CrazyGames Audience in Canada

CrazyGames logo

CrazyGames has an estimated audience of 6,503,200 people in Canada. 42.4% are female, 57.6% are male, average age 39.7. Top regions: Ontario, Quebec, British Columbia. Top brand affinities: GameStop, Dota 2, Loto-Québec, Role-playing games, Strategy games.

The average CrazyGames fan in Canada is 39.7 years old, more male, and lives primarily in Ontario. The audience is concentrated in Ontario, Quebec, British Columbia. Top brand affinities include GameStop, Dota 2, Loto-Québec, with strongest over-indexing on GameStop (3.48× the country average). Demographically, the CrazyGames audience skews more male with an average age of 39.7, and over-indexes on personality traits such as LGBTQ+ Identity, Extroversion. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 10 regions tracked by Rascasse.

Category: Games · Type: Brand

Demographics of CrazyGames fans

Demographic split for CrazyGames audience in Canada
MetricValue
Female42.4%
Male57.6%
Average age39.7
Estimated audience size6,503,200

Audience persona

The typical CrazyGames fan in Canada is more male, around 39.7 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for GameStop.

Top regions in Canada

Top regions ranked by reach for CrazyGames in Canada
RegionReachAffinity
Ontario2,779,9411.02×
Quebec1,384,3390.89×
British Columbia1,076,3521.11×
Alberta931,7251.16×
Manitoba343,2851.41×
New Brunswick307,9722.05×
Saskatchewan288,3881.4×
Nova Scotia75,9220.39×
Newfoundland and Labrador29,2020.3×
Prince Edward Island11,1100.35×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for CrazyGames audience
BrandAffinityCategory
GameStop3.48×Games
Dota 23.26×Games
Loto-Québec1.5×Games
Role-playing games1.8×Games
Strategy games2.2×Games
Magic: The Gathering2.7×Games
A&W Restaurants1.56×Food & Beverages
Steam1.51×Games
Chipotle Mexican Grill1.6×Food & Beverages
The Legend of Zelda2.14×Games
Epic Games1.71×Games
Kingston Technology2.74×Technology & Electronics
Casino games1.67×Games
Nvidia2.12×Technology & Electronics
Family car1.6×Cars & Mobility
The Hills2.66×Movies & TV
Liam Neeson1.52×Movies & TV
Virgin Mobile1.67×Technology & Electronics
Maisie Williams3.02×Movies & TV
L'Équipe2.16×Sports

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by CrazyGames audience
TraitClusterScore
LGBTQ+ IdentityOPEN1.25
ExtroversionTHRILL1.14
Family OrientationCONSERVATISM1.14
Convenience OrientationPREMIUM1.13
Pet OwnershipJOY1.11
Quality AwarenessPREMIUM1.11

Worldwide distribution

Worldwide audience distribution share by country for CrazyGames
CountryShare
United States20.0%
Germany6.5%
United Kingdom5.1%

See CrazyGames audiences in other countries

More Games audiences in Canada

Frequently asked questions

How many fans does CrazyGames have in Canada?

CrazyGames has an estimated audience of 6,503,200 people in Canada, concentrated in Ontario and Quebec.

What is the gender split and age of CrazyGames fans?

42.4% of CrazyGames fans are female, 57.6% are male, with an average age of 39.7 years.

Which brands do CrazyGames fans like most?

CrazyGames fans show strongest brand affinity for GameStop (3.48×), Dota 2 (3.26×), and Loto-Québec (1.5×) over the country average.

Where do CrazyGames fans live in Canada?

CrazyGames fans in Canada are most concentrated in Ontario (reach 2,779,941), Quebec (reach 1,384,339), and British Columbia (reach 1,076,352). These three regions account for the largest share of the active audience.

What other brands do CrazyGames fans also like?

Beyond CrazyGames itself, the audience over-indexes on Dota 2 (3.26×), Loto-Québec (1.5×), Role-playing games (1.8×), and Strategy games (2.2×) compared to the Canada average.

How to read this data

Audience size is the estimated number of people in Canada who actively search for CrazyGames. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Canada. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.