Rascasse Audience Intelligence

Roblox Audience in Norway

A data profile of the people who buy, follow and care about Roblox in Norway — modelled from more than twelve digital signal sources. Roblox has an estimated audience of 151,954 people in Norway.

Roblox has an estimated audience of 151,954 people in Norway. 47.2% are female, 52.8% are male, average age 35.8. Top brand affinities: CapCut, Skibidi Toilet, Among Us, Fallout (series), Axie Infinity.

Top brand affinities include CapCut, Skibidi Toilet, Among Us, with strongest over-indexing on CapCut (59.84× the country average).

Demographically, the Roblox audience skews balanced with an average age of 35.8, and over-indexes on personality traits such as Social Media Usage, Urban Lifestyle.

The typical Roblox fan in Norway is balanced, around 35.8 years old, with strong Social Media Usage tendencies and a notable affinity for CapCut.

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-09-29.

Section 01

At a glance

The key figures that characterise the Roblox profile in Norway.

Audience size
152K
in Norway
Gender
47.2%♀
52.8% male
Age
35.8
average years
Country rank
#2981
Video / Board Game in Norway
Fig. 01

Search interest · 12-month trend

+9%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Roblox fans

47.2% are female, 52.8% are male, average age 35.8.

Fig. 02

Gender split

47.2%
Female
52.8%
Male
Demographic split for Roblox audience in Norway
MetricValue
Female47.2%
Male52.8%
Average age35.8
Estimated audience size151,954
Fig. 03

Age distribution

Ø 35.8
average years
Age distribution of the Roblox audience in Norway
Age bracketShare%
16-1933%
20-2921%
30-3912%
40-4913%
50+21%
Fig. 04

Worldwide distribution

0.1%

of the worldwide Roblox audience comes from Norway.

Worldwide audience distribution share by country for Roblox
CountryShare
United States10.2%
Peru8.8%
Philippines6.3%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Roblox audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Roblox audience
#·InterestCategoryAffinity×
01CapCutTechnology & Electronics59.84×
02Axie InfinityGames59.84×
03ALTF4Games59.84×
04Panda PopGames48.86×
05AstroneerGames24.47×
06Among UsGames24.07×
07Skibidi ToiletInternet & Social Media23.72×
08Fallout (series)Games20.98×
09Angry BirdsGames15.52×
10The SimsGames13.36×
11North KoreaTravel & Leisure13.17×
12MinecraftGames8.43×
13TikTokInternet & Social Media2.74×
14Google MapsInternet & Social Media2.08×
15NAVMusic & Radio2.07×
16PinterestInternet & Social Media2.04×
17Chat GPTTechnology & Electronics1.85×
18EliteserienSports1.81×
19BiltemaBusiness & Career1.62×
20Norsk TippingGames1.57×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Roblox audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Top personality traits over-indexed by Roblox audience · What stands out
TraitClusterDeviationScore
Social Media UsageJOY1.82×
Urban LifestyleOPEN1.71×
SpiritualityBALANCE1.70×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Top personality traits over-indexed by Roblox audience · Rather not
TraitClusterDeviationScore
MindfulnessBALANCE0.90×
CreativityOPEN1.05×
Family OrientationCONSERVATISM1.06×
0×1.00× baseline2×
Appendix

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How to read this data

Audience size is the estimated number of people in Norway who actively search for Roblox. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Norway. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Source: Rascasse Audience Intelligence — modeled from anonymized, multi-source behavioral signals (search, social, events), updated monthly. Data status: 09/2026.

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