A data profile of the people who buy, follow and care about First-person shooter games in Poland — modelled from more than twelve digital signal sources. First-person shooter games has an estimated audience of 3,003,758 people in Poland.
First-person shooter games has an estimated audience of 3,003,758 people in Poland. 41.8% are female, 58.2% are male, average age 34.5. Top brand affinities: Online games, Lech Poznań, Comedy movies, Massively multiplayer online role-playing games, Country music.
Top brand affinities include Online games, Lech Poznań, Comedy movies, with strongest over-indexing on Online games (3.3× the country average).
Demographically, the First-person shooter games audience skews more male with an average age of 34.5, and over-indexes on personality traits such as Social Media Usage, Urban Lifestyle.
The typical First-person shooter games fan in Poland is more male, around 34.5 years old, with strong Social Media Usage tendencies and a notable affinity for Online games.
The key figures that characterise the First-person shooter games profile in Poland.
41.8% are female, 58.2% are male, average age 34.5.
| Metric | Value |
|---|---|
| Female | 41.8% |
| Male | 58.2% |
| Average age | 34.5 |
| Estimated audience size | 3,003,758 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 30% | |
| 20-29 | 22% | |
| 30-39 | 21% | |
| 40-49 | 14% | |
| 50+ | 12% |
of the worldwide First-person shooter games audience comes from Poland.
| Country | Share |
|---|---|
| United States | 20.6% |
| India | 6.2% |
| Italy | 4.4% |
The strongest cross-interests of the First-person shooter games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Massively multiplayer online role-playing games | Games | 4.13× | ||
| 02 | Massively multiplayer online games | Games | 3.92× | ||
| 03 | Strategy games | Games | 3.73× | ||
| 04 | Online games | Games | 3.30× | ||
| 05 | Dance music | Music & Radio | 2.47× | ||
| 06 | Country music | Music & Radio | 2.31× | ||
| 07 | Lech Poznań | Sports | 2.13× | ||
| 08 | Ekstraklasa | Sports | 2.07× | ||
| 09 | Hip hop music | Music & Radio | 1.94× | ||
| 10 | Electronic music | Music & Radio | 1.92× | ||
| 11 | Comedy movies | Movies & TV | 1.90× | ||
| 12 | Pop music | Music & Radio | 1.87× | ||
| 13 | X | Internet & Social Media | 1.81× | ||
| 14 | Magazines | Literature | 1.76× | ||
| 15 | Rock music | Music & Radio | 1.74× | ||
| 16 | TV | Movies & TV | 1.67× | ||
| 17 | Televisions | Technology & Electronics | 1.67× | ||
| 18 | Video games | Games | 1.67× | ||
| 19 | Crafts | Home & Garden | 1.56× | ||
| 20 | Do it yourself (DIY) | Home & Garden | 1.52× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.34× | |
| Urban Lifestyle | OPEN | 1.11× | |
| Sustainability | BALANCE | 0.93× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.31× | |
| Travelling | THRILL | 0.31× | |
| Patriotism | CONSERVATISM | 0.43× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Poland who actively search for First-person shooter games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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