Marvel Heroes (video game) Audience in United States

Marvel Heroes (video game) has an estimated audience of 728,897 people in United States. 19.0% are female, 81.0% are male, average age 30.4. Top regions: California, Texas, Florida. Top brand affinities: Keene, New Hampshire, Queens College, City University of New York, Mathcore, Google Home, Urban Outfitters.
The average Marvel Heroes (video game) fan in United States is 30.4 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Keene, New Hampshire, Queens College, City University of New York, Mathcore, with strongest over-indexing on Keene, New Hampshire (675× the country average). Demographically, the Marvel Heroes (video game) audience skews more male with an average age of 30.4, and over-indexes on personality traits such as Patriotism, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Marvel Heroes (video game) fans
| Metric | Value |
|---|---|
| Female | 19.0% |
| Male | 81.0% |
| Average age | 30.4 |
| Estimated audience size | 728,897 |
Audience persona
The typical Marvel Heroes (video game) fan in United States is more male, around 30.4 years old, with strong Patriotism tendencies and a notable affinity for Keene, New Hampshire.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 101,906 | 1.27× |
| Texas | 76,034 | 1.21× |
| Florida | 54,992 | 1.11× |
| New York | 44,357 | 1.09× |
| Pennsylvania | 26,098 | 1.06× |
| Illinois | 25,634 | 1.06× |
| Georgia | 25,508 | 1.14× |
| North Carolina | 23,500 | 1.07× |
| Ohio | 21,749 | 0.97× |
| Virginia | 19,173 | 1.08× |
| New Jersey | 19,031 | 1.03× |
| Michigan | 18,436 | 0.97× |
| Washington | 16,655 | 1.14× |
| Tennessee | 15,651 | 1.07× |
| Indiana | 14,604 | 1.1× |
| Arizona | 14,186 | 0.95× |
| Maryland | 13,995 | 1.12× |
| Massachusetts | 12,978 | 0.9× |
| Missouri | 12,613 | 1.07× |
| South Carolina | 10,981 | 1× |
| Colorado | 10,727 | 0.93× |
| Louisiana | 10,457 | 1.11× |
| Oklahoma | 10,456 | 1.29× |
| Kentucky | 10,290 | 1.13× |
| Minnesota | 9,913 | 0.95× |
| Wisconsin | 9,483 | 0.86× |
| Alabama | 9,475 | 0.93× |
| Nevada | 8,826 | 1.25× |
| Oregon | 8,459 | 1.01× |
| Connecticut | 7,042 | 0.96× |
| Utah | 7,040 | 1.08× |
| Arkansas | 6,908 | 1.15× |
| Iowa | 6,449 | 1.07× |
| Mississippi | 6,056 | 1.01× |
| Kansas | 5,572 | 0.97× |
| Hawaii | 3,386 | 1.08× |
| New Mexico | 3,366 | 0.92× |
| Idaho | 3,306 | 0.9× |
| Nebraska | 3,279 | 0.9× |
| West Virginia | 3,258 | 0.96× |
| New Hampshire | 2,419 | 0.84× |
| Washington, District of Columbia | 2,290 | 1.05× |
| Maine | 2,257 | 0.86× |
| Rhode Island | 2,053 | 0.88× |
| Delaware | 1,885 | 0.94× |
| North Dakota | 1,456 | 0.97× |
| Montana | 1,431 | 0.71× |
| South Dakota | 1,191 | 0.71× |
| Alaska | 1,127 | 0.72× |
| Wyoming | 835 | 0.77× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Keene, New Hampshire | 675× | Travel & Leisure |
| Queens College, City University of New York | 20× | Business & Career |
| Mathcore | 17.5× | Music & Radio |
| Google Home | 11.68× | Technology & Electronics |
| Urban Outfitters | 2.76× | Shopping |
| Vocal harmony | 6.02× | Music & Radio |
| Grinch | 4.82× | Movies & TV |
| Jezebel (film) | 8.16× | Movies & TV |
| Product design | 2.15× | Business & Career |
| The Historian | 16.48× | Literature |
| Pot roast | 9.4× | Food & Beverages |
| Combat sport | 1.57× | Sports |
| nbc chicago | 5.48× | Movies & TV |
| Goop | 4.44× | Internet & Social Media |
| Gran Torino | 5.8× | Movies & TV |
| Electrolyte | 3.61× | Health |
| Eurail | 16.57× | Cars & Mobility |
| Israel | 1.55× | Travel & Leisure |
| UK garage | 3.87× | Music & Radio |
| Monogram | 2.7× | Home & Garden |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 1.83 |
| LGBTQ+ Identity | OPEN | 1.44 |
| Extroversion | THRILL | 1.39 |
| Early Adopter Mentality | POWER | 1.38 |
| Pet Ownership | JOY | 1.25 |
| Tradition | CONSERVATISM | 1.17 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 37.4% |
| Germany | 6.0% |
| United Kingdom | 5.8% |
See Marvel Heroes (video game) audiences in other countries
- Marvel Heroes (video game) — Germany
- Marvel Heroes (video game) — United Kingdom
- Marvel Heroes (video game) — France
- Marvel Heroes (video game) — Italy
- Marvel Heroes (video game) — Spain
- Marvel Heroes (video game) — Brazil
- Marvel Heroes (video game) — Japan
- Marvel Heroes (video game) — South Korea
- Marvel Heroes (video game) — India
More Games audiences in United States
- Pokémon (28,436,052)
- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,813,094)
- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Marvel Heroes (video game) have in United States?
Marvel Heroes (video game) has an estimated audience of 728,897 people in United States, concentrated in California and Texas.
What is the gender split and age of Marvel Heroes (video game) fans?
19.0% of Marvel Heroes (video game) fans are female, 81.0% are male, with an average age of 30.4 years.
Which brands do Marvel Heroes (video game) fans like most?
Marvel Heroes (video game) fans show strongest brand affinity for Keene, New Hampshire (675×), Queens College, City University of New York (20×), and Mathcore (17.5×) over the country average.
Where do Marvel Heroes (video game) fans live in United States?
Marvel Heroes (video game) fans in United States are most concentrated in California (reach 101,906), Texas (reach 76,034), and Florida (reach 54,992). These three regions account for the largest share of the active audience.
What other brands do Marvel Heroes (video game) fans also like?
Beyond Marvel Heroes (video game) itself, the audience over-indexes on Queens College, City University of New York (20×), Mathcore (17.5×), Google Home (11.68×), and Urban Outfitters (2.76×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Marvel Heroes (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.