Rascasse Audience Intelligence

Flight simulator Audience in Brazil

A data profile of the people who buy, follow and care about Flight simulator in Brazil — modelled from more than twelve digital signal sources. Flight simulator has an estimated audience of 6,748,840 people in Brazil.

The average Flight simulator fan in Brazil is 45.5 years old, balanced, and lives primarily in São Paulo.

The audience is concentrated in São Paulo, Minas Gerais, Rio de Janeiro.

Top brand affinities include Web browser, Accounting software, Computer processors, with strongest over-indexing on Web browser (3.38× the country average).

Demographically, the Flight simulator audience skews balanced with an average age of 45.5, and over-indexes on personality traits such as Price Sensitivity, Creativity.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 27 regions tracked by Rascasse.

The typical Flight simulator fan in Brazil is balanced, around 45.5 years old, with strong Price Sensitivity tendencies and a notable affinity for Web browser.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Flight simulator profile in Brazil.

Audience size
6.7M
in Brazil
Gender
55.0%
45.0% male
Age
45.5
average years
Country rank
#931
Topic in Brazil
Fig. 01

Search interest · 12-month trend

+92%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Flight simulator fans

55.0% are female, 45.0% are male, average age 45.5.

Fig. 02

Gender split

55.0%
Female
45.0%
Male
Demographic split for Flight simulator audience in Brazil
MetricValue
Female55.0%
Male45.0%
Average age45.5
Estimated audience size6,748,840
Fig. 03

Age distribution

Ø 45.5
average years
Age distribution of the Flight simulator audience in Brazil
Age bracketShare%
16-196%
20-2915%
30-3922%
40-4925%
50+33%
Fig. 04

Worldwide distribution

27.0%

of the worldwide Flight simulator audience comes from Brazil.

Worldwide audience distribution share by country for Flight simulator
CountryShare
Brazil27.0%
Germany11.9%
United States10.3%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Brazil average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Flight simulator audience in Brazil is strongest.

Fig. 05

Top regions by affinity

Flight simulator fans by region: top regions in Brazil
#RegionReachAffinity×
01Mato Grosso~100K1.14×
02Rondônia~60K1.14×
03Roraima~20K1.11×
04Acre~30K1.08×
05Mato Grosso do Sul~100K1.07×
06Paraná~400K1.06×
07Goiás~300K1.06×
08Maranhão~200K1.05×
09Amazonas~100K1.03×
10Rio Grande do Sul~400K1.01×
11Santa Catarina~300K1.01×
12Federal District~100K1.01×
13Minas Gerais~700K1.00×
14Tocantins~40K0.99×
15Amapá~20K0.99×
16São Paulo~1.5M0.96×
17Pará~200K0.96×
18Espírito Santo~100K0.96×
19Paraíba~100K0.96×
20Pernambuco~300K0.95×
21Rio Grande do Norte~100K0.95×
22Piauí~90K0.95×
23Sergipe~70K0.93×
24Alagoas~90K0.90×
25Ceará~300K0.89×
26Bahia~400K0.84×
27Rio de Janeiro~500K0.77×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Flight simulator audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Flight simulator audience
#·InterestCategoryAffinity×
01Accounting softwareBusiness & Career3.67×
02Web browserTechnology & Electronics3.38×
03Computer processorsTechnology & Electronics2.83×
04Chain storeShopping2.62×
05Big-box storeShopping2.60×
06BuscapéShopping2.40×
07Soldering ironHome & Garden1.89×
08HouseholdHome & Garden1.86×
09AmplifierTechnology & Electronics1.83×
10HypermarketShopping1.78×
11Grocery storeFood & Beverages1.78×
12OdorBeauty & Wellness1.76×
13Ancient EgyptPolitics & Society1.74×
14NutrientFood & Beverages1.65×
15ElectricityHome & Garden1.58×
16Digital televisionMovies & TV1.58×
17Digital electronicsTechnology & Electronics1.58×
18EnergyHome & Garden1.57×
19PhysicsBusiness & Career1.54×
20RefrigeratorHome & Garden1.54×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Flight simulator audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Flight simulator audience · What stands out
TraitClusterDeviationScore
Price SensitivityPREMIUM1.20×
CreativityOPEN1.12×
Need for SecurityCONSERVATISM1.10×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Flight simulator audience · Rather not
TraitClusterDeviationScore
Early Adopter MentalityPOWER0.84×
Design AffinityPREMIUM0.84×
TravellingTHRILL0.87×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Flight simulator have in Brazil?

Flight simulator has an estimated audience of 6,748,840 people in Brazil, concentrated in São Paulo and Minas Gerais.

02

What is the gender split and age of Flight simulator fans?

55.0% of Flight simulator fans are female, 45.0% are male, with an average age of 45.5 years.

03

Which brands do Flight simulator fans like most?

Flight simulator fans show strongest brand affinity for Web browser (3.38×), Accounting software (3.67×), and Computer processors (2.83×) over the country average.

04

Where do Flight simulator fans live in Brazil?

Flight simulator fans in Brazil are most concentrated in São Paulo (reach ~1.5M), Minas Gerais (reach ~700K), and Rio de Janeiro (reach ~500K). These three regions account for the largest share of the active audience.

05

What other brands do Flight simulator fans also like?

Beyond Flight simulator itself, the audience over-indexes on Accounting software (3.67×), Computer processors (2.83×), Energy (1.57×), and Hypermarket (1.78×) compared to the Brazil average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Brazil who actively search for Flight simulator. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Brazil. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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