A data profile of the people who buy, follow and care about Mind in Mexico — modelled from more than twelve digital signal sources. Mind has an estimated audience of 4,853,678 people in Mexico.
Mind has an estimated audience of 4,853,678 people in Mexico. 56.1% are female, 43.9% are male, average age 32.1. Top brand affinities: Shopping and fashion, Costa Rica, Game consoles, Catholic Church, Sarcasm.
Top brand affinities include Shopping and fashion, Costa Rica, Game consoles, with strongest over-indexing on Shopping and fashion (318.43× the country average).
Demographically, the Mind audience skews more female with an average age of 32.1, and over-indexes on personality traits such as Spirituality, Travelling.
The typical Mind fan in Mexico is more female, around 32.1 years old, with strong Spirituality tendencies and a notable affinity for Shopping and fashion.
The key figures that characterise the Mind profile in Mexico.
56.1% are female, 43.9% are male, average age 32.1.
| Metric | Value |
|---|---|
| Female | 56.1% |
| Male | 43.9% |
| Average age | 32.1 |
| Estimated audience size | 4,853,678 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 40% | |
| 20-29 | 20% | |
| 30-39 | 17% | |
| 40-49 | 15% | |
| 50+ | 8% |
of the worldwide Mind audience comes from Mexico.
| Country | Share |
|---|---|
| United States | 23.9% |
| Brazil | 6.3% |
| Italy | 4.6% |
The strongest cross-interests of the Mind audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Daily Horoscope | Internet & Social Media | 552.96× | ||
| 02 | Costa Rica | Travel & Leisure | 517.38× | ||
| 03 | Shopping and fashion | Shopping | 318.43× | ||
| 04 | Game consoles | Technology & Electronics | 187.84× | ||
| 05 | Exfoliation (cosmetology) | Beauty & Wellness | 164.30× | ||
| 06 | Catholic Church | Politics & Society | 134.45× | ||
| 07 | Valentine's Day | Kids & Family | 115.19× | ||
| 08 | Sarcasm | Politics & Society | 99.07× | ||
| 09 | Travel agency | Travel & Leisure | 87.49× | ||
| 10 | Broadcasting of sports events | Movies & TV | 84.27× | ||
| 11 | Mobile game | Games | 80.95× | ||
| 12 | Banana | Food & Beverages | 66.26× | ||
| 13 | El País | News | 63.04× | ||
| 14 | Dentistry | Business & Career | 57.25× | ||
| 15 | Pilsner | Food & Beverages | 53.39× | ||
| 16 | Orange (fruit) | Food & Beverages | 50.82× | ||
| 17 | Multi-level marketing | Business & Career | 46.96× | ||
| 18 | Sexology | Kids & Family | 43.74× | ||
| 19 | Breastfeeding | Kids & Family | 37.95× | ||
| 20 | Freeware | Technology & Electronics | 33.45× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 27.58× | |
| Travelling | THRILL | 22.78× | |
| Urban Lifestyle | OPEN | 4.07× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Need for Security | CONSERVATISM | 0.61× | |
| Tradition | CONSERVATISM | 0.81× | |
| Extroversion | THRILL | 0.83× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Mexico who actively search for Mind. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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