Rascasse Audience Intelligence

Massively multiplayer online games Audience in Poland

A data profile of the people who buy, follow and care about Massively multiplayer online games in Poland — modelled from more than twelve digital signal sources. Massively multiplayer online games has an estimated audience of 1,429,772 people in Poland.

#11among Gaming genre in Poland
#765among Topic in Poland
#29in Games

Massively multiplayer online games has an estimated audience of 1,429,772 people in Poland. 39.3% are female, 60.7% are male, average age 31.9. Top brand affinities: Online games, Massively multiplayer online role-playing games, First-person shooter games, Puzzle video games, Country music.

Top brand affinities include Online games, Massively multiplayer online role-playing games, First-person shooter games, with strongest over-indexing on Online games (4.55× the country average).

Demographically, the Massively multiplayer online games audience skews more male with an average age of 31.9, and over-indexes on personality traits such as Social Media Usage, Urban Lifestyle.

The typical Massively multiplayer online games fan in Poland is more male, around 31.9 years old, with strong Social Media Usage tendencies and a notable affinity for Online games.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Massively multiplayer online games profile in Poland.

Audience size
1.4M
in Poland
Gender
39.3%
60.7% male
Age
31.9
average years
Country rank
#1133
Topic in Poland
Fig. 01

Search interest · 12-month trend

+22%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Massively multiplayer online games fans

39.3% are female, 60.7% are male, average age 31.9.

Fig. 02

Gender split

39.3%
Female
60.7%
Male
Demographic split for Massively multiplayer online games audience in Poland
MetricValue
Female39.3%
Male60.7%
Average age31.9
Estimated audience size1,429,772
Fig. 03

Age distribution

Ø 31.9
average years
Age distribution of the Massively multiplayer online games audience in Poland
Age bracketShare%
16-1937%
20-2925%
30-3917%
40-4910%
50+10%
Fig. 04

Worldwide distribution

1.2%

of the worldwide Massively multiplayer online games audience comes from Poland.

Worldwide audience distribution share by country for Massively multiplayer online games
CountryShare
United States13.5%
China7.3%
India7.1%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Massively multiplayer online games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Massively multiplayer online games audience
#·InterestCategoryAffinity×
01Massively multiplayer online role-playing gamesGames7.11×
02Browser gamesGames6.53×
03Word gamesGames5.92×
04Simulation gamesGames5.36×
05Strategy gamesGames5.14×
06Card gamesGames4.86×
07Racing gamesGames4.66×
08Online gamesGames4.55×
09CrazyGamesGames4.55×
10Puzzle video gamesGames4.37×
11Action gamesGames4.26×
12Sports gamesGames4.14×
13First-person shooter gamesGames4.06×
14Board gamesGames3.90×
15Country musicMusic & Radio2.97×
16Dance musicMusic & Radio2.93×
17Electronic musicMusic & Radio1.98×
18Lech PoznańSports1.96×
19Pop musicMusic & Radio1.94×
20Comedy moviesMovies & TV1.89×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Massively multiplayer online games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Massively multiplayer online games audience · What stands out
TraitClusterDeviationScore
Social Media UsageJOY1.32×
Urban LifestyleOPEN1.04×
Need for SecurityCONSERVATISM0.98×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Massively multiplayer online games audience · Rather not
TraitClusterDeviationScore
TravellingTHRILL0.33×
DIY MentalityTHRILL0.37×
PatriotismCONSERVATISM0.46×
1.00× baseline
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Poland who actively search for Massively multiplayer online games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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