders (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Game consoles itself, the audience over-indexes on Gamer (1.64×), Paris Saint-Germain (1.62×), Fortnite (1.81×), and Pokémon (1.79×) compared to the Belgium average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Belgium who actively search for Game consoles. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Belgium. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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