X-Plane (simulator) Audience in United States
X-Plane (simulator) has an estimated audience of 364,414 people in United States. 21.1% are female, 78.9% are male, average age 36.5. Top brand affinities: Flight simulator, Microsoft Flight Simulator, FlightAware, Euro Truck Simulator, Dying Light.
Top brand affinities include Flight simulator, Microsoft Flight Simulator, FlightAware, with strongest over-indexing on Flight simulator (112.5× the country average). Demographically, the X-Plane (simulator) audience skews more male with an average age of 36.5, and over-indexes on personality traits such as Patriotism, Risk Appetite.
Category: Games · Type: Video / Board Game
Demographics of X-Plane (simulator) fans
| Metric | Value |
|---|---|
| Female | 21.1% |
| Male | 78.9% |
| Average age | 36.5 |
| Estimated audience size | 364,414 |
Audience persona
The typical X-Plane (simulator) fan in United States is more male, around 36.5 years old, with strong Patriotism tendencies and a notable affinity for Flight simulator.
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Flight simulator | 112.5× | Games |
| Microsoft Flight Simulator | 91.68× | Games |
| FlightAware | 24.64× | Travel & Leisure |
| Euro Truck Simulator | 130.79× | Games |
| Dying Light | 60.77× | Games |
| Autism Awareness | 19.03× | Health |
| Elite: Dangerous | 116.59× | Games |
| Diabetes mellitus awareness | 12.48× | Health |
| Clash of Clans | 29.75× | Games |
| Sim racing | 54.02× | Games |
| Microblogging | 12.67× | Technology & Electronics |
| Clash Royale | 31.59× | Games |
| Grand Chase | 62× | Sports |
| Singer-songwriter | 5.51× | Music & Radio |
| Airbus | 35.82× | Cars & Mobility |
| MapleStory | 44.55× | Games |
| ARMA 3 | 85.18× | Games |
| Eve Online | 42.54× | Games |
| Income tax | 13.19× | Business & Career |
| Max Verstappen | 13.11× | Sports |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 4.69 |
| Risk Appetite | THRILL | 1.86 |
| Early Adopter Mentality | POWER | 1.78 |
| Need for Security | CONSERVATISM | 1.6 |
| Luxury Orientation | PREMIUM | 1.23 |
| Individualism | JOY | 1.18 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 22.9% |
| Germany | 7.8% |
| Japan | 7.6% |
See X-Plane (simulator) audiences in other countries
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How to read this data
Audience size is the estimated number of people in United States who actively search for X-Plane (simulator). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.