Rascasse Audience Intelligence

Soul Audience in Mexico

A data profile of the people who buy, follow and care about Soul in Mexico — modelled from more than twelve digital signal sources. Soul has an estimated audience of 4,099,368 people in Mexico.

The average Soul fan in Mexico is 31.1 years old, more female, and lives primarily in State of Mexico.

The audience is concentrated in State of Mexico, Distrito Federal, Puebla.

Top brand affinities include Shopping and fashion, Costa Rica, Game consoles, with strongest over-indexing on Shopping and fashion (79.89× the country average).

Demographically, the Soul audience skews more female with an average age of 31.1, and over-indexes on personality traits such as Spirituality, Travelling.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 27 regions tracked by Rascasse.

The typical Soul fan in Mexico is more female, around 31.1 years old, with strong Spirituality tendencies and a notable affinity for Shopping and fashion.

Category: Health · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Soul profile in Mexico.

Audience size
4.1M
in Mexico
Gender
62.0%
38.0% male
Age
31.1
average years
Country rank
#666
Topic in Mexico
Fig. 01

Search interest · 12-month trend

-7%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Soul fans

62.0% are female, 38.0% are male, average age 31.1.

Fig. 02

Gender split

62.0%
Female
38.0%
Male
Demographic split for Soul audience in Mexico
MetricValue
Female62.0%
Male38.0%
Average age31.1
Estimated audience size4,099,368
Fig. 03

Age distribution

Ø 31.1
average years
Age distribution of the Soul audience in Mexico
Age bracketShare%
16-1943%
20-2920%
30-3916%
40-4914%
50+6%
Fig. 04

Worldwide distribution

2.6%

of the worldwide Soul audience comes from Mexico.

Worldwide audience distribution share by country for Soul
CountryShare
United States25.3%
Brazil4.1%
United Kingdom4.0%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Mexico average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Soul audience in Mexico is strongest.

Fig. 05

Top regions by affinity

Soul fans by region: top regions in Mexico
#RegionReachAffinity×
01Puebla~600K2.73×
02State of Mexico~900K1.58×
03Distrito Federal~800K1.46×
04Tlaxcala~60K1.20×
05Jalisco~400K1.16×
06Baja California~200K1.08×
07Chihuahua~200K1.08×
08Guanajuato~200K1.07×
09Morelos~70K1.05×
10Michoacan de Ocampo~100K1.02×
11Nuevo Leon~200K1.01×
12Hidalgo~100K1.00×
13Veracruz (state)~200K0.98×
14Aguascalientes~50K0.97×
15Yucatan~80K0.94×
16Coahuila de Zaragoza~100K0.92×
17Baja California Sur~30K0.89×
18Durango~50K0.83×
19Nayarit~30K0.82×
20Colima~20K0.81×
21Guerrero~80K0.79×
22Zacatecas~40K0.78×
23Campeche~20K0.76×
24Chiapas~90K0.73×
25Sinaloa~60K0.59×
26Oaxaca~60K0.57×
27Tamaulipas~50K0.39×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Soul audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Soul audience
#·InterestCategoryAffinity×
01Costa RicaTravel & Leisure154.30×
02Valentine's DayKids & Family123.62×
03Love & SexKids & Family111.54×
04Exfoliation (cosmetology)Beauty & Wellness99.65×
05Shopping and fashionShopping79.89×
06Game consolesTechnology & Electronics50.84×
07Catholic ChurchPolitics & Society43.58×
08SarcasmPolitics & Society33.67×
09Travel agencyTravel & Leisure28.39×
10DentistryBusiness & Career25.09×
11Mobile gameGames22.31×
12Broadcasting of sports eventsMovies & TV21.13×
13El PaísNews19.15×
14FreewareTechnology & Electronics19.15×
15BreastfeedingKids & Family18.49×
16Machu PicchuTravel & Leisure18.49×
17SexologyKids & Family17.17×
18Doctor of MedicineBusiness & Career17.17×
19BananaFood & Beverages16.51×
20Multi-level marketingBusiness & Career16.51×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Soul audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Soul audience · What stands out
TraitClusterDeviationScore
SpiritualityBALANCE9.74×
TravellingTHRILL7.88×
MindfulnessBALANCE2.59×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Soul audience · Rather not
TraitClusterDeviationScore
Need for SecurityCONSERVATISM0.67×
Pet OwnershipJOY0.83×
DIY MentalityTHRILL0.87×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Soul have in Mexico?

Soul has an estimated audience of 4,099,368 people in Mexico, concentrated in State of Mexico and Distrito Federal.

02

What is the gender split and age of Soul fans?

62.0% of Soul fans are female, 38.0% are male, with an average age of 31.1 years.

03

Which brands do Soul fans like most?

Soul fans show strongest brand affinity for Shopping and fashion (79.89×), Costa Rica (154.3×), and Game consoles (50.84×) over the country average.

04

Where do Soul fans live in Mexico?

Soul fans in Mexico are most concentrated in State of Mexico (reach ~900K), Distrito Federal (reach ~800K), and Puebla (reach ~600K). These three regions account for the largest share of the active audience.

05

What other brands do Soul fans also like?

Beyond Soul itself, the audience over-indexes on Costa Rica (154.3×), Game consoles (50.84×), Valentine's Day (123.62×), and Love & Sex (111.54×) compared to the Mexico average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Mexico who actively search for Soul. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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