A data profile of the people who buy, follow and care about Dots (video game) in United States — modelled from more than twelve digital signal sources. Dots (video game) has an estimated audience of 1,333,684 people in United States.
The average Dots (video game) fan in United States is 41.0 years old, more female, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Zoom (TV channel), Revolution (TV series), Asi (TV series), with strongest over-indexing on Zoom (TV channel) (29.53× the country average).
Demographically, the Dots (video game) audience skews more female with an average age of 41.0, and over-indexes on personality traits such as Need for Security, Price Sensitivity.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Dots (video game) fan in United States is more female, around 41.0 years old, with strong Need for Security tendencies and a notable affinity for Zoom (TV channel).
The key figures that characterise the Dots (video game) profile in United States.
62.2% are female, 37.8% are male, average age 41.0.
| Metric | Value |
|---|---|
| Female | 62.2% |
| Male | 37.8% |
| Average age | 41.0 |
| Estimated audience size | 1,333,684 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 17% | |
| 20-29 | 16% | |
| 30-39 | 20% | |
| 40-49 | 25% | |
| 50+ | 22% |
of the worldwide Dots (video game) audience comes from United States.
| Country | Share |
|---|---|
| United States | 22.7% |
| China | 6.4% |
| Australia | 5.6% |
Where the Dots (video game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Iowa | ~50K | 4.79× | |
| 02 | Vermont | ~10K | 4.11× | |
| 03 | North Dakota | ~5K | 1.87× | |
| 04 | Washington | ~30K | 1.19× | |
| 05 | Washington, District of Columbia | ~5K | 1.18× | |
| 06 | Alaska | ~3K | 1.08× | |
| 07 | New York | ~70K | 1.00× | |
| 08 | Wisconsin | ~20K | 1.00× | |
| 09 | Texas | ~100K | 0.99× | |
| 10 | Alabama | ~20K | 0.99× | |
| 11 | Hawaii | ~5K | 0.96× | |
| 12 | Maine | ~5K | 0.96× | |
| 13 | South Dakota | ~3K | 0.96× | |
| 14 | Georgia | ~40K | 0.94× | |
| 15 | Maryland | ~20K | 0.94× | |
| 16 | Nebraska | ~6K | 0.94× | |
| 17 | Louisiana | ~20K | 0.92× | |
| 18 | Virginia | ~30K | 0.91× | |
| 19 | Oregon | ~10K | 0.91× | |
| 20 | Illinois | ~40K | 0.90× | |
| 21 | Nevada | ~10K | 0.90× | |
| 22 | Florida | ~80K | 0.89× | |
| 23 | Ohio | ~40K | 0.89× | |
| 24 | New Jersey | ~30K | 0.88× | |
| 25 | California | ~100K | 0.86× | |
| 26 | Arizona | ~20K | 0.85× | |
| 27 | Massachusetts | ~20K | 0.85× | |
| 28 | Delaware | ~3K | 0.84× | |
| 29 | North Carolina | ~30K | 0.83× | |
| 30 | New Mexico | ~5K | 0.82× | |
| 31 | Rhode Island | ~3K | 0.82× | |
| 32 | Indiana | ~20K | 0.81× | |
| 33 | Arkansas | ~9K | 0.81× | |
| 34 | South Carolina | ~20K | 0.80× | |
| 35 | Oklahoma | ~10K | 0.79× | |
| 36 | Kansas | ~8K | 0.79× | |
| 37 | Kentucky | ~10K | 0.76× | |
| 38 | Utah | ~9K | 0.76× | |
| 39 | Pennsylvania | ~30K | 0.75× | |
| 40 | Colorado | ~20K | 0.75× | |
| 41 | Minnesota | ~10K | 0.75× | |
| 42 | Idaho | ~5K | 0.75× | |
| 43 | New Hampshire | ~4K | 0.74× | |
| 44 | Michigan | ~30K | 0.73× | |
| 45 | Mississippi | ~8K | 0.71× | |
| 46 | Tennessee | ~20K | 0.70× | |
| 47 | Missouri | ~10K | 0.70× | |
| 48 | Montana | ~3K | 0.70× | |
| 49 | West Virginia | ~4K | 0.68× | |
| 50 | Connecticut | ~9K | 0.65× |
The strongest cross-interests of the Dots (video game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Eric André Show | Movies & TV | 117.73× | ||
| 02 | Asi (TV series) | Movies & TV | 101.96× | ||
| 03 | Touch (TV series) | Movies & TV | 83.70× | ||
| 04 | Boss (TV series) | Movies & TV | 63.12× | ||
| 05 | Brink (video game) | Games | 56.28× | ||
| 06 | Special Force (online game) | Games | 56.12× | ||
| 07 | Revolution (TV series) | Movies & TV | 49.36× | ||
| 08 | Hill Climb Racing (video game) | Games | 41.21× | ||
| 09 | Spot the difference | Games | 39.45× | ||
| 10 | Zoom (TV channel) | Technology & Electronics | 29.53× | ||
| 11 | Monkey (TV series) | Movies & TV | 15.13× | ||
| 12 | Awkward (TV series) | Movies & TV | 13.48× | ||
| 13 | Intervention (TV series) | Movies & TV | 11.32× | ||
| 14 | Star Citizen | News | 10.71× | ||
| 15 | Kings (U.S. TV series) | Movies & TV | 9.40× | ||
| 16 | Dodge Charger (B-body) | Cars & Mobility | 8.70× | ||
| 17 | FIFA (video game series) | Games | 4.32× | ||
| 18 | MotoGP | Sports | 4.23× | ||
| 19 | Variety show | Movies & TV | 4.05× | ||
| 20 | Survivor (U.S. TV series) | Movies & TV | 4.01× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Need for Security | CONSERVATISM | 0.43× | |
| Price Sensitivity | PREMIUM | 0.41× | |
| Patriotism | CONSERVATISM | 0.37× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Tradition | CONSERVATISM | 0.24× | |
| Design Affinity | PREMIUM | 0.24× | |
| Mindfulness | BALANCE | 0.25× |
Dots (video game) has an estimated audience of 1,333,684 people in United States, concentrated in California and Texas.
62.2% of Dots (video game) fans are female, 37.8% are male, with an average age of 41.0 years.
Dots (video game) fans show strongest brand affinity for Zoom (TV channel) (29.53×), Revolution (TV series) (49.36×), and Asi (TV series) (101.96×) over the country average.
Dots (video game) fans in United States are most concentrated in California (reach ~100K), Texas (reach ~100K), and Florida (reach ~80K). These three regions account for the largest share of the active audience.
Beyond Dots (video game) itself, the audience over-indexes on Revolution (TV series) (49.36×), Asi (TV series) (101.96×), Brink (video game) (56.28×), and Touch (TV series) (83.7×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Dots (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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