Rascasse Audience Intelligence

Anime & Cosplay Audience in Portugal

A data profile of the people who buy, follow and care about Anime & Cosplay in Portugal — modelled from more than twelve digital signal sources. Anime & Cosplay has an estimated audience of 265,164 people in Portugal.

Anime & Cosplay has an estimated audience of 265,164 people in Portugal. 44.4% are female, 55.6% are male, average age 31.3. Top brand affinities: Local news, Shōnen manga, Manga, Gothic fashion, Steam.

Top brand affinities include Local news, Shōnen manga, Manga, with strongest over-indexing on Local news (5.34× the country average).

Demographically, the Anime & Cosplay audience skews more male with an average age of 31.3, and over-indexes on personality traits such as Mindfulness, Career Orientation.

The typical Anime & Cosplay fan in Portugal is more male, around 31.3 years old, with strong Mindfulness tendencies and a notable affinity for Local news.

Category: Fashion & Accessoires · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-09-29.

Section 01

At a glance

The key figures that characterise the Anime & Cosplay profile in Portugal.

Audience size
265K
in Portugal
Gender
44.4%♀
55.6% male
Age
31.3
average years
Country rank
#4090
Topic in Portugal
Fig. 01

Search interest · 12-month trend

-100%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Anime & Cosplay fans

44.4% are female, 55.6% are male, average age 31.3.

Fig. 02

Gender split

44.4%
Female
55.6%
Male
Demographic split for Anime & Cosplay audience in Portugal
MetricValue
Female44.4%
Male55.6%
Average age31.3
Estimated audience size265,164
Fig. 03

Age distribution

Ø 31.3
average years
Age distribution of the Anime & Cosplay audience in Portugal
Age bracketShare%
16-1938%
20-2928%
30-3915%
40-4913%
50+7%
Fig. 04

Worldwide distribution

0.5%

of the worldwide Anime & Cosplay audience comes from Portugal.

Worldwide audience distribution share by country for Anime & Cosplay
CountryShare
United States22.2%
China19.4%
Japan16.4%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Anime & Cosplay audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Anime & Cosplay audience
#·InterestCategoryAffinity×
01Shōnen mangaLiterature9.00×
02Costume partyArts & Culture8.54×
03Gothic fashionFashion & Accessoires7.78×
04Mario KartGames7.75×
05Local newsNews5.34×
06Comedy clubMovies & TV5.34×
07Exfoliation (cosmetology)Beauty & Wellness4.63×
08CosplayGames4.39×
09One PieceMovies & TV4.32×
10SteamGames4.31×
11PokémonGames4.07×
12MangaLiterature3.66×
13DisneylandTravel & Leisure3.62×
14Art exhibitionArts & Culture3.17×
15Role-playing gamesGames2.70×
16BPCars & Mobility2.49×
17Anime moviesMovies & TV2.29×
18Stand-up comedyMovies & TV2.14×
19Local foodFood & Beverages2.00×
20Fine artBusiness & Career1.78×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Anime & Cosplay audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Top personality traits over-indexed by Anime & Cosplay audience · What stands out
TraitClusterDeviationScore
MindfulnessBALANCE1.73×
Career OrientationPOWER1.53×
Early Adopter MentalityPOWER1.47×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Top personality traits over-indexed by Anime & Cosplay audience · Rather not
TraitClusterDeviationScore
Need for SecurityCONSERVATISM0.28×
TraditionCONSERVATISM0.49×
Family OrientationCONSERVATISM0.55×
0×1.00× baseline2×
Appendix

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How to read this data

Audience size is the estimated number of people in Portugal who actively search for Anime & Cosplay. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Portugal. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Source: Rascasse Audience Intelligence — modeled from anonymized, multi-source behavioral signals (search, social, events), updated monthly. Data status: 09/2026.

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