Rascasse Audience Intelligence

EA Sports FC Audience in United States

EA Sports FC has an estimated audience of 3M people in United States.

#5among Sports game in United States
#94among games in United States
#227in Games

The average EA Sports FC fan in United States is 26.4 years old, more male, and lives primarily in California.

By number of fans, EA Sports FC ranks #5 among the 214 objects in Sports game in United States — 21.6× the group median.

Its fans are 6.5 years younger than the group average of 32.9.

Women make up 31.2% of the fan base, 1.9 percentage points more than the group average.

Compared with the other 213 objects in Sports game, EA Sports FC fans stand out for their interest in The Last of Us, CBS Sports Network and Neymar.

Interest is seasonal: May, June and July account for 39% of the year's searches, November is the quietest month.

Most fans live in California, Texas, Florida.

Top affinities include FIFA (video game series), The Last of Us, CBS Sports Network, with strongest over-indexing on FIFA (video game series) (13.57× the country average).

Demographically, the EA Sports FC audience skews more male with an average age of 26.4, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.

The typical EA Sports FC fan in United States is more male, around 26.4 years old, with strong Patriotism tendencies and a notable affinity for FIFA (video game series).

Category: Games · Type: Video / Board Game · Subtype: Sports game

Data status: Q3/2026 · Source & method

Section 01

At a glance

Audience size
3M
in United States
Gender
31.2%♀
68.8% male
Age
26.4
average years
Country rank
#10430
among all objects in United States
Fig. 01

Search interest · 12-month trend

+26%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Solution
Section 02

Demographics of EA Sports FC fans

31.2% are female, 68.8% are male, average age 26.4.

Fig. 02

Gender split

31.2%
Female
68.8%
Male
Demographic split for EA Sports FC audience in United States
MetricValue
Female31.2%
Male68.8%
Average age26.4
Estimated audience size3M
Fig. 03

Age distribution

Ø 26.4
average years
Age distribution of the EA Sports FC audience in United States
Age bracketShare%
16-2460%
25-3423%
35-4410%
45-544%
55+2%
Fig. 04

Worldwide distribution

9.9%

of the worldwide EA Sports FC audience comes from United States.

Worldwide audience distribution share by country for EA Sports FC
CountryShare
United Kingdom15.3%
Germany12.3%
United States9.9%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Fig. 05

Top regions by affinity

EA Sports FC fans by region: top regions in United States
#RegionReachAffinity×
01Alabama~70K1.48×
02California~400K1.19×
03Georgia~100K1.15×
04North Carolina~100K1.14×
05New Jersey~90K1.13×
06Florida~200K1.11×
07Maryland~60K1.11×
08New York~200K1.09×
09Nebraska~20K1.09×
10Virginia~80K1.08×
11Illinois~100K1.06×
12Massachusetts~70K1.06×
13Texas~200K1.05×
14South Carolina~50K1.04×
15Louisiana~40K1.04×
16Connecticut~30K1.04×
17Alaska~7K1.04×
18Missouri~60K1.03×
19Oklahoma~40K1.03×
20Mississippi~30K1.03×
21Kansas~30K1.03×
22Washington~70K1.02×
23Kentucky~40K1.02×
24Delaware~9K1.02×
25Pennsylvania~100K1.01×
26Ohio~100K1.01×
27West Virginia~20K1.01×
28Tennessee~70K1.00×
29Iowa~30K1.00×
30North Dakota~7K1.00×
31Michigan~90K0.99×
32Nevada~30K0.99×
33Washington, District of Columbia~6K0.99×
34Vermont~6K0.99×
35Indiana~60K0.98×
36Arkansas~30K0.98×
37Rhode Island~9K0.98×
38South Dakota~8K0.98×
39New Hampshire~10K0.97×
40Arizona~60K0.95×
41Idaho~20K0.94×
42Maine~10K0.94×
43Oregon~40K0.93×
44Montana~9K0.93×
45Colorado~50K0.91×
46Utah~30K0.91×
47Wisconsin~50K0.90×
48New Mexico~20K0.89×
49Minnesota~50K0.88×
50Hawaii~10K0.88×
Fig. 06

Affinity by region

Affinity by region — EA Sports FC, United States
0.88×1.00×1.48×
Section 04
Brands and objects ranked by affinity with this audience. Values above 1.0× mean over-representation compared with the country average.

Audience interests & affinities

Fig. 07

Top cross-interests, ranked by affinity

Affinities of the EA Sports FC audience vs. the country average
#·InterestCategoryAffinity×
01FIFA (video game series)Games13.57×
02The Last of UsGames9.09×
03CBS Sports NetworkSports7.95×
04NeymarSports7.39×
05Sports bettingGames6.99×
06Cincinnati BengalsSports6.72×
07Indianapolis ColtsSports6.33×
08Tampa Bay BuccaneersSports6.21×
09Minnesota VikingsSports5.95×
10Manchester City F.C.Sports5.80×
11Manchester United F.C.Sports5.71×
12Miami DolphinsSports5.53×
13Cleveland BrownsSports5.44×
14Buffalo BillsSports5.12×
15UEFA Champions LeagueSports4.85×
16Green Bay PackersSports4.70×
17Detroit LionsSports4.61×
18Pittsburgh SteelersSports4.18×
19FIFA World CupSports4.16×
20FIFA World Cup 2026Sports3.05×
Section 05
Strongest and weakest personality traits of this audience (1.0 = country average).

Personality of the EA Sports FC audience

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Personality traits of the EA Sports FC audience vs. the country average · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM1.20×
Early Adopter MentalityPOWER1.02×
Sports ActivityPOWER1.01×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Personality traits of the EA Sports FC audience vs. the country average · Rather not
TraitClusterDeviationScore
TraditionCONSERVATISM0.49×
Community OrientationOPEN0.52×
CreativityOPEN0.54×
0×1.00× baseline2×
Appendix

Explore more audiences

Source & method

Source
Rascasse Solution, own modelling
What “fans” means here
Estimated number of people in United States with measurable interest in EA Sports FC over the last 12 months. Modelled, not counted; people interested in several video / board games count for each of them.
Data basis
Anonymised behavioural signals: search demand, social media signals, sponsorship and event data. Not a survey.
Period
10/2025 – 09/2026 · updated quarterly · data status Q3/2026
Confidence
high gender and age data available and an audience of at least 100,000 people

Cite as: “Rascasse Solution, Q3/2026, rascasse.com/explore/us/ea-sports-fc-10004414” · Methodology