A data profile of the people who buy, follow and care about Detroit: Become Human in United States — modelled from more than twelve digital signal sources. Detroit: Become Human has an estimated audience of 400,591 people in United States.
The average Detroit: Become Human fan in United States is 38.5 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Slither (2006 film), Micro Center, 10 Cloverfield Lane, with strongest over-indexing on Slither (2006 film) (240.74× the country average).
Demographically, the Detroit: Become Human audience skews more male with an average age of 38.5, and over-indexes on personality traits such as Convenience Orientation, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Detroit: Become Human fan in United States is more male, around 38.5 years old, with strong Convenience Orientation tendencies and a notable affinity for Slither (2006 film).
The key figures that characterise the Detroit: Become Human profile in United States.
25.5% are female, 74.5% are male, average age 38.5.
| Metric | Value |
|---|---|
| Female | 25.5% |
| Male | 74.5% |
| Average age | 38.5 |
| Estimated audience size | 400,591 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 19% | |
| 20-29 | 22% | |
| 30-39 | 22% | |
| 40-49 | 19% | |
| 50+ | 18% |
of the worldwide Detroit: Become Human audience comes from United States.
| Country | Share |
|---|---|
| China | 10.0% |
| United States | 7.5% |
| Hungary | 3.9% |
Where the Detroit: Become Human audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Michigan | ~10K | 1.35× | |
| 02 | Oregon | ~5K | 1.19× | |
| 03 | California | ~50K | 1.18× | |
| 04 | Washington | ~9K | 1.18× | |
| 05 | Oklahoma | ~5K | 1.16× | |
| 06 | Texas | ~40K | 1.15× | |
| 07 | Arkansas | ~4K | 1.15× | |
| 08 | Utah | ~4K | 1.10× | |
| 09 | Alaska | <1K | 1.10× | |
| 10 | Indiana | ~8K | 1.09× | |
| 11 | Kentucky | ~5K | 1.09× | |
| 12 | Pennsylvania | ~10K | 1.08× | |
| 13 | Nevada | ~4K | 1.07× | |
| 14 | Illinois | ~10K | 1.06× | |
| 15 | Georgia | ~10K | 1.06× | |
| 16 | Virginia | ~10K | 1.06× | |
| 17 | Missouri | ~7K | 1.06× | |
| 18 | Ohio | ~10K | 1.05× | |
| 19 | North Carolina | ~10K | 1.05× | |
| 20 | Kansas | ~3K | 1.05× | |
| 21 | Arizona | ~8K | 1.03× | |
| 22 | Idaho | ~2K | 1.03× | |
| 23 | West Virginia | ~2K | 1.02× | |
| 24 | Florida | ~30K | 1.00× | |
| 25 | New York | ~20K | 1.00× | |
| 26 | Tennessee | ~8K | 0.99× | |
| 27 | New Mexico | ~2K | 0.99× | |
| 28 | Maryland | ~7K | 0.98× | |
| 29 | Colorado | ~6K | 0.97× | |
| 30 | North Dakota | <1K | 0.97× | |
| 31 | New Jersey | ~10K | 0.96× | |
| 32 | Louisiana | ~5K | 0.96× | |
| 33 | Delaware | ~1K | 0.96× | |
| 34 | Massachusetts | ~7K | 0.95× | |
| 35 | Connecticut | ~4K | 0.95× | |
| 36 | Iowa | ~3K | 0.95× | |
| 37 | Nebraska | ~2K | 0.95× | |
| 38 | Minnesota | ~5K | 0.93× | |
| 39 | Maine | ~1K | 0.93× | |
| 40 | Rhode Island | ~1K | 0.93× | |
| 41 | Mississippi | ~3K | 0.92× | |
| 42 | Wisconsin | ~5K | 0.91× | |
| 43 | Alabama | ~5K | 0.91× | |
| 44 | New Hampshire | ~1K | 0.89× | |
| 45 | Montana | <1K | 0.88× | |
| 46 | South Dakota | <1K | 0.88× | |
| 47 | Hawaii | ~1K | 0.87× | |
| 48 | South Carolina | ~5K | 0.86× | |
| 49 | Vermont | <1K | 0.86× | |
| 50 | Washington, District of Columbia | <1K | 0.77× |
The strongest cross-interests of the Detroit: Become Human audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | SK Telecom T1 | Technology & Electronics | 253.91× | ||
| 02 | Slither (2006 film) | Movies & TV | 240.74× | ||
| 03 | DesignByHumans | Fashion & Accessoires | 227.18× | ||
| 04 | Mass Effect Galaxy | Games | 224.57× | ||
| 05 | Hostel: Part II | Movies & TV | 205.95× | ||
| 06 | Mahasarakham University | Business & Career | 203.64× | ||
| 07 | 10 Cloverfield Lane | Movies & TV | 170.16× | ||
| 08 | Takashi Miike | Movies & TV | 164.14× | ||
| 09 | Cliff Burton | Music & Radio | 142.91× | ||
| 10 | Wake Forest Demon Deacons football | Sports | 120.08× | ||
| 11 | Nvidia Shield | Technology & Electronics | 113.97× | ||
| 12 | Naresuan University | Business & Career | 102.22× | ||
| 13 | Bloody-Disgusting | Movies & TV | 83.96× | ||
| 14 | David Cronenberg | Movies & TV | 64.02× | ||
| 15 | Let the Right One In (film) | Movies & TV | 60.37× | ||
| 16 | american psycho | Movies & TV | 58.91× | ||
| 17 | Micro Center | Shopping | 38.28× | ||
| 18 | Saw (franchise) | Movies & TV | 27.67× | ||
| 19 | Obsessed (2009 film) | Movies & TV | 20.00× | ||
| 20 | Internet & Social Media | 6.58× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 1.59× | |
| Social Media Usage | JOY | 1.48× | |
| Urban Lifestyle | OPEN | 1.41× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.75× | |
| Quality Awareness | PREMIUM | 0.82× | |
| Risk Appetite | THRILL | 0.89× |
Detroit: Become Human has an estimated audience of 400,591 people in United States, concentrated in California and Texas.
25.5% of Detroit: Become Human fans are female, 74.5% are male, with an average age of 38.5 years.
Detroit: Become Human fans show strongest brand affinity for Slither (2006 film) (240.74×), Micro Center (38.28×), and 10 Cloverfield Lane (170.16×) over the country average.
Detroit: Become Human fans in United States are most concentrated in California (reach ~50K), Texas (reach ~40K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Detroit: Become Human itself, the audience over-indexes on Micro Center (38.28×), 10 Cloverfield Lane (170.16×), Wake Forest Demon Deacons football (120.08×), and american psycho (58.91×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Detroit: Become Human. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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