Rascasse Audience Intelligence

Flight simulator Audience in United States

A data profile of the people who buy, follow and care about Flight simulator in United States — modelled from more than twelve digital signal sources. Flight simulator has an estimated audience of 2,566,173 people in United States.

The average Flight simulator fan in United States is 38.0 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include Private pilot licence, FlightAware, Commercial pilot license, with strongest over-indexing on Private pilot licence (108.97× the country average).

Demographically, the Flight simulator audience skews more male with an average age of 38.0, and over-indexes on personality traits such as Patriotism, Risk Appetite.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Flight simulator fan in United States is more male, around 38.0 years old, with strong Patriotism tendencies and a notable affinity for Private pilot licence.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Flight simulator profile in United States.

Audience size
2.6M
in United States
Gender
25.1%
74.9% male
Age
38.0
average years
Country rank
#11682
Topic in United States
Fig. 01

Search interest · 12-month trend

+2%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Flight simulator fans

25.1% are female, 74.9% are male, average age 38.0.

Fig. 02

Gender split

25.1%
Female
74.9%
Male
Demographic split for Flight simulator audience in United States
MetricValue
Female25.1%
Male74.9%
Average age38.0
Estimated audience size2,566,173
Fig. 03

Age distribution

Ø 38.0
average years
Age distribution of the Flight simulator audience in United States
Age bracketShare%
16-1925%
20-2919%
30-3917%
40-4917%
50+21%
Fig. 04

Worldwide distribution

10.3%

of the worldwide Flight simulator audience comes from United States.

Worldwide audience distribution share by country for Flight simulator
CountryShare
Brazil27.0%
Germany11.9%
United States10.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Flight simulator audience in United States is strongest.

Fig. 05

Top regions by affinity

Flight simulator fans by region: top regions in United States
#RegionReachAffinity×
01Alaska~10K1.83×
02North Dakota~8K1.58×
03Utah~40K1.57×
04Oklahoma~40K1.43×
05Idaho~20K1.26×
06Washington~60K1.20×
07Missouri~50K1.16×
08South Dakota~7K1.16×
09Kansas~20K1.09×
10Kentucky~30K1.08×
11Florida~200K1.07×
12Montana~8K1.07×
13Hawaii~10K1.06×
14Arkansas~20K1.05×
15North Carolina~80K1.04×
16Indiana~50K1.03×
17Nebraska~10K1.03×
18Vermont~5K1.03×
19Alabama~40K1.02×
20Colorado~40K1.01×
21Texas~200K0.99×
22Iowa~20K0.98×
23New Hampshire~10K0.98×
24Oregon~30K0.97×
25Wisconsin~40K0.96×
26Ohio~70K0.95×
27Virginia~60K0.95×
28Arizona~50K0.94×
29Georgia~70K0.93×
30West Virginia~10K0.93×
31Nevada~20K0.91×
32Tennessee~50K0.90×
33Minnesota~30K0.89×
34New Jersey~60K0.88×
35South Carolina~30K0.88×
36Maryland~40K0.87×
37California~200K0.86×
38Maine~8K0.86×
39Illinois~70K0.85×
40Michigan~60K0.84×
41Connecticut~20K0.84×
42Mississippi~20K0.84×
43New York~100K0.83×
44Pennsylvania~70K0.83×
45Louisiana~30K0.83×
46New Mexico~10K0.82×
47Massachusetts~40K0.81×
48Delaware~6K0.80×
49Rhode Island~6K0.79×
50Washington, District of Columbia~6K0.76×
Fig. 06

Affinity by region

Affinity by region — Flight simulator, United States
0.76×1.00×1.83×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Flight simulator audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Flight simulator audience
#·InterestCategoryAffinity×
01Airline Transport Pilot LicenceBusiness & Career201.15×
02Private pilotBusiness & Career179.60×
03X-Plane (simulator)Games149.75×
04Private pilot licenceBusiness & Career108.97×
05Sporty's Pilot ShopCars & Mobility97.42×
06CessnaCars & Mobility84.48×
07International Civil Aviation OrganizationTravel & Leisure84.45×
08BeechcraftCars & Mobility80.92×
09Flight instructorBusiness & Career72.03×
10Civil aviationPolitics & Society63.53×
11Piper AircraftCars & Mobility61.26×
12Commercial pilot licenseTravel & Leisure59.92×
13Microsoft Flight SimulatorGames50.57×
14Flying clubTopic48.03×
15FlightAwareTravel & Leisure47.58×
16Flightradar24Travel & Leisure38.26×
17Flight trainingBusiness & Career31.98×
18Commercial aviationTravel & Leisure31.88×
19Fixed-wing aircraftCars & Mobility17.13×
20Google FlightsTravel & Leisure14.82×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Flight simulator audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Flight simulator audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM4.55×
Risk AppetiteTHRILL1.94×
Career OrientationPOWER1.37×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Flight simulator audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.53×
MindfulnessBALANCE0.62×
SpiritualityBALANCE0.64×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Flight simulator have in United States?

Flight simulator has an estimated audience of 2,566,173 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Flight simulator fans?

25.1% of Flight simulator fans are female, 74.9% are male, with an average age of 38.0 years.

03

Which brands do Flight simulator fans like most?

Flight simulator fans show strongest brand affinity for Private pilot licence (108.97×), FlightAware (47.58×), and Commercial pilot license (59.92×) over the country average.

04

Where do Flight simulator fans live in United States?

Flight simulator fans in United States are most concentrated in California (reach ~200K), Texas (reach ~200K), and Florida (reach ~200K). These three regions account for the largest share of the active audience.

05

What other brands do Flight simulator fans also like?

Beyond Flight simulator itself, the audience over-indexes on FlightAware (47.58×), Commercial pilot license (59.92×), X-Plane (simulator) (149.75×), and Private pilot (179.6×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Flight simulator. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
500,000+ ready-to-use audiences across 170+ countries

From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.

See pricing →