A data profile of the people who buy, follow and care about World of Warcraft: Wrath of the Lich King in Germany — modelled from more than twelve digital signal sources. World of Warcraft: Wrath of the Lich King has an estimated audience of 305,749 people in Germany.
The average World of Warcraft: Wrath of the Lich King fan in Germany is 34.7 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Diablo (series), Alienware, Steam, with strongest over-indexing on Diablo (series) (48.35× the country average).
Demographically, the World of Warcraft: Wrath of the Lich King audience skews more male with an average age of 34.7, and over-indexes on personality traits such as Career Orientation, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical World of Warcraft: Wrath of the Lich King fan in Germany is more male, around 34.7 years old, with strong Career Orientation tendencies and a notable affinity for Diablo (series).
The key figures that characterise the World of Warcraft: Wrath of the Lich King profile in Germany.
21.9% are female, 78.1% are male, average age 34.7.
| Metric | Value |
|---|---|
| Female | 21.9% |
| Male | 78.1% |
| Average age | 34.7 |
| Estimated audience size | 305,749 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 30% | |
| 20-29 | 23% | |
| 30-39 | 20% | |
| 40-49 | 15% | |
| 50+ | 12% |
of the worldwide World of Warcraft: Wrath of the Lich King audience comes from Germany.
| Country | Share |
|---|---|
| Germany | 43.5% |
| Netherlands | 6.9% |
| United States | 6.2% |
Where the World of Warcraft: Wrath of the Lich King audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Nordrhein-Westfalen | ~80K | 1.17× | |
| 02 | Niedersachsen | ~30K | 1.16× | |
| 03 | Schleswig-Holstein | ~10K | 1.12× | |
| 04 | Saarland | ~4K | 1.04× | |
| 05 | Hessen | ~20K | 1.03× | |
| 06 | Bremen | ~3K | 1.02× | |
| 07 | Hamburg | ~7K | 1.01× | |
| 08 | Rheinland-Pfalz | ~20K | 0.99× | |
| 09 | Bayern | ~50K | 0.98× | |
| 10 | Thüringen | ~8K | 0.98× | |
| 11 | Berlin | ~10K | 0.96× | |
| 12 | Sachsen-Anhalt | ~8K | 0.96× | |
| 13 | Mecklenburg-Vorpommern | ~6K | 0.96× | |
| 14 | Sachsen | ~10K | 0.95× | |
| 15 | Brandenburg | ~9K | 0.93× | |
| 16 | Baden-Württemberg | ~40K | 0.89× |
The strongest cross-interests of the World of Warcraft: Wrath of the Lich King audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Elfen Lied | Literature | 59.76× | ||
| 02 | Diablo (series) | Games | 48.35× | ||
| 03 | Alienware | Technology & Electronics | 45.78× | ||
| 04 | Counter-terrorism awareness | Politics & Society | 41.91× | ||
| 05 | Activision | Games | 32.95× | ||
| 06 | The Elder Scrolls Online | Games | 22.56× | ||
| 07 | The Elder Scrolls | Games | 22.12× | ||
| 08 | Multiplayer online battle arena | Games | 19.75× | ||
| 09 | Christian Bale | Movies & TV | 19.16× | ||
| 10 | Red Dead Redemption | Games | 17.68× | ||
| 11 | Ubisoft | Games | 13.46× | ||
| 12 | Oblivion (2013 film) | Movies & TV | 12.32× | ||
| 13 | Jon Bernthal | Movies & TV | 12.09× | ||
| 14 | PlayStation Store | Games | 11.79× | ||
| 15 | Steam | Games | 9.70× | ||
| 16 | Action role-playing game | Games | 9.29× | ||
| 17 | Collectible card game | Games | 8.81× | ||
| 18 | Epic Games | Games | 8.23× | ||
| 19 | Real-time strategy | Games | 7.57× | ||
| 20 | Mobile game | Games | 5.07× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Career Orientation | POWER | 1.49× | |
| Patriotism | CONSERVATISM | 1.49× | |
| Early Adopter Mentality | POWER | 1.47× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.52× | |
| Quality Awareness | PREMIUM | 0.71× | |
| Pet Ownership | JOY | 0.74× |
World of Warcraft: Wrath of the Lich King has an estimated audience of 305,749 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
21.9% of World of Warcraft: Wrath of the Lich King fans are female, 78.1% are male, with an average age of 34.7 years.
World of Warcraft: Wrath of the Lich King fans show strongest brand affinity for Diablo (series) (48.35×), Alienware (45.78×), and Steam (9.7×) over the country average.
World of Warcraft: Wrath of the Lich King fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~80K), Bayern (reach ~50K), and Baden-Württemberg (reach ~40K). These three regions account for the largest share of the active audience.
Beyond World of Warcraft: Wrath of the Lich King itself, the audience over-indexes on Alienware (45.78×), Steam (9.7×), Elfen Lied (59.76×), and The Elder Scrolls (22.12×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for World of Warcraft: Wrath of the Lich King. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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