Rascasse Audience Intelligence

Crazy Games Target Market in France

A data profile of the people who buy, follow and care about Crazy Games in France — modelled from more than twelve digital signal sources. Crazy Games has an estimated audience of 2,417,560 people in France.

The average Crazy Games fan in France is 40.1 years old, balanced, and lives primarily in Île-de-France.

The audience is concentrated in Île-de-France, Auvergne-Rhône-Alpes, Grand Est.

Top brand affinities include Love & Sex, Christmas Gift, Christmas tree, with strongest over-indexing on Love & Sex (103.42× the country average).

Demographically, the Crazy Games audience skews balanced with an average age of 40.1, and over-indexes on personality traits such as Patriotism, Mindfulness.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 13 regions tracked by Rascasse.

The typical Crazy Games fan in France is balanced, around 40.1 years old, with strong Patriotism tendencies and a notable affinity for Love & Sex.

Category: Games · Type: Brand

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Crazy Games profile in France.

Audience size
2.4M
in France
Gender
46.8%
53.2% male
Age
40.1
average years
Country rank
#1889
Brand in France
Fig. 01

Search interest · 12-month trend

+4%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Customer demographics of Crazy Games

46.8% are female, 53.2% are male, average age 40.1.

Fig. 02

Gender split

46.8%
Female
53.2%
Male
Demographic split for Crazy Games audience in France
MetricValue
Female46.8%
Male53.2%
Average age40.1
Estimated audience size2,417,560
Fig. 03

Age distribution

Ø 40.1
average years
Age distribution of the Crazy Games audience in France
Age bracketShare%
16-1918%
20-2920%
30-3919%
40-4919%
50+24%
Fig. 04

Worldwide distribution

3.4%

of the worldwide Crazy Games audience comes from France.

Worldwide audience distribution share by country for Crazy Games
CountryShare
United States21.9%
Germany7.4%
United Kingdom5.8%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the France average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Crazy Games audience in France is strongest.

Fig. 05

Top regions by affinity

Crazy Games customers by region in France
#RegionReachAffinity×
01Bourgogne-Franche-Comté~100K1.50×
02Centre-Val de Loire~100K1.24×
03Grand Est~200K1.20×
04Pays de la Loire~200K1.19×
05Normandy~100K1.16×
06Provence-Alpes-Côte d'Azur~200K0.99×
07Brittany~100K0.95×
08Nouvelle-Aquitaine~200K0.90×
09Auvergne-Rhône-Alpes~200K0.89×
10Hauts-de-France~200K0.84×
11Occitanie~200K0.84×
12Île-de-France~300K0.80×
13Corsica~6K0.52×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Crazy Games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Crazy Games audience
#·InterestCategoryAffinity×
01Love & SexKids & Family103.42×
02Plants vs. ZombiesGames26.69×
03Christmas GiftKids & Family15.93×
04Christmas treeKids & Family15.62×
05Girl powerPolitics & Society10.86×
06Casual gameGames9.46×
07Broadcasting of sports eventsMovies & TV7.72×
08Breast Cancer awarenessHealth5.67×
09Sustainable productsPolitics & Society5.13×
10Zoom lensTechnology & Electronics4.61×
11DentistryBusiness & Career4.51×
12Kitchen gardenHome & Garden4.20×
13Google DriveTechnology & Electronics2.97×
14Massively multiplayer online gamesGames2.64×
15Online gamesGames2.45×
16Mobile gameGames2.00×
17WhatsAppInternet & Social Media1.91×
18Google MapsInternet & Social Media1.75×
19GermanyTravel & Leisure1.59×
20Indeed.comBusiness & Career1.53×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Crazy Games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Crazy Games audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM2.43×
MindfulnessBALANCE1.69×
Need for SecurityCONSERVATISM1.41×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Crazy Games audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.70×
Healthy LifestyleBALANCE0.82×
CreativityOPEN0.86×
1.00× baseline
Section 06

Frequently asked questions

01

Who is Crazy Games's target market in France?

Crazy Games's target market in France covers an estimated 2,417,560 people, concentrated in Île-de-France and Auvergne-Rhône-Alpes.

02

What is the gender split and age of Crazy Games customers?

46.8% of the Crazy Games audience are female, 53.2% are male, with an average age of 40.1 years.

03

Which brands do Crazy Games fans like most?

Crazy Games fans show strongest brand affinity for Love & Sex (103.42×), Christmas Gift (15.93×), and Christmas tree (15.62×) over the country average.

04

Where do Crazy Games fans live in France?

Crazy Games fans in France are most concentrated in Île-de-France (reach ~300K), Auvergne-Rhône-Alpes (reach ~200K), and Grand Est (reach ~200K). These three regions account for the largest share of the active audience.

05

What other brands do Crazy Games fans also like?

Beyond Crazy Games itself, the audience over-indexes on Christmas Gift (15.93×), Christmas tree (15.62×), Casual game (9.46×), and Broadcasting of sports events (7.72×) compared to the France average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in France who actively search for Crazy Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across France. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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