A data profile of the people who buy, follow and care about Anime movies in United Arab Emirates — modelled from more than twelve digital signal sources. Anime movies has an estimated audience of 1,507,094 people in United Arab Emirates.
The average Anime movies fan in United Arab Emirates is 34.1 years old, more male, and lives primarily in Dubai.
The audience is concentrated in Dubai, Emirate of Abu Dhabi, Emirate of Sharjah.
Top brand affinities include TikTok, Manga, PC game, with strongest over-indexing on TikTok (1.59× the country average).
Demographically, the Anime movies audience skews more male with an average age of 34.1, and over-indexes on personality traits such as Patriotism, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 6 regions tracked by Rascasse.
The typical Anime movies fan in United Arab Emirates is more male, around 34.1 years old, with strong Patriotism tendencies and a notable affinity for TikTok.
The key figures that characterise the Anime movies profile in United Arab Emirates.
34.8% are female, 65.2% are male, average age 34.1.
| Metric | Value |
|---|---|
| Female | 34.8% |
| Male | 65.2% |
| Average age | 34.1 |
| Estimated audience size | 1,507,094 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 18% | |
| 20-29 | 36% | |
| 30-39 | 28% | |
| 40-49 | 13% | |
| 50+ | 5% |
of the worldwide Anime movies audience comes from United Arab Emirates.
| Country | Share |
|---|---|
| United States | 17.2% |
| China | 10.4% |
| Japan | 9.5% |
Where the Anime movies audience in United Arab Emirates is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Emirate of Sharjah | ~400K | 1.24× | |
| 02 | Emirate of Ajman | ~200K | 1.23× | |
| 03 | Ras Al Khaimah | ~90K | 1.10× | |
| 04 | Fujairah | ~30K | 0.91× | |
| 05 | Emirate of Abu Dhabi | ~600K | 0.90× | |
| 06 | Dubai | ~700K | 0.63× |
The strongest cross-interests of the Anime movies audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Anime convention | Literature | 2.52× | ||
| 02 | Anime and manga fandom | Literature | 2.50× | ||
| 03 | Japanese art | Arts & Culture | 2.41× | ||
| 04 | Japanese popular culture | Travel & Leisure | 2.33× | ||
| 05 | Adventure fiction | Literature | 2.25× | ||
| 06 | Twitch | Games | 2.21× | ||
| 07 | Epic Games | Games | 2.05× | ||
| 08 | Cosplay | Games | 2.02× | ||
| 09 | Manga | Literature | 1.97× | ||
| 10 | PC game | Games | 1.91× | ||
| 11 | Gaming computer | Technology & Electronics | 1.80× | ||
| 12 | Massively multiplayer online role-playing games | Games | 1.72× | ||
| 13 | Stranger Things | Movies & TV | 1.70× | ||
| 14 | TikTok | Internet & Social Media | 1.59× | ||
| 15 | Call of Duty | Games | 1.59× | ||
| 16 | League of Legends | Games | 1.59× | ||
| 17 | Digital art | Arts & Culture | 1.56× | ||
| 18 | Watercolor painting | Arts & Culture | 1.53× | ||
| 19 | Fortnite | Games | 1.52× | ||
| 20 | Tabletop game | Games | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 0.91× | |
| Social Media Usage | JOY | 0.78× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 0.78× | |
| Patriotism | CONSERVATISM | 0.91× |
Anime movies has an estimated audience of 1,507,094 people in United Arab Emirates, concentrated in Dubai and Emirate of Abu Dhabi.
34.8% of Anime movies fans are female, 65.2% are male, with an average age of 34.1 years.
Anime movies fans show strongest brand affinity for TikTok (1.59×), Manga (1.97×), and PC game (1.91×) over the country average.
Anime movies fans in United Arab Emirates are most concentrated in Dubai (reach ~700K), Emirate of Abu Dhabi (reach ~600K), and Emirate of Sharjah (reach ~400K). These three regions account for the largest share of the active audience.
Beyond Anime movies itself, the audience over-indexes on Manga (1.97×), PC game (1.91×), Massively multiplayer online role-playing games (1.72×), and Anime and manga fandom (2.5×) compared to the United Arab Emirates average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United Arab Emirates who actively search for Anime movies. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United Arab Emirates. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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