How to read this list
Rank
Position in the Top 100, sorted by audience size from largest to smallest. Updated weekly.
Audience size
Estimated number of unique people in Canada who actively engage with this audience, derived from anonymized search-behavior signals.
Country share
Share of the global audience that is active in Canada. A higher value means the audience is more locally concentrated here.
Avg age
Average age in years across the people who engage with this audience in Canada, derived from anonymized search-behavior signals. A dash means demographic data is not yet available.
Female share
Share of women among the people who engage with this audience in Canada. 50% is gender-balanced; values above mean female-skewed, below mean male-skewed.
Ranking
| Rank | Audience | Audience size | Country share | Avg age | Female share | Subtype |
|---|---|---|---|---|---|---|
| 1 | UUltimate Fighting Championship (video game) | 27M | 14.5% | — | — | |
| 2 | GGames | 17M | 2.1% | 39.3 | 47.4% | |
| 3 | VVideo games | 12M | 2.2% | 39.8 | 45.0% | Gaming genre |
| 4 | TToys | 7.7M | 2.2% | 41.4 | 60.3% | |
| 5 | CCrazyGames | 6.4M | 4.8% | 39.7 | 42.4% | |
| 6 | LLoto-Québec | 6.3M | 97.7% | 44.1 | 50.8% | Lottery |
| 7 | NNHL (video game series) | 6.1M | 32.0% | 35.5 | 18.4% | |
| 8 | PPlayNow.com | 6M | 77.8% | 43.0 | 39.7% | Casino |
| 9 | OOnline games | 5.9M | 2.1% | 39.7 | 42.4% | Gaming genre |
| 10 | FFirst-person shooter games | 5.7M | 2.3% | 36.9 | 41.0% | Gaming genre |
| 11 | GGambling | 5.4M | 2.3% | 42.8 | 44.6% | |
| 12 | MMobile game | 5.3M | 1.9% | 38.8 | 46.2% | Gaming genre |
| 13 | SStake | 4.5M | 13.3% | 40.9 | 36.1% | Casino |
| 14 | GGamer | 4.4M | 2.1% | 33.5 | 35.0% | |
| 15 | TTwitch | 4.3M | 2.8% | 20.5 | 6.6% | |
| 16 | RRole-playing games | 3.8M | 2.2% | 34.4 | 34.7% | Gaming genre |
| 17 | CCrazy Games | 3.7M | 5.2% | 39.0 | 48.3% | |
| 18 | CCard games | 3.5M | 2.0% | 37.2 | 42.6% | Gaming genre |
| 19 | PPuzzle video games | 3.4M | 2.1% | 41.2 | 55.0% | Gaming genre |
| 20 | OOntario Lottery and Gaming Corporation | 3.4M | 100.0% | 43.4 | 48.9% | |
| 21 | CCasino | 3.4M | 2.5% | 44.1 | 46.5% | |
| 22 | PPokémon | 3.2M | 2.5% | 29.7 | 40.5% | Animation |
| 23 | BBoard games | 3.1M | 2.4% | 37.2 | 44.9% | Gaming genre |
| 24 | PPlayNow | 3M | 91.0% | 38.3 | 28.9% | Betting |
| 25 | AAction games | 2.9M | 1.9% | 36.0 | 36.4% | Gaming genre |
Want the full picture for any of these audiences?
Open any profile to see psychographics, top regions, peer affinities and demographic splits — all derived from the same anonymized signals.
Frequently asked questions
How is this list of the most popular games audiences compiled?
Rascasse aggregates anonymized search-behavior signals across Canada and ranks each games audience by its estimated audience size. Only entries with at least 5 measured entities are listed.
How often is the list updated?
The ranking is refreshed weekly from the latest search-behavior data and re-published as a static page.
What is the largest games audience in Canada?
Ultimate Fighting Championship (video game) currently leads with an estimated audience of 27M people in Canada.