Rascasse Audience Intelligence

Massively multiplayer online role-playing games Audience in Poland

A data profile of the people who buy, follow and care about Massively multiplayer online role-playing games in Poland — modelled from more than twelve digital signal sources. Massively multiplayer online role-playing games has an estimated audience of 1,472,578 people in Poland.

#8among Gaming genre in Poland
#739among Topic in Poland
#25in Games

Massively multiplayer online role-playing games has an estimated audience of 1,472,578 people in Poland. 36.2% are female, 63.8% are male, average age 34.0.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Massively multiplayer online role-playing games profile in Poland.

Audience size
1.5M
in Poland
Gender
36.2%
63.8% male
Age
34.0
average years
Country rank
#1095
Topic in Poland
Fig. 01

Search interest · 12-month trend

+47%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Massively multiplayer online role-playing games fans

36.2% are female, 63.8% are male, average age 34.0.

Fig. 02

Gender split

36.2%
Female
63.8%
Male
Demographic split for Massively multiplayer online role-playing games audience in Poland
MetricValue
Female36.2%
Male63.8%
Average age34.0
Estimated audience size1,472,578
Fig. 03

Age distribution

Ø 34.0
average years
Age distribution of the Massively multiplayer online role-playing games audience in Poland
Age bracketShare%
16-1932%
20-2923%
30-3919%
40-4914%
50+12%
Fig. 04

Worldwide distribution

1.2%

of the worldwide Massively multiplayer online role-playing games audience comes from Poland.

Worldwide audience distribution share by country for Massively multiplayer online role-playing games
CountryShare
United States14.0%
China8.3%
India6.3%
Appendix

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Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Poland who actively search for Massively multiplayer online role-playing games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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