Rascasse Audience Intelligence

Slither.io Audience in Germany

A data profile of the people who buy, follow and care about Slither.io in Germany — modelled from more than twelve digital signal sources. Slither.io has an estimated audience of 285,075 people in Germany.

The average Slither.io fan in Germany is 24.2 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include CHECK24, Clash of Clans, Finding Nemo, with strongest over-indexing on CHECK24 (2.29× the country average).

Demographically, the Slither.io audience skews more male with an average age of 24.2, and over-indexes on personality traits such as Family Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Slither.io fan in Germany is more male, around 24.2 years old, with strong Family Orientation tendencies and a notable affinity for CHECK24.

Category: Internet & Social Media · Type: Website / Newspaper / Magazine · Subtype: Social media

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Slither.io profile in Germany.

Audience size
285K
in Germany
Gender
28.5%
71.5% male
Age
24.2
average years
Country rank
#18002
Website / Newspaper / Magazine in Germany
Fig. 01

Search interest · 12-month trend

-22%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Audience demographics of Slither.io

28.5% are female, 71.5% are male, average age 24.2.

Fig. 02

Gender split

28.5%
Female
71.5%
Male
Demographic split for Slither.io audience in Germany
MetricValue
Female28.5%
Male71.5%
Average age24.2
Estimated audience size285,075
Fig. 03

Age distribution

Ø 24.2
average years
Age distribution of the Slither.io audience in Germany
Age bracketShare%
16-1968%
20-2919%
30-398%
40-494%
50+1%
Fig. 04

Worldwide distribution

2.7%

of the worldwide Slither.io audience comes from Germany.

Worldwide audience distribution share by country for Slither.io
CountryShare
United States14.7%
Japan6.8%
Poland6.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Slither.io audience in Germany is strongest.

Fig. 05

Top regions by affinity

Slither.io fans by region: top regions in Germany
#RegionReachAffinity×
01Bremen~3K1.31×
02Sachsen~20K1.24×
03Baden-Württemberg~50K1.15×
04Brandenburg~10K1.09×
05Niedersachsen~30K1.06×
06Saarland~4K1.03×
07Bayern~50K1.01×
08Schleswig-Holstein~10K0.99×
09Mecklenburg-Vorpommern~6K0.99×
10Thüringen~7K0.97×
11Rheinland-Pfalz~10K0.96×
12Nordrhein-Westfalen~60K0.94×
13Sachsen-Anhalt~7K0.93×
14Hessen~20K0.86×
15Berlin~10K0.86×
16Hamburg~4K0.64×
Fig. 06

Affinity by region

Affinity by region — Slither.io, Germany
0.64×1.00×1.31×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Slither.io audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Slither.io audience
#·InterestCategoryAffinity×
01Clash of ClansGames7.31×
02Finding NemoMovies & TV4.68×
03S.V. Zulte WaregemSports4.10×
04The Salvation ArmyPolitics & Society3.32×
05Poste italianeBusiness & Career3.29×
06VoloteaTravel & Leisure3.05×
07Left 4 DeadGames2.88×
08Word searchGames2.47×
09CHECK24Business & Career2.29×
10Pretty Little Liars (TV series)Movies & TV2.23×
11Monster HunterGames2.01×
12The Last of UsGames1.95×
13MigosMusic & Radio1.84×
14CrunchyrollGames1.72×
15Dr. DreMusic & Radio1.72×
16Dying LightGames1.66×
17Back to the FutureMovies & TV1.60×
18Toy Story (franchise)Movies & TV1.60×
19Tupac ShakurMusic & Radio1.60×
20Harrison FordMovies & TV1.52×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Slither.io audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Slither.io audience · What stands out
TraitClusterDeviationScore
Family OrientationCONSERVATISM1.57×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Slither.io audience · Rather not
TraitClusterDeviationScore
Family OrientationCONSERVATISM1.57×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Slither.io have in Germany?

Slither.io has an estimated audience of 285,075 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Slither.io fans?

28.5% of Slither.io fans are female, 71.5% are male, with an average age of 24.2 years.

03

Which brands do Slither.io fans like most?

Slither.io fans show strongest brand affinity for CHECK24 (2.29×), Clash of Clans (7.31×), and Finding Nemo (4.68×) over the country average.

04

Where do Slither.io fans live in Germany?

Slither.io fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~60K), Bayern (reach ~50K), and Baden-Württemberg (reach ~50K). These three regions account for the largest share of the active audience.

05

What other brands do Slither.io fans also like?

Beyond Slither.io itself, the audience over-indexes on Clash of Clans (7.31×), Finding Nemo (4.68×), Crunchyroll (1.72×), and Pretty Little Liars (TV series) (2.23×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Slither.io. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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