A data profile of the people who buy, follow and care about Play (activity) in Mexico — modelled from more than twelve digital signal sources. Play (activity) has an estimated audience of 5,130,952 people in Mexico.
Play (activity) fans in Mexico are concentrated in Distrito Federal, with strong brand affinity for Shopping and fashion.
The audience is concentrated in Distrito Federal, State of Mexico, Jalisco.
Top brand affinities include Shopping and fashion, Costa Rica, Game consoles, with strongest over-indexing on Shopping and fashion (193.78× the country average).
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 25 regions tracked by Rascasse.
The typical Play (activity) fan in Mexico shows strong Spirituality tendencies and a notable affinity for Shopping and fashion.
The key figures that characterise the Play (activity) profile in Mexico.
| Metric | Value |
|---|---|
| Estimated audience size | 5,130,952 |
of the worldwide Play (activity) audience comes from Mexico.
| Country | Share |
|---|---|
| United States | 21.6% |
| India | 7.9% |
| United Kingdom | 4.5% |
Where the Play (activity) audience in Mexico is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Tamaulipas | ~200K | 1.42× | |
| 02 | Chiapas | ~200K | 1.26× | |
| 03 | Baja California | ~200K | 1.17× | |
| 04 | Michoacan de Ocampo | ~200K | 1.10× | |
| 05 | Puebla | ~300K | 1.09× | |
| 06 | Guerrero | ~100K | 1.08× | |
| 07 | Coahuila de Zaragoza | ~200K | 1.07× | |
| 08 | Jalisco | ~400K | 1.06× | |
| 09 | Veracruz (state) | ~300K | 1.05× | |
| 10 | Distrito Federal | ~700K | 1.04× | |
| 11 | Guanajuato | ~300K | 1.04× | |
| 12 | Chihuahua | ~200K | 1.02× | |
| 13 | Durango | ~70K | 1.01× | |
| 14 | Nuevo Leon | ~300K | 0.97× | |
| 15 | Zacatecas | ~60K | 0.94× | |
| 16 | Hidalgo | ~100K | 0.93× | |
| 17 | Yucatan | ~100K | 0.93× | |
| 18 | Nayarit | ~50K | 0.93× | |
| 19 | Campeche | ~40K | 0.90× | |
| 20 | Morelos | ~80K | 0.87× | |
| 21 | Aguascalientes | ~60K | 0.87× | |
| 22 | State of Mexico | ~600K | 0.86× | |
| 23 | Tlaxcala | ~50K | 0.86× | |
| 24 | Baja California Sur | ~30K | 0.83× | |
| 25 | Colima | ~30K | 0.81× |
The strongest cross-interests of the Play (activity) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Daily Horoscope | Internet & Social Media | 417.93× | ||
| 02 | Costa Rica | Travel & Leisure | 347.76× | ||
| 03 | Shopping and fashion | Shopping | 193.78× | ||
| 04 | Game consoles | Technology & Electronics | 149.93× | ||
| 05 | Exfoliation (cosmetology) | Beauty & Wellness | 112.76× | ||
| 06 | Catholic Church | Politics & Society | 108.91× | ||
| 07 | Valentine's Day | Kids & Family | 95.59× | ||
| 08 | Broadcasting of sports events | Movies & TV | 80.62× | ||
| 09 | Sarcasm | Politics & Society | 70.72× | ||
| 10 | Travel agency | Travel & Leisure | 69.31× | ||
| 11 | Mobile game | Games | 64.80× | ||
| 12 | El País | News | 59.41× | ||
| 13 | Banana | Food & Beverages | 57.99× | ||
| 14 | Dentistry | Business & Career | 45.26× | ||
| 15 | Pilsner | Food & Beverages | 43.85× | ||
| 16 | Multi-level marketing | Business & Career | 41.02× | ||
| 17 | Breastfeeding | Kids & Family | 35.36× | ||
| 18 | Papaya | Food & Beverages | 35.36× | ||
| 19 | Sexology | Kids & Family | 32.53× | ||
| 20 | Freeware | Technology & Electronics | 29.70× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 22.65× | |
| Travelling | THRILL | 18.00× | |
| Urban Lifestyle | OPEN | 4.71× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Price Sensitivity | PREMIUM | 0.73× | |
| Design Affinity | PREMIUM | 0.77× | |
| Pet Ownership | JOY | 0.81× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Mexico who actively search for Play (activity). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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