Massively multiplayer online role-playing games Audience in United States

Massively multiplayer online role-playing games has an estimated audience of 17,224,341 people in United States. 35.5% are female, 64.5% are male, average age 34.1. Top regions: California, Texas, Florida.
The average Massively multiplayer online role-playing games fan in United States is 34.1 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida.
Category: Games · Type: Topic · Subtype: Gaming genre
Demographics of Massively multiplayer online role-playing games fans
| Metric | Value |
|---|---|
| Female | 35.5% |
| Male | 64.5% |
| Average age | 34.1 |
| Estimated audience size | 17,224,341 |
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 1,884,754 | 1.0× |
| Texas | 1,436,952 | 0.97× |
| Florida | 1,005,207 | 0.86× |
| New York | 690,074 | 0.72× |
| Ohio | 540,592 | 1.02× |
| Washington | 511,886 | 1.48× |
| North Carolina | 492,349 | 0.95× |
| Pennsylvania | 480,801 | 0.83× |
| Georgia | 460,336 | 0.87× |
| Illinois | 456,331 | 0.8× |
| Michigan | 450,129 | 1.0× |
| Virginia | 419,552 | 1.0× |
| Arizona | 360,274 | 1.02× |
| Tennessee | 349,953 | 1.01× |
| Indiana | 338,529 | 1.08× |
| Missouri | 300,533 | 1.08× |
| New Jersey | 287,322 | 0.66× |
| Massachusetts | 255,152 | 0.75× |
| Colorado | 251,803 | 0.93× |
| Oklahoma | 244,712 | 1.28× |
| Maryland | 240,623 | 0.81× |
| Minnesota | 238,240 | 0.97× |
| Wisconsin | 236,800 | 0.91× |
| Oregon | 231,887 | 1.17× |
| South Carolina | 231,632 | 0.89× |
| Kentucky | 228,671 | 1.06× |
| Alabama | 211,924 | 0.88× |
| Louisiana | 197,313 | 0.89× |
| Nevada | 178,513 | 1.07× |
| Arkansas | 171,874 | 1.21× |
| Utah | 171,494 | 1.11× |
| Idaho | 145,321 | 1.68× |
| Kansas | 138,846 | 1.02× |
| Iowa | 125,634 | 0.89× |
| Mississippi | 122,340 | 0.86× |
| Connecticut | 121,100 | 0.7× |
| West Virginia | 89,253 | 1.11× |
| New Mexico | 86,718 | 1.0× |
| Nebraska | 85,278 | 0.99× |
| Hawaii | 70,446 | 0.95× |
| Maine | 63,499 | 1.03× |
| New Hampshire | 59,994 | 0.88× |
| Montana | 57,211 | 1.2× |
| Rhode Island | 54,194 | 0.99× |
| Alaska | 53,909 | 1.46× |
| South Dakota | 48,402 | 1.22× |
| Delaware | 45,185 | 0.95× |
| North Dakota | 35,346 | 1.0× |
| Vermont | 34,922 | 1.15× |
| Wyoming | 28,500 | 1.12× |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 14.0% |
| China | 8.3% |
| India | 6.3% |
See Massively multiplayer online role-playing games audiences in other countries
- Massively multiplayer online role-playing games — Germany
- Massively multiplayer online role-playing games — United Kingdom
- Massively multiplayer online role-playing games — France
- Massively multiplayer online role-playing games — Italy
- Massively multiplayer online role-playing games — Spain
- Massively multiplayer online role-playing games — Brazil
- Massively multiplayer online role-playing games — Japan
- Massively multiplayer online role-playing games — South Korea
- Massively multiplayer online role-playing games — India
More Gaming genre audiences in United States
- Video games (106,768,341)
- First-person shooter games (50,840,037)
- Mobile game (48,316,660)
- Online games (47,188,587)
- Card games (31,383,601)
How to read this data
Audience size is the estimated number of people in United States who actively search for Massively multiplayer online role-playing games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.