A data profile of the people who buy, follow and care about GameStop in Germany — modelled from more than twelve digital signal sources. GameStop has an estimated audience of 391,966 people in Germany.
The average GameStop fan in Germany is 30.0 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Inside Out (2015 film), Carpet cleaning, Godzilla, with strongest over-indexing on Inside Out (2015 film) (33.35× the country average).
Demographically, the GameStop audience skews more male with an average age of 30.0, and over-indexes on personality traits such as Convenience Orientation, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical GameStop fan in Germany is more male, around 30.0 years old, with strong Convenience Orientation tendencies and a notable affinity for Inside Out (2015 film).
The key figures that characterise the GameStop profile in Germany.
26.8% are female, 73.2% are male, average age 30.0.
| Metric | Value |
|---|---|
| Female | 26.8% |
| Male | 73.2% |
| Average age | 30.0 |
| Estimated audience size | 391,966 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 42% | |
| 20-29 | 26% | |
| 30-39 | 18% | |
| 40-49 | 10% | |
| 50+ | 5% |
of the worldwide GameStop audience comes from Germany.
| Country | Share |
|---|---|
| United States | 79.9% |
| Italy | 4.7% |
| Canada | 4.0% |
Where the GameStop audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Nordrhein-Westfalen | ~100K | 1.51× | |
| 02 | Bremen | ~5K | 1.38× | |
| 03 | Berlin | ~20K | 1.27× | |
| 04 | Hamburg | ~10K | 1.24× | |
| 05 | Saarland | ~5K | 1.03× | |
| 06 | Sachsen | ~20K | 1.02× | |
| 07 | Hessen | ~30K | 0.96× | |
| 08 | Bayern | ~60K | 0.94× | |
| 09 | Niedersachsen | ~40K | 0.91× | |
| 10 | Sachsen-Anhalt | ~10K | 0.91× | |
| 11 | Baden-Württemberg | ~50K | 0.90× | |
| 12 | Mecklenburg-Vorpommern | ~7K | 0.87× | |
| 13 | Brandenburg | ~10K | 0.86× | |
| 14 | Schleswig-Holstein | ~10K | 0.85× | |
| 15 | Thüringen | ~8K | 0.75× | |
| 16 | Rheinland-Pfalz | ~10K | 0.67× |
The strongest cross-interests of the GameStop audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Inside Out (2015 film) | Movies & TV | 33.35× | ||
| 02 | Carpet cleaning | Home & Garden | 19.45× | ||
| 03 | PlayStation Store | Games | 13.89× | ||
| 04 | Elden Ring | Games | 9.84× | ||
| 05 | The Last of Us | Games | 9.04× | ||
| 06 | Instant Gaming | Games | 8.70× | ||
| 07 | Action role-playing game | Games | 8.42× | ||
| 08 | The Witcher 3: Wild Hunt | Games | 8.30× | ||
| 09 | Assassin's Creed | Games | 7.61× | ||
| 10 | Pokémon (video game series) | Games | 6.71× | ||
| 11 | Godzilla | Movies & TV | 6.55× | ||
| 12 | Pokémon | Games | 5.10× | ||
| 13 | Twitch | Games | 4.19× | ||
| 14 | Mobile game | Games | 3.65× | ||
| 15 | Barbie | Movies & TV | 3.11× | ||
| 16 | TikTok | Internet & Social Media | 2.80× | ||
| 17 | Video games | Games | 2.69× | ||
| 18 | Harry Potter | Movies & TV | 2.44× | ||
| 19 | Sports | Sports | 1.91× | ||
| 20 | Movies | Movies & TV | 1.83× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 1.83× | |
| Patriotism | CONSERVATISM | 1.64× | |
| Social Media Usage | JOY | 1.60× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.68× | |
| Quality Awareness | PREMIUM | 0.73× | |
| Sustainability | BALANCE | 0.77× |
GameStop's target market in Germany covers an estimated 391,966 people, concentrated in Nordrhein-Westfalen and Bayern.
26.8% of the GameStop audience are female, 73.2% are male, with an average age of 30.0 years.
GameStop fans show strongest brand affinity for Inside Out (2015 film) (33.35×), Carpet cleaning (19.45×), and Godzilla (6.55×) over the country average.
GameStop fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~60K), and Baden-Württemberg (reach ~50K). These three regions account for the largest share of the active audience.
Beyond GameStop itself, the audience over-indexes on Carpet cleaning (19.45×), Godzilla (6.55×), PlayStation Store (13.89×), and Instant Gaming (8.7×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for GameStop. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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