Rascasse Audience Intelligence

Counter-Strike: Global Offensive Audience in Poland

A data profile of the people who buy, follow and care about Counter-Strike: Global Offensive in Poland — modelled from more than twelve digital signal sources. Counter-Strike: Global Offensive has an estimated audience of 1,386,909 people in Poland.

#2among Shooter in Poland
#9among Video / Board Game in Poland
#31in Games

Counter-Strike: Global Offensive has an estimated audience of 1,386,909 people in Poland. 40.2% are female, 59.8% are male, average age 27.9. Top brand affinities: Dota 2, TikTok, First-person shooter games, Twitch, Discord.

Top brand affinities include Dota 2, TikTok, First-person shooter games, with strongest over-indexing on Dota 2 (9.74× the country average).

Demographically, the Counter-Strike: Global Offensive audience skews more male with an average age of 27.9, and over-indexes on personality traits such as Patriotism, Social Media Usage.

The typical Counter-Strike: Global Offensive fan in Poland is more male, around 27.9 years old, with strong Patriotism tendencies and a notable affinity for Dota 2.

Category: Games · Type: Video / Board Game · Subtype: Shooter

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Counter-Strike: Global Offensive profile in Poland.

Audience size
1.4M
in Poland
Gender
40.2%
59.8% male
Age
27.9
average years
Country rank
#1176
Video / Board Game in Poland
Fig. 01

Search interest · 12-month trend

+18%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Counter-Strike: Global Offensive fans

40.2% are female, 59.8% are male, average age 27.9.

Fig. 02

Gender split

40.2%
Female
59.8%
Male
Demographic split for Counter-Strike: Global Offensive audience in Poland
MetricValue
Female40.2%
Male59.8%
Average age27.9
Estimated audience size1,386,909
Fig. 03

Age distribution

Ø 27.9
average years
Age distribution of the Counter-Strike: Global Offensive audience in Poland
Age bracketShare%
16-1948%
20-2929%
30-3914%
40-497%
50+3%
Fig. 04

Worldwide distribution

3.4%

of the worldwide Counter-Strike: Global Offensive audience comes from Poland.

Worldwide audience distribution share by country for Counter-Strike: Global Offensive
CountryShare
United States20.5%
Germany7.0%
Brazil6.4%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Counter-Strike: Global Offensive audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Counter-Strike: Global Offensive audience
#·InterestCategoryAffinity×
01Dota 2Games9.74×
02PC gameGames6.71×
03DiscordInternet & Social Media6.56×
04Electronic sportsSports6.56×
05G2AShopping5.81×
06First-person shooter gamesGames5.23×
07TwitchGames4.94×
08Graphics processing unitTechnology & Electronics4.68×
09Epic GamesGames4.28×
10RobloxGames4.11×
11Online gamesGames4.08×
12GamerGames3.87×
13Deal of the dayShopping3.79×
14League of LegendsGames3.66×
15Mobile gameGames3.53×
16TikTokInternet & Social Media2.73×
17Video gamesGames2.34×
18SoccerSports2.14×
19FC BarcelonaSports1.79×
20ReadingLiterature1.70×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Counter-Strike: Global Offensive audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Counter-Strike: Global Offensive audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM2.17×
Social Media UsageJOY1.21×
Healthy LifestyleBALANCE1.16×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Counter-Strike: Global Offensive audience · Rather not
TraitClusterDeviationScore
Quality AwarenessPREMIUM0.23×
IndividualismJOY0.33×
SustainabilityBALANCE0.62×
1.00× baseline
Appendix

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How to read this data

Audience size is the estimated number of people in Poland who actively search for Counter-Strike: Global Offensive. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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