Rascasse Audience Intelligence

Video games Audience in France

A data profile of the people who buy, follow and care about Video games in France — modelled from more than twelve digital signal sources. Video games has an estimated audience of 15,623,127 people in France.

The average Video games fan in France is 41.1 years old, more male, and lives primarily in Île-de-France.

The audience is concentrated in Île-de-France, Auvergne-Rhône-Alpes, Hauts-de-France.

Top brand affinities include Harry Potter, Superman, EBay, with strongest over-indexing on Harry Potter (1.55× the country average).

Demographically, the Video games audience skews more male with an average age of 41.1, and over-indexes on personality traits such as Early Adopter Mentality, Quality Awareness.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 13 regions tracked by Rascasse.

The typical Video games fan in France is more male, around 41.1 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Harry Potter.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Video games profile in France.

Audience size
15.6M
in France
Gender
43.8%
56.2% male
Age
41.1
average years
Country rank
#91
Topic in France
Fig. 01

Search interest · 12-month trend

-8%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Video games fans

43.8% are female, 56.2% are male, average age 41.1.

Fig. 02

Gender split

43.8%
Female
56.2%
Male
Demographic split for Video games audience in France
MetricValue
Female43.8%
Male56.2%
Average age41.1
Estimated audience size15,623,127
Fig. 03

Age distribution

Ø 41.1
average years
Age distribution of the Video games audience in France
Age bracketShare%
16-1916%
20-2920%
30-3919%
40-4920%
50+26%
Fig. 04

Worldwide distribution

2.8%

of the worldwide Video games audience comes from France.

Worldwide audience distribution share by country for Video games
CountryShare
United States19.5%
India5.7%
Brazil4.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the France average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Video games audience in France is strongest.

Fig. 05

Top regions by affinity

Video games fans by region: top regions in France
#RegionReachAffinity×
01Île-de-France~3.5M1.25×
02Auvergne-Rhône-Alpes~2.5M1.23×
03Hauts-de-France~1.5M1.19×
04Provence-Alpes-Côte d'Azur~1.5M1.16×
05Occitanie~1.5M1.09×
06Grand Est~1.5M1.06×
07Normandy~700K0.98×
08Centre-Val de Loire~600K0.96×
09Nouvelle-Aquitaine~1.5M0.94×
10Pays de la Loire~800K0.91×
11Corsica~70K0.91×
12Bourgogne-Franche-Comté~600K0.90×
13Brittany~600K0.85×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Video games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Video games audience
#·InterestCategoryAffinity×
01GamingGames2.04×
02Gaming computerTechnology & Electronics2.03×
03PC gameGames2.00×
04Instant GamingGames1.96×
05Massively multiplayer online role-playing gamesGames1.94×
06Role-playing gamesGames1.84×
07One PieceMovies & TV1.76×
08New BalanceFashion & Accessoires1.71×
09MangaLiterature1.70×
10SupermanMovies & TV1.69×
11NikeFashion & Accessoires1.68×
12Playstation 5Games1.68×
13TwitchGames1.63×
14Mobile gameGames1.60×
15Online gamesGames1.60×
16Harry PotterMovies & TV1.55×
17Chat GPTTechnology & Electronics1.54×
18EBayShopping1.51×
19UniqloShopping1.51×
20HermèsFashion & Accessoires1.51×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Video games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Video games audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.49×
Quality AwarenessPREMIUM1.37×
Risk AppetiteTHRILL1.27×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Video games audience · Rather not
TraitClusterDeviationScore
IndividualismJOY0.69×
Community OrientationOPEN0.72×
IndulgenceJOY0.75×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Video games have in France?

Video games has an estimated audience of 15,623,127 people in France, concentrated in Île-de-France and Auvergne-Rhône-Alpes.

02

What is the gender split and age of Video games fans?

43.8% of Video games fans are female, 56.2% are male, with an average age of 41.1 years.

03

Which brands do Video games fans like most?

Video games fans show strongest brand affinity for Harry Potter (1.55×), Superman (1.69×), and EBay (1.51×) over the country average.

04

Where do Video games fans live in France?

Video games fans in France are most concentrated in Île-de-France (reach ~3.5M), Auvergne-Rhône-Alpes (reach ~2.5M), and Hauts-de-France (reach ~1.5M). These three regions account for the largest share of the active audience.

05

What other brands do Video games fans also like?

Beyond Video games itself, the audience over-indexes on Superman (1.69×), EBay (1.51×), Nike (1.68×), and Mobile game (1.6×) compared to the France average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in France who actively search for Video games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across France. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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