Rascasse Audience Intelligence

Ragnarok Online Audience in Germany

A data profile of the people who buy, follow and care about Ragnarok Online in Germany — modelled from more than twelve digital signal sources. Ragnarok Online has an estimated audience of 243,100 people in Germany.

The average Ragnarok Online fan in Germany is 31.4 years old, balanced, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Diablo (series), Magic: The Gathering, Strategy games, with strongest over-indexing on Diablo (series) (43.88× the country average).

Demographically, the Ragnarok Online audience skews balanced with an average age of 31.4, and over-indexes on personality traits such as Extroversion, Early Adopter Mentality.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Ragnarok Online fan in Germany is balanced, around 31.4 years old, with strong Extroversion tendencies and a notable affinity for Diablo (series).

Category: Games · Type: Video / Board Game · Subtype: Video game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Ragnarok Online profile in Germany.

Audience size
243K
in Germany
Gender
49.5%
50.5% male
Age
31.4
average years
Country rank
#20031
Video / Board Game in Germany
Fig. 01

Search interest · 12-month trend

+11%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Ragnarok Online fans

49.5% are female, 50.5% are male, average age 31.4.

Fig. 02

Gender split

49.5%
Female
50.5%
Male
Demographic split for Ragnarok Online audience in Germany
MetricValue
Female49.5%
Male50.5%
Average age31.4
Estimated audience size243,100
Fig. 03

Age distribution

Ø 31.4
average years
Age distribution of the Ragnarok Online audience in Germany
Age bracketShare%
16-1943%
20-2921%
30-3916%
40-4913%
50+9%
Fig. 04

Worldwide distribution

7.4%

of the worldwide Ragnarok Online audience comes from Germany.

Worldwide audience distribution share by country for Ragnarok Online
CountryShare
United States23.9%
Indonesia12.9%
Germany7.4%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Ragnarok Online audience in Germany is strongest.

Fig. 05

Top regions by affinity

Ragnarok Online fans by region: top regions in Germany
#RegionReachAffinity×
01Nordrhein-Westfalen~70K1.26×
02Bremen~2K1.17×
03Berlin~10K1.15×
04Schleswig-Holstein~10K1.15×
05Niedersachsen~30K1.13×
06Saarland~3K1.12×
07Hamburg~6K1.05×
08Rheinland-Pfalz~10K1.03×
09Hessen~20K1.00×
10Brandenburg~7K0.94×
11Sachsen-Anhalt~6K0.90×
12Sachsen~10K0.88×
13Baden-Württemberg~30K0.86×
14Mecklenburg-Vorpommern~4K0.84×
15Thüringen~5K0.82×
16Bayern~30K0.79×
Fig. 06

Affinity by region

Affinity by region — Ragnarok Online, Germany
0.79×1.00×1.26×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Ragnarok Online audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Ragnarok Online audience
#·InterestCategoryAffinity×
01Metin2Games54.82×
02Diablo (series)Games43.88×
03Tekken 7Games34.93×
04Blizzard EntertainmentGames26.15×
05One-Punch ManLiterature25.30×
06Screen protectorTechnology & Electronics23.32×
07Magic: The GatheringGames22.35×
08Jimmy KimmelMovies & TV20.00×
09Die ÄrzteMusic & Radio20.00×
10Final FantasyGames15.25×
11Battlefield (series)Games12.20×
12Andrew GarfieldMovies & TV12.05×
13Strategy gamesGames11.27×
14TokyoTravel & Leisure9.76×
15World of WarcraftGames8.00×
16Epic GamesGames7.60×
17Anime conventionLiterature6.80×
18Action role-playing gameGames5.96×
19Role-playing gamesGames5.44×
20TwitchGames3.69×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Ragnarok Online audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Ragnarok Online audience · What stands out
TraitClusterDeviationScore
ExtroversionTHRILL1.65×
Early Adopter MentalityPOWER1.58×
Social Media UsageJOY1.45×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Ragnarok Online audience · Rather not
TraitClusterDeviationScore
IndulgenceJOY0.64×
DIY MentalityTHRILL0.68×
Pet OwnershipJOY0.72×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Ragnarok Online have in Germany?

Ragnarok Online has an estimated audience of 243,100 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Ragnarok Online fans?

49.5% of Ragnarok Online fans are female, 50.5% are male, with an average age of 31.4 years.

03

Which brands do Ragnarok Online fans like most?

Ragnarok Online fans show strongest brand affinity for Diablo (series) (43.88×), Magic: The Gathering (22.35×), and Strategy games (11.27×) over the country average.

04

Where do Ragnarok Online fans live in Germany?

Ragnarok Online fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~70K), Bayern (reach ~30K), and Baden-Württemberg (reach ~30K). These three regions account for the largest share of the active audience.

05

What other brands do Ragnarok Online fans also like?

Beyond Ragnarok Online itself, the audience over-indexes on Magic: The Gathering (22.35×), Strategy games (11.27×), Jimmy Kimmel (20×), and Final Fantasy (15.25×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Ragnarok Online. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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