A data profile of the people who buy, follow and care about X-Plane (simulator) in United States — modelled from more than twelve digital signal sources. X-Plane (simulator) has an estimated audience of 364,183 people in United States.
The average X-Plane (simulator) fan in United States is 36.5 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Flight simulator, Microsoft Flight Simulator, FlightAware, with strongest over-indexing on Flight simulator (149.75× the country average).
Demographically, the X-Plane (simulator) audience skews more male with an average age of 36.5, and over-indexes on personality traits such as Patriotism, Risk Appetite.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical X-Plane (simulator) fan in United States is more male, around 36.5 years old, with strong Patriotism tendencies and a notable affinity for Flight simulator.
The key figures that characterise the X-Plane (simulator) profile in United States.
21.1% are female, 78.9% are male, average age 36.5.
| Metric | Value |
|---|---|
| Female | 21.1% |
| Male | 78.9% |
| Average age | 36.5 |
| Estimated audience size | 364,183 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 27% | |
| 20-29 | 22% | |
| 30-39 | 18% | |
| 40-49 | 15% | |
| 50+ | 18% |
Where the X-Plane (simulator) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~1K | 1.47× | |
| 02 | Washington | ~9K | 1.30× | |
| 03 | Vermont | <1K | 1.27× | |
| 04 | Oregon | ~5K | 1.25× | |
| 05 | Colorado | ~7K | 1.23× | |
| 06 | Kansas | ~3K | 1.17× | |
| 07 | Oklahoma | ~5K | 1.14× | |
| 08 | Utah | ~4K | 1.13× | |
| 09 | Florida | ~30K | 1.12× | |
| 10 | Virginia | ~10K | 1.11× | |
| 11 | Arizona | ~8K | 1.11× | |
| 12 | California | ~40K | 1.10× | |
| 13 | New Hampshire | ~2K | 1.10× | |
| 14 | North Dakota | <1K | 1.07× | |
| 15 | Montana | ~1K | 1.06× | |
| 16 | Idaho | ~2K | 1.02× | |
| 17 | South Dakota | <1K | 1.01× | |
| 18 | Georgia | ~10K | 0.99× | |
| 19 | Hawaii | ~2K | 0.99× | |
| 20 | Minnesota | ~5K | 0.98× | |
| 21 | Nevada | ~3K | 0.98× | |
| 22 | Maine | ~1K | 0.98× | |
| 23 | Missouri | ~6K | 0.97× | |
| 24 | Alabama | ~5K | 0.97× | |
| 25 | Massachusetts | ~7K | 0.96× | |
| 26 | Connecticut | ~3K | 0.95× | |
| 27 | Texas | ~30K | 0.94× | |
| 28 | Maryland | ~6K | 0.94× | |
| 29 | New Mexico | ~2K | 0.94× | |
| 30 | Rhode Island | ~1K | 0.93× | |
| 31 | North Carolina | ~10K | 0.92× | |
| 32 | Tennessee | ~7K | 0.92× | |
| 33 | Nebraska | ~2K | 0.92× | |
| 34 | West Virginia | ~2K | 0.92× | |
| 35 | Washington, District of Columbia | ~1K | 0.92× | |
| 36 | Delaware | <1K | 0.92× | |
| 37 | Ohio | ~10K | 0.91× | |
| 38 | South Carolina | ~5K | 0.91× | |
| 39 | Arkansas | ~3K | 0.91× | |
| 40 | Indiana | ~6K | 0.90× | |
| 41 | Iowa | ~3K | 0.90× | |
| 42 | Wisconsin | ~5K | 0.88× | |
| 43 | Mississippi | ~3K | 0.88× | |
| 44 | New Jersey | ~8K | 0.87× | |
| 45 | Louisiana | ~4K | 0.87× | |
| 46 | Kentucky | ~4K | 0.86× | |
| 47 | New York | ~20K | 0.84× | |
| 48 | Illinois | ~10K | 0.84× | |
| 49 | Michigan | ~8K | 0.84× | |
| 50 | Pennsylvania | ~10K | 0.83× |
The strongest cross-interests of the X-Plane (simulator) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Flight simulator | Games | 149.75× | ||
| 02 | Aircraft spotting | Travel & Leisure | 134.29× | ||
| 03 | Microsoft Flight Simulator | Games | 108.12× | ||
| 04 | Euro Truck Simulator | Games | 97.95× | ||
| 05 | Dying Light | Games | 78.85× | ||
| 06 | ARMA 3 | Games | 72.16× | ||
| 07 | Sim racing | Games | 58.57× | ||
| 08 | Ark: Survival Evolved | Games | 53.37× | ||
| 09 | Real Racing 3 | Games | 36.40× | ||
| 10 | FlightAware | Travel & Leisure | 30.27× | ||
| 11 | Airbus | Cars & Mobility | 27.47× | ||
| 12 | Clash Royale | Games | 25.31× | ||
| 13 | My Big Fat Greek Wedding | Movies & TV | 22.32× | ||
| 14 | Lufthansa | Travel & Leisure | 17.43× | ||
| 15 | Max Verstappen | Sports | 14.07× | ||
| 16 | City Bank | Business & Career | 8.58× | ||
| 17 | Micro Center | Shopping | 7.65× | ||
| 18 | Steam | Games | 7.19× | ||
| 19 | FedEx | Business & Career | 5.79× | ||
| 20 | United Airlines | Travel & Leisure | 4.05× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 6.73× | |
| Risk Appetite | THRILL | 2.68× | |
| Need for Security | CONSERVATISM | 2.45× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.52× | |
| Extroversion | THRILL | 0.59× | |
| Community Orientation | OPEN | 0.71× |
X-Plane (simulator) has an estimated audience of 364,183 people in United States, concentrated in California and Texas.
21.1% of X-Plane (simulator) fans are female, 78.9% are male, with an average age of 36.5 years.
X-Plane (simulator) fans show strongest brand affinity for Flight simulator (149.75×), Microsoft Flight Simulator (108.12×), and FlightAware (30.27×) over the country average.
X-Plane (simulator) fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~30K). These three regions account for the largest share of the active audience.
Beyond X-Plane (simulator) itself, the audience over-indexes on Microsoft Flight Simulator (108.12×), FlightAware (30.27×), Dying Light (78.85×), and Sim racing (58.57×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for X-Plane (simulator). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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