A data profile of the people who buy, follow and care about Ubisoft in Germany — modelled from more than twelve digital signal sources. Ubisoft has an estimated audience of 944,694 people in Germany.
The average Ubisoft fan in Germany is 29.2 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Harry Potter, Epic Games, Retrogaming, with strongest over-indexing on Harry Potter (2.53× the country average).
Demographically, the Ubisoft audience skews more male with an average age of 29.2, and over-indexes on personality traits such as Early Adopter Mentality, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Ubisoft fan in Germany is more male, around 29.2 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Harry Potter.
The key figures that characterise the Ubisoft profile in Germany.
23.1% are female, 76.9% are male, average age 29.2.
| Metric | Value |
|---|---|
| Female | 23.1% |
| Male | 76.9% |
| Average age | 29.2 |
| Estimated audience size | 944,694 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 47% | |
| 20-29 | 24% | |
| 30-39 | 16% | |
| 40-49 | 9% | |
| 50+ | 5% |
of the worldwide Ubisoft audience comes from Germany.
| Country | Share |
|---|---|
| United States | 19.2% |
| Brazil | 7.4% |
| Germany | 6.1% |
Where the Ubisoft audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Sachsen-Anhalt | ~30K | 1.11× | |
| 02 | Niedersachsen | ~100K | 1.10× | |
| 03 | Schleswig-Holstein | ~40K | 1.08× | |
| 04 | Nordrhein-Westfalen | ~200K | 1.07× | |
| 05 | Thüringen | ~30K | 1.06× | |
| 06 | Rheinland-Pfalz | ~50K | 1.05× | |
| 07 | Sachsen | ~50K | 1.05× | |
| 08 | Brandenburg | ~30K | 1.05× | |
| 09 | Mecklenburg-Vorpommern | ~20K | 1.01× | |
| 10 | Bremen | ~8K | 1.00× | |
| 11 | Hessen | ~70K | 0.97× | |
| 12 | Berlin | ~40K | 0.96× | |
| 13 | Saarland | ~10K | 0.92× | |
| 14 | Baden-Württemberg | ~100K | 0.90× | |
| 15 | Bayern | ~100K | 0.89× | |
| 16 | Hamburg | ~20K | 0.79× |
The strongest cross-interests of the Ubisoft audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | PlayStation Portable | Games | 18.56× | ||
| 02 | Retro Gamer | Games | 11.93× | ||
| 03 | Clash of Clans | Games | 11.80× | ||
| 04 | Need for Speed | Games | 11.09× | ||
| 05 | The Sims | Games | 9.21× | ||
| 06 | Rockstar Games | Games | 9.03× | ||
| 07 | Xbox Game Pass | Games | 8.71× | ||
| 08 | Turn-based strategy | Games | 8.39× | ||
| 09 | Trading card | Games | 7.96× | ||
| 10 | Assassin's Creed | Games | 7.75× | ||
| 11 | Retrogaming | Games | 7.69× | ||
| 12 | Epic Games | Games | 6.82× | ||
| 13 | Crunchyroll | Games | 6.32× | ||
| 14 | Instant Gaming | Games | 5.25× | ||
| 15 | Pokémon (video game series) | Games | 4.93× | ||
| 16 | Steam | Games | 3.88× | ||
| 17 | Adventure game | Games | 2.81× | ||
| 18 | Harry Potter | Movies & TV | 2.53× | ||
| 19 | FC Bayern Munich | Sports | 1.53× | ||
| 20 | FIFA World Cup | Sports | 1.53× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.27× | |
| Social Media Usage | JOY | 1.03× | |
| Risk Appetite | THRILL | 0.99× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 0.55× | |
| Creativity | OPEN | 0.66× | |
| Quality Awareness | PREMIUM | 0.68× |
Ubisoft's target market in Germany covers an estimated 944,694 people, concentrated in Nordrhein-Westfalen and Bayern.
23.1% of the Ubisoft audience are female, 76.9% are male, with an average age of 29.2 years.
Ubisoft fans show strongest brand affinity for Harry Potter (2.53×), Epic Games (6.82×), and Retrogaming (7.69×) over the country average.
Ubisoft fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~200K), Bayern (reach ~100K), and Baden-Württemberg (reach ~100K). These three regions account for the largest share of the active audience.
Beyond Ubisoft itself, the audience over-indexes on Epic Games (6.82×), Retrogaming (7.69×), Assassin's Creed (7.75×), and PlayStation Portable (18.56×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Ubisoft. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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