A data profile of the people who buy, follow and care about First-person shooter games in Norway — modelled from more than twelve digital signal sources. First-person shooter games has an estimated audience of 544,331 people in Norway.
First-person shooter games has an estimated audience of 544,331 people in Norway. 39.9% are female, 60.1% are male, average age 39.1. Top brand affinities: Google, YouTube, Biltema, Facebook, Norsk Tipping.
Top brand affinities include Google, YouTube, Biltema, with strongest over-indexing on Google (1.99× the country average).
Demographically, the First-person shooter games audience skews more male with an average age of 39.1, and over-indexes on personality traits such as Social Media Usage, Travelling.
The typical First-person shooter games fan in Norway is more male, around 39.1 years old, with strong Social Media Usage tendencies and a notable affinity for Google.
The key figures that characterise the First-person shooter games profile in Norway.
39.9% are female, 60.1% are male, average age 39.1.
| Metric | Value |
|---|---|
| Female | 39.9% |
| Male | 60.1% |
| Average age | 39.1 |
| Estimated audience size | 544,331 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 21% | |
| 20-29 | 20% | |
| 30-39 | 18% | |
| 40-49 | 19% | |
| 50+ | 22% |
of the worldwide First-person shooter games audience comes from Norway.
| Country | Share |
|---|---|
| United States | 20.6% |
| India | 6.2% |
| Italy | 4.4% |
The strongest cross-interests of the First-person shooter games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Online games | Games | 3.92× | ||
| 02 | CrazyGames | Games | 3.92× | ||
| 03 | Electronic music | Music & Radio | 2.40× | ||
| 04 | Online newspaper | News | 2.34× | ||
| 05 | Magazines | Literature | 2.30× | ||
| 06 | Video games | Games | 2.28× | ||
| 07 | Comedy movies | Movies & TV | 2.27× | ||
| 08 | Pop music | Music & Radio | 2.18× | ||
| 09 | Televisions | Technology & Electronics | 2.11× | ||
| 10 | TV | Movies & TV | 2.08× | ||
| 11 | Internet & Social Media | 1.99× | |||
| 12 | YouTube | Movies & TV | 1.89× | ||
| 13 | Software | Technology & Electronics | 1.83× | ||
| 14 | Internet & Social Media | 1.81× | |||
| 15 | Mobile phones | Technology & Electronics | 1.79× | ||
| 16 | Biltema | Business & Career | 1.78× | ||
| 17 | Politics and social issues | Politics & Society | 1.74× | ||
| 18 | Norsk Tipping | Games | 1.64× | ||
| 19 | Games | Games | 1.62× | ||
| 20 | Norway | Travel & Leisure | 1.52× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.04× | |
| Travelling | THRILL | 0.64× | |
| Patriotism | CONSERVATISM | 0.37× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 0.12× | |
| Patriotism | CONSERVATISM | 0.37× | |
| Travelling | THRILL | 0.64× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Norway who actively search for First-person shooter games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Norway. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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