A data profile of the people who buy, follow and care about Projection screen in Indonesia — modelled from more than twelve digital signal sources. Projection screen has an estimated audience of 3,241,795 people in Indonesia.
Projection screen has an estimated audience of 3,241,795 people in Indonesia. 40.1% are female, 59.9% are male, average age 34.9. Top brand affinities: Viu (streaming media), Ligue 1, Manchester City F.C., Telegram, Automobiles.
Top brand affinities include Viu (streaming media), Ligue 1, Manchester City F.C., with strongest over-indexing on Viu (streaming media) (4.01× the country average).
Demographically, the Projection screen audience skews more male with an average age of 34.9, and over-indexes on personality traits such as Tradition, Sustainability.
The typical Projection screen fan in Indonesia is more male, around 34.9 years old, with strong Tradition tendencies and a notable affinity for Viu (streaming media).
The key figures that characterise the Projection screen profile in Indonesia.
40.1% are female, 59.9% are male, average age 34.9.
| Metric | Value |
|---|---|
| Female | 40.1% |
| Male | 59.9% |
| Average age | 34.9 |
| Estimated audience size | 3,241,795 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 23% | |
| 20-29 | 29% | |
| 30-39 | 24% | |
| 40-49 | 14% | |
| 50+ | 10% |
of the worldwide Projection screen audience comes from Indonesia.
| Country | Share |
|---|---|
| United States | 28.6% |
| India | 11.3% |
| United Kingdom | 5.7% |
The strongest cross-interests of the Projection screen audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Viu (streaming media) | Movies & TV | 4.01× | ||
| 02 | Ligue 1 | Sports | 2.66× | ||
| 03 | Bundesliga | Sports | 2.66× | ||
| 04 | Lottery | Games | 2.66× | ||
| 05 | Innovation | Business & Career | 2.66× | ||
| 06 | Tottenham Hotspur F.C. | Sports | 2.66× | ||
| 07 | NASDAQ | Business & Career | 2.66× | ||
| 08 | Baccarat | Games | 2.48× | ||
| 09 | Telegram | Internet & Social Media | 2.38× | ||
| 10 | Manchester City F.C. | Sports | 2.23× | ||
| 11 | Internet & Social Media | 1.95× | |||
| 12 | Serie A | Sports | 1.90× | ||
| 13 | A.S. Roma | Sports | 1.90× | ||
| 14 | Juventus F.C. | Sports | 1.84× | ||
| 15 | Indonesian cuisine | Food & Beverages | 1.81× | ||
| 16 | High-definition television | Technology & Electronics | 1.75× | ||
| 17 | Paris Saint-Germain | Sports | 1.60× | ||
| 18 | La Liga | Sports | 1.58× | ||
| 19 | Online chat | Technology & Electronics | 1.55× | ||
| 20 | Automobiles | Cars & Mobility | 1.52× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Tradition | CONSERVATISM | 1.72× | |
| Sustainability | BALANCE | 1.68× | |
| Individualism | JOY | 1.57× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 0.65× | |
| Creativity | OPEN | 0.76× | |
| Extroversion | THRILL | 0.77× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Indonesia who actively search for Projection screen. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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