Rascasse Audience Intelligence

Online games Audience in France

A data profile of the people who buy, follow and care about Online games in France — modelled from more than twelve digital signal sources. Online games has an estimated audience of 6,393,162 people in France.

The average Online games fan in France is 39.9 years old, more male, and lives primarily in Île-de-France.

The audience is concentrated in Île-de-France, Auvergne-Rhône-Alpes, Hauts-de-France.

Top brand affinities include CrazyGames, Mobile game, Video games, with strongest over-indexing on CrazyGames (3.43× the country average).

Demographically, the Online games audience skews more male with an average age of 39.9, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 13 regions tracked by Rascasse.

The typical Online games fan in France is more male, around 39.9 years old, with strong Early Adopter Mentality tendencies and a notable affinity for CrazyGames.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Online games profile in France.

Audience size
6.4M
in France
Gender
38.5%
61.5% male
Age
39.9
average years
Country rank
#506
Topic in France
Fig. 01

Search interest · 12-month trend

-9%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Online games fans

38.5% are female, 61.5% are male, average age 39.9.

Fig. 02

Gender split

38.5%
Female
61.5%
Male
Demographic split for Online games audience in France
MetricValue
Female38.5%
Male61.5%
Average age39.9
Estimated audience size6,393,162
Fig. 03

Age distribution

Ø 39.9
average years
Age distribution of the Online games audience in France
Age bracketShare%
16-1917%
20-2921%
30-3920%
40-4920%
50+22%
Fig. 04

Worldwide distribution

2.3%

of the worldwide Online games audience comes from France.

Worldwide audience distribution share by country for Online games
CountryShare
United States16.9%
India4.9%
Japan4.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the France average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Online games audience in France is strongest.

Fig. 05

Top regions by affinity

Online games fans by region: top regions in France
#RegionReachAffinity×
01Île-de-France~2M1.86×
02Hauts-de-France~700K1.27×
03Grand Est~600K1.21×
04Provence-Alpes-Côte d'Azur~500K1.09×
05Auvergne-Rhône-Alpes~800K1.03×
06Normandy~300K1.03×
07Nouvelle-Aquitaine~600K1.02×
08Corsica~30K0.90×
09Occitanie~500K0.89×
10Pays de la Loire~300K0.86×
11Centre-Val de Loire~200K0.85×
12Brittany~300K0.83×
13Bourgogne-Franche-Comté~200K0.83×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Online games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Online games audience
#·InterestCategoryAffinity×
01The WitcherGames3.55×
02CrazyGamesGames3.43×
03Massively multiplayer online role-playing gamesGames3.00×
04Massively multiplayer online gamesGames2.99×
05Assassin's CreedGames2.99×
06GamingGames2.82×
07Epic GamesGames2.81×
08TwitchGames2.68×
09Gaming computerTechnology & Electronics2.66×
10PC gameGames2.51×
11League of LegendsGames2.39×
12Strategy gamesGames2.39×
13Mobile gameGames2.34×
14Instant GamingGames2.33×
15A Knight of the Seven KingdomsMovies & TV2.31×
16FortniteGames2.25×
17GamerGames2.24×
18Role-playing gamesGames2.16×
19Game consolesTechnology & Electronics1.81×
20Video gamesGames1.68×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Online games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Online games audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.36×
Social Media UsageJOY1.20×
Price SensitivityPREMIUM1.18×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Online games audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.72×
IndividualismJOY0.73×
Healthy LifestyleBALANCE0.74×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Online games have in France?

Online games has an estimated audience of 6,393,162 people in France, concentrated in Île-de-France and Auvergne-Rhône-Alpes.

02

What is the gender split and age of Online games fans?

38.5% of Online games fans are female, 61.5% are male, with an average age of 39.9 years.

03

Which brands do Online games fans like most?

Online games fans show strongest brand affinity for CrazyGames (3.43×), Mobile game (2.34×), and Video games (1.68×) over the country average.

04

Where do Online games fans live in France?

Online games fans in France are most concentrated in Île-de-France (reach ~2M), Auvergne-Rhône-Alpes (reach ~800K), and Hauts-de-France (reach ~700K). These three regions account for the largest share of the active audience.

05

What other brands do Online games fans also like?

Beyond Online games itself, the audience over-indexes on Mobile game (2.34×), Video games (1.68×), Twitch (2.68×), and Massively multiplayer online role-playing games (3×) compared to the France average.

Appendix

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How to read this data

Audience size is the estimated number of people in France who actively search for Online games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across France. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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