A data profile of the people who buy, follow and care about Crazy Games in United Kingdom — modelled from more than twelve digital signal sources. Crazy Games has an estimated audience of 4,117,524 people in United Kingdom.
The average Crazy Games fan in United Kingdom is 41.7 years old, balanced, and lives primarily in England.
The audience is concentrated in England, South East, Yorkshire and the Humber.
Top brand affinities include Casual game, Mobile game, Online games, with strongest over-indexing on Casual game (6.02× the country average).
Demographically, the Crazy Games audience skews balanced with an average age of 41.7, and over-indexes on personality traits such as Patriotism, Need for Security.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 12 regions tracked by Rascasse.
The typical Crazy Games fan in United Kingdom is balanced, around 41.7 years old, with strong Patriotism tendencies and a notable affinity for Casual game.
The key figures that characterise the Crazy Games profile in United Kingdom.
53.6% are female, 46.4% are male, average age 41.7.
| Metric | Value |
|---|---|
| Female | 53.6% |
| Male | 46.4% |
| Average age | 41.7 |
| Estimated audience size | 4,117,524 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 14% | |
| 20-29 | 19% | |
| 30-39 | 19% | |
| 40-49 | 21% | |
| 50+ | 27% |
of the worldwide Crazy Games audience comes from United Kingdom.
| Country | Share |
|---|---|
| United States | 21.9% |
| Germany | 7.4% |
| United Kingdom | 5.8% |
Where the Crazy Games audience in United Kingdom is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Wales | ~300K | 1.48× | |
| 02 | West Midlands | ~300K | 1.47× | |
| 03 | Yorkshire and the Humber | ~500K | 1.44× | |
| 04 | South East | ~600K | 1.11× | |
| 05 | North East | ~100K | 0.96× | |
| 06 | Scotland | ~300K | 0.95× | |
| 07 | East of England | ~300K | 0.94× | |
| 08 | South West | ~300K | 0.93× | |
| 09 | England | ~3M | 0.79× | |
| 10 | Northern Ireland | ~100K | 0.79× | |
| 11 | East Midlands | ~200K | 0.69× | |
| 12 | North West | ~200K | 0.46× |
The strongest cross-interests of the Crazy Games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Casual game | Games | 6.02× | ||
| 02 | Action role-playing game | Games | 3.17× | ||
| 03 | Strategy games | Games | 3.06× | ||
| 04 | Collectible card game | Games | 3.04× | ||
| 05 | Massively multiplayer online games | Games | 2.65× | ||
| 06 | Action-adventure game | Games | 2.59× | ||
| 07 | Mobile game | Games | 2.54× | ||
| 08 | Simulation games | Games | 2.49× | ||
| 09 | Google Drive | Technology & Electronics | 2.43× | ||
| 10 | Online games | Games | 2.34× | ||
| 11 | Postcode lottery | Games | 2.24× | ||
| 12 | Action games | Games | 2.17× | ||
| 13 | Pokémon | Games | 1.99× | ||
| 14 | Card games | Games | 1.95× | ||
| 15 | EA Sports FC | Games | 1.86× | ||
| 16 | Role-playing games | Games | 1.86× | ||
| 17 | Board games | Games | 1.79× | ||
| 18 | Google Maps | Internet & Social Media | 1.74× | ||
| 19 | Game consoles | Technology & Electronics | 1.62× | ||
| 20 | Gala Bingo | Games | 1.58× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.47× | |
| Need for Security | CONSERVATISM | 1.24× | |
| Social Media Usage | JOY | 1.18× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.75× | |
| Healthy Lifestyle | BALANCE | 0.85× | |
| Luxury Orientation | PREMIUM | 0.86× |
Crazy Games's target market in United Kingdom covers an estimated 4,117,524 people, concentrated in England and South East.
53.6% of the Crazy Games audience are female, 46.4% are male, with an average age of 41.7 years.
Crazy Games fans show strongest brand affinity for Casual game (6.02×), Mobile game (2.54×), and Online games (2.34×) over the country average.
Crazy Games fans in United Kingdom are most concentrated in England (reach ~3M), South East (reach ~600K), and Yorkshire and the Humber (reach ~500K). These three regions account for the largest share of the active audience.
Beyond Crazy Games itself, the audience over-indexes on Mobile game (2.54×), Online games (2.34×), Google Drive (2.43×), and Google Maps (1.74×) compared to the United Kingdom average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United Kingdom who actively search for Crazy Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United Kingdom. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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