Rascasse Audience Intelligence

Video games Audience in Mexico

A data profile of the people who buy, follow and care about Video games in Mexico — modelled from more than twelve digital signal sources. Video games has an estimated audience of 12,335,172 people in Mexico.

The average Video games fan in Mexico is 33.1 years old, balanced, and lives primarily in State of Mexico.

The audience is concentrated in State of Mexico, Distrito Federal, Jalisco.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Video games profile in Mexico.

Audience size
12.3M
in Mexico
Gender
46.1%
53.9% male
Age
33.1
average years
Country rank
#65
Topic in Mexico
Fig. 01

Search interest · 12-month trend

+320%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Video games fans

46.1% are female, 53.9% are male, average age 33.1.

Fig. 02

Gender split

46.1%
Female
53.9%
Male
Demographic split for Video games audience in Mexico
MetricValue
Female46.1%
Male53.9%
Average age33.1
Estimated audience size12,335,172
Fig. 03

Age distribution

Ø 33.1
average years
Age distribution of the Video games audience in Mexico
Age bracketShare%
16-1936%
20-2922%
30-3918%
40-4915%
50+9%
Fig. 04

Worldwide distribution

2.2%

of the worldwide Video games audience comes from Mexico.

Worldwide audience distribution share by country for Video games
CountryShare
United States19.5%
India5.7%
Brazil4.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Mexico average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Video games audience in Mexico is strongest.

Fig. 05

Top regions by affinity

Video games fans by region: top regions in Mexico
#RegionReachAffinity×
01Baja California~800K1.62×
02Chihuahua~500K1.23×
03Puebla~800K1.16×
04Nuevo Leon~900K1.15×
05Veracruz (state)~800K1.13×
06Jalisco~1M1.10×
07Distrito Federal~2M1.09×
08Yucatan~300K1.09×
09State of Mexico~2M1.06×
10Aguascalientes~200K1.02×
11Baja California Sur~100K1.01×
12Michoacan de Ocampo~400K1.00×
13Guanajuato~600K0.99×
14Hidalgo~300K0.99×
15Morelos~200K0.97×
16Coahuila de Zaragoza~400K0.96×
17Durango~200K0.95×
18Tlaxcala~100K0.95×
19Campeche~90K0.92×
20Colima~70K0.92×
21Chiapas~300K0.91×
22Zacatecas~100K0.91×
23Guerrero~300K0.89×
24Nayarit~100K0.89×
25Sinaloa~300K0.85×
26Oaxaca~300K0.83×
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Mexico who actively search for Video games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
500,000+ ready-to-use audiences across 170+ countries

From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.

See pricing →