A data profile of the people who buy, follow and care about Magic (illusion) in Poland — modelled from more than twelve digital signal sources. Magic (illusion) has an estimated audience of 1,606,968 people in Poland.
Magic (illusion) has an estimated audience of 1,606,968 people in Poland. 46.8% are female, 53.2% are male, average age 41.9. Top brand affinities: Lech Poznań, X, Viral video, Dogs, Happiness.
Top brand affinities include Lech Poznań, X, Viral video, with strongest over-indexing on Lech Poznań (3.21× the country average).
Demographically, the Magic (illusion) audience skews balanced with an average age of 41.9, and over-indexes on personality traits such as Spirituality, Tradition.
The typical Magic (illusion) fan in Poland is balanced, around 41.9 years old, with strong Spirituality tendencies and a notable affinity for Lech Poznań.
The key figures that characterise the Magic (illusion) profile in Poland.
46.8% are female, 53.2% are male, average age 41.9.
| Metric | Value |
|---|---|
| Female | 46.8% |
| Male | 53.2% |
| Average age | 41.9 |
| Estimated audience size | 1,606,968 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 13% | |
| 20-29 | 17% | |
| 30-39 | 23% | |
| 40-49 | 22% | |
| 50+ | 25% |
of the worldwide Magic (illusion) audience comes from Poland.
| Country | Share |
|---|---|
| United States | 24.5% |
| United Kingdom | 6.8% |
| India | 5.6% |
The strongest cross-interests of the Magic (illusion) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Arnold Schwarzenegger | Movies & TV | 4.30× | ||
| 02 | Self-defense | Sports | 3.32× | ||
| 03 | Internet celebrity | Internet & Social Media | 3.29× | ||
| 04 | Viral video | Internet & Social Media | 3.28× | ||
| 05 | Lech Poznań | Sports | 3.21× | ||
| 06 | Musical film | Movies & TV | 2.94× | ||
| 07 | Contemporary R&B | Music & Radio | 2.78× | ||
| 08 | Musical theatre | Movies & TV | 2.24× | ||
| 09 | First-person shooter games | Games | 2.01× | ||
| 10 | Financial services | Business & Career | 2.01× | ||
| 11 | Fiction books | Literature | 2.00× | ||
| 12 | Ultimate Fighting Championship | Sports | 1.96× | ||
| 13 | Science fiction movies | Movies & TV | 1.95× | ||
| 14 | Wikipedia | Internet & Social Media | 1.92× | ||
| 15 | X | Internet & Social Media | 1.82× | ||
| 16 | Happiness | Health | 1.80× | ||
| 17 | Celebrity | Movies & TV | 1.67× | ||
| 18 | Online games | Games | 1.67× | ||
| 19 | Religion | Business & Career | 1.55× | ||
| 20 | Dogs | Pets & Animals | 1.52× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 1.71× | |
| Tradition | CONSERVATISM | 1.36× | |
| Need for Security | CONSERVATISM | 1.28× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 0.71× | |
| Family Orientation | CONSERVATISM | 0.75× | |
| Luxury Orientation | PREMIUM | 0.78× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Poland who actively search for Magic (illusion). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Poland. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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