Rascasse Audience Intelligence

Anime movies Audience in South Africa

A data profile of the people who buy, follow and care about Anime movies in South Africa — modelled from more than twelve digital signal sources. Anime movies has an estimated audience of 1,121,603 people in South Africa.

#10among Movie genre in South Africa
#478among Topic in South Africa
#39in Movies & TV

Anime movies has an estimated audience of 1,121,603 people in South Africa. 47.1% are female, 52.9% are male, average age 33.8. Top brand affinities: Manga, Animated movies, Comics, Red Velvet (band), Angela White (athlete).

Top brand affinities include Manga, Animated movies, Comics, with strongest over-indexing on Manga (2.84× the country average).

Demographically, the Anime movies audience skews balanced with an average age of 33.8, and over-indexes on personality traits such as Travelling, Spirituality.

The typical Anime movies fan in South Africa is balanced, around 33.8 years old, with strong Travelling tendencies and a notable affinity for Manga.

Category: Movies & TV · Type: Topic · Subtype: Movie genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Anime movies profile in South Africa.

Audience size
1.1M
in South Africa
Gender
47.1%
52.9% male
Age
33.8
average years
Country rank
#671
Topic in South Africa
Fig. 01

Search interest · 12-month trend

+0%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Anime movies fans

47.1% are female, 52.9% are male, average age 33.8.

Fig. 02

Gender split

47.1%
Female
52.9%
Male
Demographic split for Anime movies audience in South Africa
MetricValue
Female47.1%
Male52.9%
Average age33.8
Estimated audience size1,121,603
Fig. 03

Age distribution

Ø 33.8
average years
Age distribution of the Anime movies audience in South Africa
Age bracketShare%
16-1933%
20-2925%
30-3917%
40-4910%
50+15%
Fig. 04

Worldwide distribution

0.4%

of the worldwide Anime movies audience comes from South Africa.

Worldwide audience distribution share by country for Anime movies
CountryShare
United States17.2%
China10.4%
Japan9.5%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Anime movies audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Anime movies audience
#·InterestCategoryAffinity×
01NarutoLiterature4.07×
02Shōnen mangaLiterature3.89×
03Japanese artArts & Culture3.53×
04Angela White (athlete)Movies & TV3.43×
05Anime and manga fandomLiterature3.43×
06Dragon Ball ZMovies & TV3.39×
07Japanese popular cultureTravel & Leisure3.32×
08CrunchyrollGames3.25×
09Anime conventionLiterature3.00×
10MangaLiterature2.84×
11Spider-ManMovies & TV2.02×
12Animated moviesMovies & TV1.82×
13Non-fiction booksLiterature1.77×
14FandomLiterature1.69×
15Massively multiplayer online gamesGames1.66×
16ComicsLiterature1.65×
17Red Velvet (band)Music & Radio1.65×
18Role-playing gamesGames1.65×
19Massively multiplayer online role-playing gamesGames1.65×
20Strategy gamesGames1.60×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Anime movies audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Anime movies audience · What stands out
TraitClusterDeviationScore
TravellingTHRILL1.23×
SpiritualityBALANCE1.08×
PatriotismCONSERVATISM1.04×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Anime movies audience · Rather not
TraitClusterDeviationScore
Social Media UsageJOY0.92×
Healthy LifestyleBALANCE1.03×
PatriotismCONSERVATISM1.04×
1.00× baseline
Appendix

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How to read this data

Audience size is the estimated number of people in South Africa who actively search for Anime movies. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across South Africa. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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