Rascasse Audience Intelligence

Virus Audience in Mexico

A data profile of the people who buy, follow and care about Virus in Mexico — modelled from more than twelve digital signal sources. Virus has an estimated audience of 4,995,635 people in Mexico.

The average Virus fan in Mexico is 32.6 years old, balanced, and lives primarily in Distrito Federal.

The audience is concentrated in Distrito Federal, State of Mexico, Puebla.

Top brand affinities include Shopping and fashion, Costa Rica, Game consoles, with strongest over-indexing on Shopping and fashion (241.22× the country average).

Demographically, the Virus audience skews balanced with an average age of 32.6, and over-indexes on personality traits such as Spirituality, Travelling.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 26 regions tracked by Rascasse.

The typical Virus fan in Mexico is balanced, around 32.6 years old, with strong Spirituality tendencies and a notable affinity for Shopping and fashion.

Category: Health · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Virus profile in Mexico.

Audience size
5M
in Mexico
Gender
53.4%
46.6% male
Age
32.6
average years
Country rank
#503
Topic in Mexico
Fig. 01

Search interest · 12-month trend

-23%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Virus fans

53.4% are female, 46.6% are male, average age 32.6.

Fig. 02

Gender split

53.4%
Female
46.6%
Male
Demographic split for Virus audience in Mexico
MetricValue
Female53.4%
Male46.6%
Average age32.6
Estimated audience size4,995,635
Fig. 03

Age distribution

Ø 32.6
average years
Age distribution of the Virus audience in Mexico
Age bracketShare%
16-1939%
20-2920%
30-3916%
40-4916%
50+9%
Fig. 04

Worldwide distribution

3.2%

of the worldwide Virus audience comes from Mexico.

Worldwide audience distribution share by country for Virus
CountryShare
United States21.4%
Italy5.2%
Brazil3.9%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Mexico average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Virus audience in Mexico is strongest.

Fig. 05

Top regions by affinity

Virus fans by region: top regions in Mexico
#RegionReachAffinity×
01Puebla~400K1.44×
02Chiapas~200K1.37×
03Guerrero~200K1.35×
04Hidalgo~200K1.31×
05Distrito Federal~800K1.26×
06Veracruz (state)~400K1.25×
07Tlaxcala~70K1.22×
08Oaxaca~200K1.21×
09Michoacan de Ocampo~200K1.09×
10Yucatan~100K1.03×
11Morelos~90K1.03×
12Campeche~40K1.01×
13Guanajuato~200K1.00×
14Zacatecas~60K0.98×
15State of Mexico~700K0.96×
16Chihuahua~200K0.93×
17Jalisco~300K0.91×
18Durango~60K0.87×
19Nayarit~40K0.87×
20Sinaloa~100K0.80×
21Baja California~200K0.79×
22Coahuila de Zaragoza~100K0.79×
23Aguascalientes~50K0.76×
24Nuevo Leon~200K0.74×
25Colima~20K0.63×
26Baja California Sur~20K0.60×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Virus audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Virus audience
#·InterestCategoryAffinity×
01Daily HoroscopeInternet & Social Media504.72×
02Costa RicaTravel & Leisure430.76×
03Shopping and fashionShopping241.22×
04Game consolesTechnology & Electronics154.89×
05Catholic ChurchPolitics & Society126.11×
06Exfoliation (cosmetology)Beauty & Wellness117.91×
07Valentine's DayKids & Family105.88×
08SarcasmPolitics & Society79.56×
09Travel agencyTravel & Leisure75.33×
10Broadcasting of sports eventsMovies & TV73.64×
11Mobile gameGames66.84×
12BananaFood & Beverages62.63×
13El PaísNews60.94×
14DentistryBusiness & Career51.63×
15PilsnerFood & Beverages45.70×
16Orange (fruit)Food & Beverages44.86×
17Multi-level marketingBusiness & Career43.17×
18SexologyKids & Family40.63×
19BreastfeedingKids & Family35.55×
20FreewareTechnology & Electronics31.32×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Virus audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Virus audience · What stands out
TraitClusterDeviationScore
SpiritualityBALANCE26.05×
TravellingTHRILL19.76×
Urban LifestyleOPEN4.41×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Virus audience · Rather not
TraitClusterDeviationScore
TraditionCONSERVATISM0.84×
Need for SecurityCONSERVATISM0.86×
Sports ActivityPOWER0.88×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Virus have in Mexico?

Virus has an estimated audience of 4,995,635 people in Mexico, concentrated in Distrito Federal and State of Mexico.

02

What is the gender split and age of Virus fans?

53.4% of Virus fans are female, 46.6% are male, with an average age of 32.6 years.

03

Which brands do Virus fans like most?

Virus fans show strongest brand affinity for Shopping and fashion (241.22×), Costa Rica (430.76×), and Game consoles (154.89×) over the country average.

04

Where do Virus fans live in Mexico?

Virus fans in Mexico are most concentrated in Distrito Federal (reach ~800K), State of Mexico (reach ~700K), and Puebla (reach ~400K). These three regions account for the largest share of the active audience.

05

What other brands do Virus fans also like?

Beyond Virus itself, the audience over-indexes on Costa Rica (430.76×), Game consoles (154.89×), Catholic Church (126.11×), and Sarcasm (79.56×) compared to the Mexico average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Mexico who actively search for Virus. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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