A data profile of the people who buy, follow and care about The Hobbit (2003 video game) in United States — modelled from more than twelve digital signal sources. The Hobbit (2003 video game) has an estimated audience of 2,242,434 people in United States.
The Hobbit (2003 video game) fans in United States are concentrated in California, with strong brand affinity for american psycho.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include american psycho, Elijah Wood, Gillian Anderson, with strongest over-indexing on american psycho (750.4× the country average).
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical The Hobbit (2003 video game) fan in United States shows strong Patriotism tendencies and a notable affinity for american psycho.
The key figures that characterise the The Hobbit (2003 video game) profile in United States.
| Metric | Value |
|---|---|
| Estimated audience size | 2,242,434 |
of the worldwide The Hobbit (2003 video game) audience comes from United States.
| Country | Share |
|---|---|
| United States | 32.4% |
| France | 10.1% |
| United Kingdom | 8.3% |
Where the The Hobbit (2003 video game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~8K | 1.62× | |
| 02 | Utah | ~30K | 1.53× | |
| 03 | Idaho | ~20K | 1.48× | |
| 04 | Montana | ~8K | 1.35× | |
| 05 | Arizona | ~50K | 1.24× | |
| 06 | Oregon | ~30K | 1.19× | |
| 07 | Washington | ~50K | 1.17× | |
| 08 | Oklahoma | ~30K | 1.13× | |
| 09 | Alabama | ~30K | 1.11× | |
| 10 | Colorado | ~40K | 1.10× | |
| 11 | North Dakota | ~5K | 1.10× | |
| 12 | Maine | ~8K | 1.09× | |
| 13 | New Mexico | ~10K | 1.07× | |
| 14 | South Dakota | ~5K | 1.06× | |
| 15 | Vermont | ~4K | 1.06× | |
| 16 | California | ~200K | 1.05× | |
| 17 | Kansas | ~20K | 1.05× | |
| 18 | Arkansas | ~20K | 1.04× | |
| 19 | New Hampshire | ~9K | 1.03× | |
| 20 | Missouri | ~40K | 1.02× | |
| 21 | West Virginia | ~10K | 1.01× | |
| 22 | Nebraska | ~10K | 1.00× | |
| 23 | Minnesota | ~30K | 0.99× | |
| 24 | Kentucky | ~30K | 0.99× | |
| 25 | Tennessee | ~40K | 0.98× | |
| 26 | Delaware | ~6K | 0.98× | |
| 27 | Wisconsin | ~30K | 0.95× | |
| 28 | Iowa | ~20K | 0.94× | |
| 29 | Ohio | ~60K | 0.93× | |
| 30 | Indiana | ~40K | 0.93× | |
| 31 | Maryland | ~30K | 0.93× | |
| 32 | North Carolina | ~60K | 0.92× | |
| 33 | Hawaii | ~9K | 0.91× | |
| 34 | Texas | ~200K | 0.90× | |
| 35 | Michigan | ~50K | 0.90× | |
| 36 | Virginia | ~50K | 0.87× | |
| 37 | Massachusetts | ~40K | 0.87× | |
| 38 | Nevada | ~20K | 0.86× | |
| 39 | Mississippi | ~20K | 0.85× | |
| 40 | Pennsylvania | ~60K | 0.84× | |
| 41 | Rhode Island | ~6K | 0.84× | |
| 42 | Florida | ~100K | 0.83× | |
| 43 | South Carolina | ~30K | 0.83× | |
| 44 | Georgia | ~50K | 0.82× | |
| 45 | Illinois | ~60K | 0.80× | |
| 46 | Louisiana | ~20K | 0.80× | |
| 47 | Washington, District of Columbia | ~5K | 0.75× | |
| 48 | New Jersey | ~40K | 0.71× | |
| 49 | New York | ~80K | 0.69× | |
| 50 | Connecticut | ~10K | 0.68× |
The strongest cross-interests of the The Hobbit (2003 video game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | american psycho | Movies & TV | 750.40× | ||
| 02 | Elijah Wood | Movies & TV | 460.20× | ||
| 03 | Gillian Anderson | Movies & TV | 40.93× | ||
| 04 | Hugh Grant | Movies & TV | 20.00× | ||
| 05 | FAO Schwarz | Shopping | 20.00× | ||
| 06 | Rain Man | Movies & TV | 20.00× | ||
| 07 | Judi Dench | Movies & TV | 19.81× | ||
| 08 | Olivia Colman | Movies & TV | 19.29× | ||
| 09 | Yard House | Food & Beverages | 19.18× | ||
| 10 | Michael Caine | Movies & TV | 14.48× | ||
| 11 | Gwendoline Christie | Movies & TV | 13.85× | ||
| 12 | Jude Law | Movies & TV | 12.69× | ||
| 13 | Ron Perlman | Movies & TV | 12.27× | ||
| 14 | Dakota Fanning | Movies & TV | 12.04× | ||
| 15 | City Bank | Business & Career | 11.76× | ||
| 16 | The Hobbit | Movies & TV | 11.13× | ||
| 17 | Alison Brie | Movies & TV | 10.08× | ||
| 18 | The Lord of the Rings | Movies & TV | 9.34× | ||
| 19 | Paris Jackson | Movies & TV | 7.14× | ||
| 20 | Whataburger | Food & Beverages | 3.83× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 2.02× | |
| Career Orientation | POWER | 1.70× | |
| Indulgence | JOY | 1.53× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.88× | |
| Creativity | OPEN | 0.89× | |
| Need for Security | CONSERVATISM | 0.90× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for The Hobbit (2003 video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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