Video games Audience in Mexico

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Video games has an estimated audience of 12,335,172 people in Mexico. 46.1% are female, 53.9% are male, average age 33.1. Top regions: State of Mexico, Distrito Federal, Jalisco.

The average Video games fan in Mexico is 33.1 years old, balanced, and lives primarily in State of Mexico. The audience is concentrated in State of Mexico, Distrito Federal, Jalisco. Demographically, the Video games audience skews balanced with an average age of 33.1, and over-indexes on personality traits such as Design Affinity, Luxury Orientation.

Category: Games · Type: Topic · Subtype: Gaming genre

Demographics of Video games fans

Demographic split for Video games audience in Mexico
MetricValue
Female46.1%
Male53.9%
Average age33.1
Estimated audience size12,335,172

Top regions in Mexico

Top regions ranked by reach for Video games in Mexico
RegionReachAffinity
State of Mexico1,805,8661.07×
Distrito Federal1,780,6731.1×
Jalisco1,012,5661.11×
Baja California875,1881.71×
Nuevo Leon862,7551.17×
Veracruz (state)839,7621.16×
Puebla780,4481.19×
Guanajuato575,4830.99×
Chihuahua546,7921.28×
Michoacan de Ocampo426,810
Coahuila de Zaragoza347,2830.94×
Chiapas321,8380.87×
Hidalgo293,8080.98×
Yucatan288,5931.13×
Sinaloa261,2470.8×
Guerrero256,1530.82×
Oaxaca251,1170.74×
Morelos202,9650.95×
Aguascalientes162,2521.04×
Durango154,6850.91×
Zacatecas127,3660.81×
Tlaxcala126,5490.89×
Baja California Sur100,1451.02×
Nayarit91,1850.76×
Campeche75,0650.8×
Colima62,2490.79×

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Video games audience
TraitClusterScore
Design AffinityPREMIUM2.73
Luxury OrientationPREMIUM2.36
Quality AwarenessPREMIUM2.1
Family OrientationCONSERVATISM1.99
Price SensitivityPREMIUM1.85
Career OrientationPOWER1.76

Worldwide distribution

Worldwide audience distribution share by country for Video games
CountryShare
United States19.5%
India5.7%
Brazil4.3%

See Video games audiences in other countries

More Gaming genre audiences in Mexico

How to read this data

Audience size is the estimated number of people in Mexico who actively search for Video games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.