Rascasse Audience Intelligence

Microsoft Flight Simulator Audience in United States

A data profile of the people who buy, follow and care about Microsoft Flight Simulator in United States — modelled from more than twelve digital signal sources. Microsoft Flight Simulator has an estimated audience of 738,428 people in United States.

The average Microsoft Flight Simulator fan in United States is 35.4 years old, more male, and lives primarily in California.

The audience is concentrated in California, Texas, Florida.

Top brand affinities include X-Plane (simulator), Domhnall Gleeson, Unbroken, with strongest over-indexing on X-Plane (simulator) (108.12× the country average).

Demographically, the Microsoft Flight Simulator audience skews more male with an average age of 35.4, and over-indexes on personality traits such as Patriotism, Luxury Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Microsoft Flight Simulator fan in United States is more male, around 35.4 years old, with strong Patriotism tendencies and a notable affinity for X-Plane (simulator).

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Microsoft Flight Simulator profile in United States.

Audience size
738K
in United States
Gender
27.7%
72.3% male
Age
35.4
average years
Country rank
#28922
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+0%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Microsoft Flight Simulator fans

27.7% are female, 72.3% are male, average age 35.4.

Fig. 02

Gender split

27.7%
Female
72.3%
Male
Demographic split for Microsoft Flight Simulator audience in United States
MetricValue
Female27.7%
Male72.3%
Average age35.4
Estimated audience size738,428
Fig. 03

Age distribution

Ø 35.4
average years
Age distribution of the Microsoft Flight Simulator audience in United States
Age bracketShare%
16-1931%
20-2921%
30-3916%
40-4915%
50+17%
Fig. 04

Worldwide distribution

21.3%

of the worldwide Microsoft Flight Simulator audience comes from United States.

Worldwide audience distribution share by country for Microsoft Flight Simulator
CountryShare
United States21.3%
Germany7.7%
Brazil7.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Microsoft Flight Simulator audience in United States is strongest.

Fig. 05

Top regions by affinity

Microsoft Flight Simulator fans by region: top regions in United States
#RegionReachAffinity×
01Alaska~3K1.77×
02Utah~10K1.45×
03North Dakota~2K1.33×
04Oklahoma~10K1.28×
05Washington~20K1.24×
06Idaho~5K1.22×
07Kansas~7K1.13×
08Hawaii~4K1.13×
09Colorado~10K1.11×
10Kentucky~10K1.11×
11Missouri~10K1.08×
12Virginia~20K1.06×
13Florida~50K1.05×
14New Hampshire~3K1.05×
15Montana~2K1.05×
16South Dakota~2K1.05×
17Georgia~20K1.04×
18Alabama~10K1.04×
19Arkansas~6K1.03×
20Nebraska~4K1.03×
21Arizona~20K1.02×
22Oregon~9K1.02×
23North Carolina~20K0.98×
24Indiana~10K0.97×
25Iowa~6K0.97×
26Texas~60K0.96×
27Nevada~7K0.94×
28Vermont~1K0.94×
29Maryland~10K0.93×
30Wisconsin~10K0.93×
31Minnesota~10K0.93×
32California~80K0.92×
33Ohio~20K0.91×
34Maine~2K0.91×
35Illinois~20K0.90×
36Tennessee~10K0.90×
37Massachusetts~10K0.90×
38West Virginia~3K0.90×
39Pennsylvania~20K0.89×
40New Jersey~20K0.89×
41New York~40K0.87×
42Michigan~20K0.87×
43Connecticut~6K0.87×
44South Carolina~9K0.85×
45Rhode Island~2K0.85×
46Mississippi~5K0.84×
47New Mexico~3K0.83×
48Washington, District of Columbia~2K0.82×
49Louisiana~8K0.80×
50Delaware~2K0.77×
Fig. 06

Affinity by region

Affinity by region — Microsoft Flight Simulator, United States
0.77×1.00×1.77×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Microsoft Flight Simulator audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Microsoft Flight Simulator audience
#·InterestCategoryAffinity×
01X-Plane (simulator)Games108.12×
02Combat flight simulatorGames90.47×
03Top AppsWebsite / Newspaper / Magazine83.06×
04UnbrokenMovies & TV60.39×
05ThrustmasterGames54.30×
06Maruti SuzukiCars & Mobility51.04×
07ChuggingtonMovies & TV44.76×
08Domhnall GleesonMovies & TV44.68×
09Freelance marketplaceBusiness & Career38.98×
10Need for Speed (film)Movies & TV37.58×
11The Phantom of the Opera (2004 film)Movies & TV31.91×
12Planes, Trains and AutomobilesMovies & TV31.03×
13Pilot AcademyGames30.66×
14IndecisionMusic & Radio28.65×
15Frases de AmorInternet & Social Media27.86×
16Milk and Honey (musical)Music & Radio27.25×
17Flight simulatorGames19.70×
18FlightAwareTravel & Leisure13.95×
19BoeingCars & Mobility13.50×
20Micro CenterShopping7.41×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Microsoft Flight Simulator audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Microsoft Flight Simulator audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM1.65×
Luxury OrientationPREMIUM1.46×
SpiritualityBALANCE1.41×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Microsoft Flight Simulator audience · Rather not
TraitClusterDeviationScore
CreativityOPEN0.50×
TraditionCONSERVATISM0.53×
Convenience OrientationPREMIUM0.62×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Microsoft Flight Simulator have in United States?

Microsoft Flight Simulator has an estimated audience of 738,428 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Microsoft Flight Simulator fans?

27.7% of Microsoft Flight Simulator fans are female, 72.3% are male, with an average age of 35.4 years.

03

Which brands do Microsoft Flight Simulator fans like most?

Microsoft Flight Simulator fans show strongest brand affinity for X-Plane (simulator) (108.12×), Domhnall Gleeson (44.68×), and Unbroken (60.39×) over the country average.

04

Where do Microsoft Flight Simulator fans live in United States?

Microsoft Flight Simulator fans in United States are most concentrated in California (reach ~80K), Texas (reach ~60K), and Florida (reach ~50K). These three regions account for the largest share of the active audience.

05

What other brands do Microsoft Flight Simulator fans also like?

Beyond Microsoft Flight Simulator itself, the audience over-indexes on Domhnall Gleeson (44.68×), Unbroken (60.39×), Planes, Trains and Automobiles (31.03×), and FlightAware (13.95×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Microsoft Flight Simulator. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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